Player Matchup

Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CitrusJerk
Ymir
Level 109
God Stats
7W - 5L
1,456 SR
Queue Stats
664W - 653L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
Dampierre17
Baba Yaga
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,383 Elo+
Solo
Olorun
Olorun
KingBelch
Olorun
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 128L
1,393 Elo+
Solo
Tiamat
Tiamat
PlagueOfGeese
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,273 Elo+
Solo
Team Averages
Level 86
1,491 SR
1,419 Elo+

VS

Team Averages
Level 115
1,440 SR
1,485 Elo+
Hercules
Hercules
Freakazoid70
Hercules
Level 108
God Stats
1W - 0L
1,250 SR
Queue Stats
14W - 6L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
FrstyThSnwSknk
Baron Samedi
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 227L
1,429 Elo+
Solo
Anubis
Anubis
Shucklin
Anubis
Level 128
God Stats
3W - 3L
1,411 SR
Queue Stats
49W - 49L
1,435 Elo+
Party 1
Rama
Rama
TexasIcon
Rama
Level 107
God Stats
2W - 2L
1,537 SR
Queue Stats
105W - 104L
1,449 Elo+
Party 1
Merlin
Merlin
TheEternalThanos
Merlin
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 4 / 2
7,104
710
5,650
7,412
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 8 / 5
7,542
754
3,120
13,388
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Dampierre17
Baba Yaga
15
2 / 2 / 1
7,324
732
11,431
5,809
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
KingBelch
Olorun
15
1 / 4 / 4
7,446
745
5,364
8,361
2,166
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 6 / 2
6,451
645
4,594
9,936
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freakazoid70
Hercules
14
5 / 1 / 10
8,447
845
5,993
16,173
10,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
FrstyThSnwSknk
Baron Samedi
14
4 / 1 / 15
8,405
841
9,027
7,359
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Shucklin
Anubis
14
4 / 2 / 12
8,577
858
12,666
7,709
3,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
15
7 / 1 / 11
8,957
896
7,138
4,200
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 2 / 13
9,274
927
6,214
6,905
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
5
Kills
24
24
Deaths
7
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
L
0
8
5
0.31
L
Baba Yaga
Dampierre17
Baba Yaga
2
2
1
1.25
W
Hercules
Freakazoid70
Hercules
5
1
10
10
W
Baron Samedi
FrstyThSnwSknk
Baron Samedi
4
1
15
11.5
L
Olorun
KingBelch
Olorun
1
4
4
0.75
L
0
6
2
0.17
W
Anubis
Shucklin
Anubis
4
2
12
5
W
Rama
7
1
11
12.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
41,038
44,906
Taken
42,346
18,628
Mitigated
21,274
9,841
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,650
819
408
1,292
7,412
1,481
0
4,427
2,985
0
7,407
L
3,120
237
0
1,381
13,388
9,278
0
6,496
6,892
9,312
0
L
Baba Yaga
Dampierre17
Baba Yaga
11,431
60
241
1,817
5,809
1,813
0
3,573
2,236
27,059
281
W
Hercules
Freakazoid70
Hercules
5,993
1,705
369
6,944
16,173
10,717
723
9,604
6,569
0
11,696
W
Baron Samedi
FrstyThSnwSknk
Baron Samedi
9,027
437
5,040
4,192
7,359
3,264
65
4,770
2,589
17,010
0
L
Olorun
KingBelch
Olorun
5,364
1,507
784
2,420
8,361
2,166
0
6,740
1,621
12,519
0
L
4,594
417
189
1,309
9,936
3,890
0
6,570
3,366
9,058
0
W
Anubis
Shucklin
Anubis
12,666
109
1,327
1,455
7,709
3,664
526
3,287
4,422
26,668
0
W
Rama
7,138
4,914
324
902
4,200
1,314
691
1,831
2,369
0
16,455
W
6,214
237
961
673
6,905
2,315
472
5,017
1,888
22,089
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
43,660
71
Minions Killed
143
0
Camps Cleared
0
763,657
Distance Traveled
961,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,104
710
4
0
0
131,323
0
L
Ymir
7,542
754
12
1
0
119,604
0
L
Baba Yaga
7,324
732
28
3
0
193,904
0
W
Hercules
8,447
845
20
2
0
216,504
0
W
Baron Samedi
8,405
841
8
1
0
216,812
0
L
Olorun
7,446
745
17
2
0
154,528
0
L
Tiamat
6,451
645
10
1
0
164,298
0
W
Anubis
8,577
858
35
4
0
189,950
0
W
Rama
8,957
896
35
4
0
165,295
0
W
Merlin
9,274
927
45
5
0
172,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role