Player Matchup

Nike
Nike
Francotyte
Nike
Level 155
God Stats
1W - 3L
1,197 SR
Queue Stats
216W - 218L
1,455 Elo+
Solo
Xing Tian
Xing Tian
Geistborne
Xing Tian
Level 148
God Stats
1W - 2L
1,498 SR
Queue Stats
99W - 93L
1,475 Elo+
Solo
Bake Kujira
Bake Kujira
Papa Shaner
Bake Kujira
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 225L
1,425 Elo+
Solo
Nut
Nut
SquidSaysHi
Nut
Level 147
God Stats
6W - 5L
1,794 SR
Queue Stats
343W - 357L
1,463 Elo+
Solo
Artio
Artio
legacydiagram1
Artio
Level 154
God Stats
0W - 4L
1,429 SR
Queue Stats
143W - 172L
1,440 Elo+
Solo
Team Averages
Level 151
1,483 SR
1,451 Elo+

VS

Team Averages
Level 127
1,530 SR
1,485 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SIMPLE WOLF 6
Baron Samedi
Level 129
God Stats
10W - 5L
1,679 SR
Queue Stats
292W - 282L
1,489 Elo+
Party 2
Persephone
Persephone
SIMPLEMONKEY1
Persephone
Level 108
God Stats
15W - 17L
1,353 SR
Queue Stats
290W - 269L
1,505 Elo+
Party 2
Atlas
Atlas
ThatDudeG221
Atlas
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
401W - 399L
1,444 Elo+
Party 1
Neith
Neith
samichi0809
Neith
Level 147
God Stats
7W - 6L
1,620 SR
Queue Stats
294W - 290L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,572
688
8,597
13,005
10,902
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
Geistborne
Xing Tian
15
1 / 6 / 3
8,344
759
11,488
20,741
18,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bake Kujira
Papa Shaner
Bake Kujira
13
1 / 8 / 1
7,462
678
6,279
16,453
20,810
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 6 / 2
7,904
719
7,314
9,357
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 1
7,926
721
5,964
18,181
20,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 0 / 23
9,787
890
14,701
6,309
2,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SIMPLE WOLF 6
Baron Samedi
16
8 / 2 / 18
10,157
923
14,517
8,142
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
SIMPLEMONKEY1
Persephone
16
8 / 1 / 15
10,314
938
18,830
7,280
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 18
9,052
823
6,510
14,669
14,388
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 0 / 22
10,256
932
15,738
9,043
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
125
6
Kills
29
29
Deaths
6
8
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
23
14.5
L
2
5
1
0.5
L
Xing Tian
Geistborne
Xing Tian
1
6
3
0.42
L
Bake Kujira
Papa Shaner
Bake Kujira
1
8
1
0.19
W
Baron Samedi
SIMPLE WOLF 6
Baron Samedi
8
2
18
8.5
W
Persephone
SIMPLEMONKEY1
Persephone
8
1
15
15.5
L
0
6
2
0.17
W
4
3
18
4.33
L
2
4
1
0.63
W
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
70,296
77,737
Taken
45,443
73,365
Mitigated
29,191
20,313
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,701
1,485
0
1,305
6,309
2,735
362
2,625
3,684
22,993
1,441
L
8,597
148
0
1,239
13,005
10,902
0
9,052
3,953
0
13,839
L
Xing Tian
Geistborne
Xing Tian
11,488
664
2,340
2,298
20,741
18,461
0
12,721
8,020
21,900
0
L
Bake Kujira
Papa Shaner
Bake Kujira
6,279
3,471
605
966
16,453
20,810
0
11,093
5,360
13,659
0
W
Baron Samedi
SIMPLE WOLF 6
Baron Samedi
14,517
1,311
6,245
3,916
8,142
4,415
487
5,033
3,025
22,787
833
W
Persephone
SIMPLEMONKEY1
Persephone
18,830
1,063
724
1,567
7,280
3,300
771
4,508
2,731
31,437
0
L
7,314
2,419
162
235
9,357
3,093
0
7,795
1,562
0
22,344
W
6,510
1,445
17
2,133
14,669
14,388
32
6,409
8,187
9,193
791
L
5,964
25
4,153
8,315
18,181
20,099
0
11,273
6,908
12,369
0
W
15,738
6,160
2,282
4,796
9,043
4,353
1,743
4,920
4,085
0
38,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
49,566
137
Minions Killed
137
0
Camps Cleared
0
970,503
Distance Traveled
1,043,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,787
890
20
2
0
209,323
0
L
Nike
7,572
688
19
2
0
208,037
0
L
Xing Tian
8,344
759
22
2
0
183,917
0
L
Bake Kujira
7,462
678
19
2
0
192,461
0
W
Baron Samedi
10,157
923
31
3
0
205,116
0
W
Persephone
10,314
938
32
3
0
212,820
0
L
Nut
7,904
719
68
6
0
161,058
0
W
Atlas
9,052
823
15
1
0
207,371
0
L
Artio
7,926
721
9
1
0
225,030
0
W
Neith
10,256
932
39
4
0
209,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role