Player Matchup

Mulan
Mulan
Lgnd2311
Mulan
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 140L
1,607 Elo+
Party 1
Vulcan
Vulcan
bhimp
Vulcan
Level 83
God Stats
2W - 2L
1,439 SR
Queue Stats
63W - 58L
1,540 Elo+
Party 1
Hercules
Hercules
sushiprincess
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 128L
1,564 Elo+
Party 1
Team Averages
Level 96
1,480 SR
1,570 Elo+

VS

Team Averages
Level 114
1,703 SR
1,569 Elo+
Cthulhu
Cthulhu
ArrogantNoble
Cthulhu
Level 89
God Stats
0W - 1L
1,804 SR
Queue Stats
13W - 13L
1,546 Elo+
Solo
Vulcan
Vulcan
ZzOldSkozZ
Vulcan
Level 127
God Stats
229W - 158L
1,593 SR
Queue Stats
619W - 621L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
dasgfsdfh
Tsukuyomi
Level 125
God Stats
6W - 11L
1,712 SR
Queue Stats
261W - 285L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lgnd2311
Mulan
16
5 / 1 / 8
10,197
850
12,669
13,215
14,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
bhimp
Vulcan
16
4 / 2 / 6
9,952
829
14,153
8,157
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sushiprincess
Hercules
16
4 / 2 / 7
9,636
803
7,031
15,459
11,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 4 / 3
9,531
794
10,350
20,076
15,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
ZzOldSkozZ
Vulcan
16
3 / 3 / 1
9,526
794
10,798
6,231
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
dasgfsdfh
Tsukuyomi
13
1 / 6 / 2
8,626
719
5,634
12,272
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
3
0.63
W
Mulan
Lgnd2311
Mulan
5
1
8
9
L
Vulcan
ZzOldSkozZ
Vulcan
3
3
1
1.17
W
Vulcan
bhimp
Vulcan
4
2
6
3.5
L
Tsukuyomi
dasgfsdfh
Tsukuyomi
1
6
2
0.33
W
Hercules
sushiprincess
Hercules
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,853
Damage
26,782
36,831
Taken
38,579
28,893
Mitigated
23,672
7,426
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,350
764
8
4,255
20,076
15,319
0
8,814
11,240
38,775
2,027
W
Mulan
Lgnd2311
Mulan
12,669
1,628
0
4,316
13,215
14,503
27
5,616
6,949
1,647
29,362
L
Vulcan
ZzOldSkozZ
Vulcan
10,798
0
0
287
6,231
2,325
380
2,630
3,592
35,382
0
W
Vulcan
bhimp
Vulcan
14,153
394
0
432
8,157
2,560
250
5,536
2,197
51,504
0
L
Tsukuyomi
dasgfsdfh
Tsukuyomi
5,634
792
0
1,118
12,272
6,028
0
4,111
8,152
0
29,002
W
Hercules
sushiprincess
Hercules
7,031
913
0
2,678
15,459
11,830
154
8,019
6,816
0
19,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
27,683
154
Minions Killed
172
0
Camps Cleared
0
705,893
Distance Traveled
671,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,531
794
64
5
0
223,367
0
W
Mulan
10,197
850
37
3
0
241,141
0
L
Vulcan
9,526
794
70
6
0
236,708
0
W
Vulcan
9,952
829
89
7
0
230,444
0
L
Tsukuyomi
8,626
719
38
3
0
210,986
0
W
Hercules
9,636
803
28
2
0
234,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role