Player Matchup

Sol
Sol
Cream_Reaper420
Sol
Level 109
God Stats
5W - 4L
1,454 SR
Queue Stats
179W - 172L
1,441 Elo+
Solo
Lancelot
Lancelot
TDR ERROR
Lancelot
Level 15
God Stats
2W - 3L
1,220 SR
Queue Stats
13W - 18L
1,327 Elo+
Party 1
Artio
Artio
Tnxxz
Artio
Level 94
God Stats
2W - 2L
1,309 SR
Queue Stats
75W - 76L
1,466 Elo+
Party 1
Medusa
Medusa
Z3VRAC
Medusa
Level 17
God Stats
13W - 14L
1,429 SR
Queue Stats
16W - 26L
1,292 Elo+
Party 1
Achilles
Achilles
Zaptiste
Achilles
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 99L
1,515 Elo+
Party 1
Team Averages
Level 60
1,382 SR
1,408 Elo+

VS

Team Averages
Level 90
1,557 SR
1,452 Elo+
Osiris
Osiris
KricoAsen
Osiris
Level 149
God Stats
2W - 5L
1,562 SR
Queue Stats
71W - 60L
1,520 Elo+
Party 2
Janus
Janus
LiIGing
Janus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,501 Elo+
Party 3
Geb
Geb
PraiseArmata
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,220 Elo+
Solo
Zhong Kui
Zhong Kui
qyrul
Zhong Kui
Level 69
God Stats
0W - 2L
1,292 SR
Queue Stats
114W - 86L
1,490 Elo+
Party 3
Kali
Kali
twitchsimpleOO0
Kali
Level 62
God Stats
4W - 3L
1,929 SR
Queue Stats
70W - 56L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,595
600
7,020
7,212
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
TDR ERROR
Lancelot
11
0 / 1 / 2
5,421
493
3,256
5,846
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artio
Tnxxz
Artio
12
2 / 0 / 0
6,499
591
4,315
8,236
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Z3VRAC
Medusa
11
2 / 1 / 0
6,260
569
2,829
5,484
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Zaptiste
Achilles
10
3 / 1 / 4
5,964
542
5,379
7,254
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KricoAsen
Osiris
9
0 / 1 / 0
5,626
511
5,429
9,412
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
LiIGing
Janus
9
0 / 2 / 1
5,000
455
957
4,813
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 2 / 0
5,209
474
2,051
7,286
4,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
qyrul
Zhong Kui
8
0 / 4 / 1
4,931
448
3,890
6,828
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 2 / 0
5,943
540
6,519
10,759
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Osiris
KricoAsen
Osiris
0
1
0
0
L
Janus
LiIGing
Janus
0
2
1
0.25
L
0
2
0
0
W
Lancelot
TDR ERROR
Lancelot
0
1
2
1
W
Artio
Tnxxz
Artio
2
0
0
2
W
Medusa
Z3VRAC
Medusa
2
1
0
2
W
Achilles
Zaptiste
Achilles
3
1
4
5
L
Zhong Kui
qyrul
Zhong Kui
0
4
1
0.13
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
18,846
34,032
Taken
39,098
16,697
Mitigated
18,036
11,453
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,020
2,355
0
4,108
7,212
2,180
778
3,116
4,096
38,862
2,978
L
Osiris
KricoAsen
Osiris
5,429
2,095
0
3,406
9,412
5,142
0
3,205
5,386
0
35,673
L
Janus
LiIGing
Janus
957
43
0
0
4,813
1,266
0
52
4,761
32,034
0
L
2,051
479
0
2,367
7,286
4,331
0
3,147
3,973
11,681
0
W
Lancelot
TDR ERROR
Lancelot
3,256
589
0
872
5,846
2,257
0
710
5,056
0
37,693
W
Artio
Tnxxz
Artio
4,315
643
0
3,210
8,236
4,938
0
0
8,236
31,249
1,718
W
Medusa
Z3VRAC
Medusa
2,829
892
0
1,137
5,484
1,453
0
504
4,858
0
41,149
W
Achilles
Zaptiste
Achilles
5,379
1,238
0
2,126
7,254
5,869
27
2,163
5,091
0
21,209
L
Zhong Kui
qyrul
Zhong Kui
3,890
863
0
1,084
6,828
3,737
0
2,965
3,663
28,219
4,301
L
6,519
2,978
0
4,597
10,759
3,560
0
791
9,929
0
41,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
26,709
314
Minions Killed
257
0
Camps Cleared
0
1,106,648
Distance Traveled
1,027,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,595
600
82
7
0
188,580
2
L
Osiris
5,626
511
68
6
0
181,422
0
L
Janus
5,000
455
53
5
0
205,419
0
L
Geb
5,209
474
16
1
0
192,811
0
W
Lancelot
5,421
493
70
6
0
276,503
0
W
Artio
6,499
591
68
6
0
220,278
0
W
Medusa
6,260
569
66
6
0
205,328
0
W
Achilles
5,964
542
28
3
0
215,959
0
L
Zhong Kui
4,931
448
59
5
0
195,573
0
L
Kali
5,943
540
61
6
0
252,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role