Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DeweyCheatum
Bacchus
Level 14
God Stats
2W - 2L
1,799 SR
Queue Stats
8W - 11L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
DrunkJiraiya
Heimdallr
Level 145
God Stats
2W - 3L
1,539 SR
Queue Stats
55W - 59L
1,559 Elo+
Party 1
Hera
Hera
SailorKong
Hera
Level 17
God Stats
2W - 3L
1,748 SR
Queue Stats
46W - 30L
1,603 Elo+
Party 2
Tyr
Tyr
mr_kracker89
Tyr
Level 172
God Stats
3W - 4L
1,481 SR
Queue Stats
217W - 217L
1,464 Elo+
Solo
Team Averages
Level 98
1,614 SR
1,505 Elo+

VS

Team Averages
Level 107
1,534 SR
1,454 Elo+
Gilgamesh
Gilgamesh
DangerNoodle8
Gilgamesh
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 97L
1,464 Elo+
Solo
Yu Huang
Yu Huang
DudeButt
Yu Huang
Level 47
God Stats
14W - 20L
1,441 SR
Queue Stats
149W - 158L
1,423 Elo+
Party 3
Ao Kuang
Ao Kuang
SpecialFX713
Ao Kuang
Level 147
God Stats
13W - 10L
1,456 SR
Queue Stats
331W - 284L
1,503 Elo+
Solo
Danzaburou
Danzaburou
TheKadachi
Danzaburou
Level 91
God Stats
5W - 3L
1,669 SR
Queue Stats
36W - 42L
1,459 Elo+
Party 3
Surtr
Surtr
apheillion
Surtr
Level 159
God Stats
23W - 11L
1,606 SR
Queue Stats
160W - 140L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
5 / 2 / 0
8,297
593
7,389
9,913
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
DeweyCheatum
Bacchus
10
2 / 1 / 0
6,282
449
2,126
7,353
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DrunkJiraiya
Heimdallr
11
0 / 3 / 2
5,975
427
3,830
7,998
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 1
7,690
549
5,728
7,053
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
5,431
388
1,696
7,141
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DangerNoodle8
Gilgamesh
13
2 / 4 / 1
7,741
553
5,405
12,411
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
DudeButt
Yu Huang
14
1 / 2 / 2
8,057
576
5,645
6,608
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SpecialFX713
Ao Kuang
14
5 / 1 / 4
8,062
576
5,586
11,345
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
TheKadachi
Danzaburou
13
2 / 1 / 3
7,646
546
4,386
5,237
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
1 / 1 / 4
6,752
482
6,149
6,095
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
11
11
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
5
2
0
2.5
W
Gilgamesh
DangerNoodle8
Gilgamesh
2
4
1
0.63
L
Bacchus
DeweyCheatum
Bacchus
2
1
0
2
L
Heimdallr
DrunkJiraiya
Heimdallr
0
3
2
0.33
W
Yu Huang
DudeButt
Yu Huang
1
2
2
1
L
2
2
1
1.25
W
Ao Kuang
SpecialFX713
Ao Kuang
5
1
4
7
W
Danzaburou
TheKadachi
Danzaburou
2
1
3
3.5
W
Surtr
1
1
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
27,171
39,458
Taken
41,696
19,857
Mitigated
18,779
7,661
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,389
1,057
0
1,396
9,913
7,120
0
1,169
7,893
48,613
0
W
Gilgamesh
DangerNoodle8
Gilgamesh
5,405
1,713
0
1,254
12,411
8,040
0
5,990
5,712
0
44,085
L
Bacchus
DeweyCheatum
Bacchus
2,126
558
0
2,106
7,353
5,875
0
787
6,284
12,760
0
L
Heimdallr
DrunkJiraiya
Heimdallr
3,830
878
0
2,200
7,998
2,617
0
858
6,826
0
43,270
W
Yu Huang
DudeButt
Yu Huang
5,645
99
0
1,058
6,608
1,913
0
3,272
3,336
56,324
0
L
5,728
1,058
0
470
7,053
1,743
0
4,258
2,397
58,619
2,256
W
Ao Kuang
SpecialFX713
Ao Kuang
5,586
1,147
0
7,536
11,345
3,600
0
3,024
8,301
62,200
0
W
Danzaburou
TheKadachi
Danzaburou
4,386
1,592
0
2,719
5,237
2,004
729
441
4,796
0
49,651
W
Surtr
6,149
2,310
0
1,511
6,095
3,222
432
1,636
4,415
1,268
41,664
L
1,696
108
0
1,489
7,141
2,502
0
3,965
3,008
0
20,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
38,258
347
Minions Killed
456
0
Camps Cleared
0
1,259,524
Distance Traveled
1,453,281
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,297
593
78
6
0
239,338
3
W
Gilgamesh
7,741
553
79
6
0
265,569
0
L
Bacchus
6,282
449
25
2
0
270,506
1
L
Heimdallr
5,975
427
73
5
0
267,424
2
W
Yu Huang
8,057
576
119
9
0
252,380
0
L
Hera
7,690
549
127
9
0
273,813
0
W
Ao Kuang
8,062
576
110
8
0
292,365
0
W
Danzaburou
7,646
546
83
6
0
334,257
0
W
Surtr
6,752
482
65
5
0
308,710
0
L
Tyr
5,431
388
44
3
0
208,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role