Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Decodas
Erlang Shen
Level 149
God Stats
2W - 2L
1,548 SR
Queue Stats
112W - 46L
1,719 Elo+
Party 2
Chaac
Chaac
DisgustingRat
Chaac
Level 140
God Stats
0W - 2L
1,787 SR
Queue Stats
92W - 68L
1,582 Elo+
Party 1
Ymir
Ymir
ItsUnderTheSauce
Ymir
Level 127
God Stats
0W - 1L
1,571 SR
Queue Stats
31W - 27L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
Retroxil
Heimdallr
Level 204
God Stats
3W - 7L
1,608 SR
Queue Stats
302W - 202L
1,691 Elo+
Party 2
Team Averages
Level 154
1,603 SR
1,607 Elo+

VS

Team Averages
Level 163
1,629 SR
1,615 Elo+
Vulcan
Vulcan
Ahofechi
Vulcan
Level 161
God Stats
6W - 2L
1,932 SR
Queue Stats
258W - 155L
1,662 Elo+
Party 3
Da Ji
Da Ji
Caspitan1
Da Ji
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 50L
1,646 Elo+
Party 3
King Arthur
King Arthur
Crāsh
King Arthur
Level 234
God Stats
20W - 12L
1,682 SR
Queue Stats
303W - 183L
1,643 Elo+
Party 3
Mulan
Mulan
Spookido
Mulan
Level 122
God Stats
1W - 0L
1,607 SR
Queue Stats
24W - 17L
1,544 Elo+
Solo
Nut
Nut
raeromone
Nut
Level 145
God Stats
22W - 33L
1,424 SR
Queue Stats
207W - 173L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 3 / 1
4,980
623
3,348
2,972
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Decodas
Erlang Shen
10
2 / 2 / 2
5,049
631
2,777
6,409
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,188
524
3,379
8,571
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 0 / 1
4,185
523
833
4,613
1,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Retroxil
Heimdallr
11
4 / 0 / 0
5,854
732
5,298
4,530
1,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ahofechi
Vulcan
9
2 / 1 / 0
5,187
648
2,775
3,565
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Caspitan1
Da Ji
9
1 / 3 / 1
4,750
594
2,145
6,644
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Crāsh
King Arthur
11
3 / 0 / 0
6,010
751
6,597
6,978
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
Spookido
Mulan
8
1 / 2 / 0
4,907
613
1,930
5,566
2,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
4,909
614
2,247
4,398
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
8
8
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
1
0.83
W
Vulcan
Ahofechi
Vulcan
2
1
0
2
W
Da Ji
Caspitan1
Da Ji
1
3
1
0.5
W
King Arthur
Crāsh
King Arthur
3
0
0
3
L
Erlang Shen
Decodas
Erlang Shen
2
2
2
1.5
L
0
3
0
0
L
0
0
1
0.5
L
Heimdallr
Retroxil
Heimdallr
4
0
0
4
W
Mulan
Spookido
Mulan
1
2
0
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
15,694
27,095
Taken
27,151
12,819
Mitigated
10,651
10,870
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,348
50
0
130
2,972
688
0
1,515
1,457
25,721
343
W
Vulcan
Ahofechi
Vulcan
2,775
270
0
940
3,565
972
0
2,004
1,561
35,161
90
W
Da Ji
Caspitan1
Da Ji
2,145
993
0
500
6,644
2,250
0
799
5,845
0
30,083
W
King Arthur
Crāsh
King Arthur
6,597
1,595
0
2,620
6,978
3,760
0
179
6,468
0
42,620
L
Erlang Shen
Decodas
Erlang Shen
2,777
1,375
0
3,025
6,409
2,547
0
1,105
5,304
0
34,393
L
3,379
802
0
3,505
8,571
6,323
0
0
8,571
527
23,330
L
833
198
0
1,504
4,613
1,868
0
605
4,008
9,325
0
L
Heimdallr
Retroxil
Heimdallr
5,298
3,146
0
2,706
4,530
1,393
0
0
4,530
0
45,964
W
Mulan
Spookido
Mulan
1,930
568
0
1,778
5,566
2,340
0
1,269
4,297
0
14,698
W
2,247
1,680
0
861
4,398
1,329
0
109
4,289
0
30,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
25,763
243
Minions Killed
284
0
Camps Cleared
0
843,729
Distance Traveled
908,356
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,980
623
53
7
0
165,722
2
W
Vulcan
5,187
648
72
9
0
175,518
0
W
Da Ji
4,750
594
58
7
0
196,000
2
W
King Arthur
6,010
751
69
9
0
176,483
2
L
Erlang Shen
5,049
631
63
8
0
202,469
1
L
Chaac
4,188
524
45
6
0
149,967
0
L
Ymir
4,185
523
22
3
0
164,945
0
L
Heimdallr
5,854
732
60
8
0
160,626
0
W
Mulan
4,907
613
16
2
0
185,388
2
W
Nut
4,909
614
69
9
0
174,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role