Player Matchup

Anhur
Anhur
Kneptomb
Anhur
Level 131
God Stats
16W - 10L
1,720 SR
Queue Stats
224W - 182L
1,580 Elo+
Solo
Nemesis
Nemesis
REGuLaToR1001
Nemesis
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,549 Elo+
Party 1
Achilles
Achilles
Xx_ButterSoap_PR
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
t4atguy
Morgan Le Fay
Level 68
God Stats
81W - 38L
1,776 SR
Queue Stats
363W - 348L
1,566 Elo+
Solo
Fafnir
Fafnir
xxNinjaMan3600x
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,483 Elo+
Party 1
Team Averages
Level 132
1,599 SR
1,513 Elo+

VS

Team Averages
Level 141
1,629 SR
1,551 Elo+
Cabrakan
Cabrakan
LMz_Anubi-PR
Cabrakan
Level 146
God Stats
86W - 36L
1,632 SR
Queue Stats
410W - 381L
1,503 Elo+
Solo
Chaac
Chaac
MajinHD
Chaac
Level 194
God Stats
4W - 4L
1,705 SR
Queue Stats
142W - 147L
1,548 Elo+
Solo
Danzaburou
Danzaburou
TooLegit2quitx6
Danzaburou
Level 127
God Stats
4W - 0L
1,797 SR
Queue Stats
115W - 114L
1,569 Elo+
Party 2
Janus
Janus
allano90
Janus
Level 118
God Stats
8W - 6L
1,511 SR
Queue Stats
239W - 180L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
jagTurtle71
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kneptomb
Anhur
9
1 / 1 / 1
4,968
552
4,162
5,346
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
10
4 / 0 / 2
5,360
596
3,617
6,839
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
1 / 4 / 1
4,160
462
2,263
5,532
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
t4atguy
Morgan Le Fay
10
2 / 2 / 4
5,245
583
4,743
5,480
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 3
5,243
583
2,196
6,896
4,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LMz_Anubi-PR
Cabrakan
9
4 / 4 / 0
5,510
612
4,795
8,622
4,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
MajinHD
Chaac
9
1 / 2 / 2
4,795
533
2,432
7,812
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TooLegit2quitx6
Danzaburou
9
1 / 1 / 0
5,142
571
2,432
4,684
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
allano90
Janus
9
1 / 3 / 0
4,836
537
3,525
4,135
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
jagTurtle71
Kuzenbo
7
1 / 1 / 0
4,874
542
3,442
4,331
3,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
8
8
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Kneptomb
Anhur
1
1
1
1.5
W
Cabrakan
LMz_Anubi-PR
Cabrakan
4
4
0
1
W
Chaac
MajinHD
Chaac
1
2
2
1
L
Nemesis
4
0
2
5
W
Danzaburou
TooLegit2quitx6
Danzaburou
1
1
0
1
L
1
4
1
0.38
W
Janus
allano90
Janus
1
3
0
0.33
W
Kuzenbo
jagTurtle71
Kuzenbo
1
1
0
1
L
Morgan Le Fay
t4atguy
Morgan Le Fay
2
2
4
2
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
16,626
30,093
Taken
29,584
12,949
Mitigated
11,835
9,166
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Kneptomb
Anhur
4,162
2,594
0
1,220
5,346
1,413
0
1,769
3,577
0
36,154
W
Cabrakan
LMz_Anubi-PR
Cabrakan
4,795
850
0
2,459
8,622
4,086
0
303
8,079
27,269
0
W
Chaac
MajinHD
Chaac
2,432
449
0
3,605
7,812
2,644
0
2,592
4,958
0
28,489
L
Nemesis
3,617
1,715
0
1,576
6,839
2,200
0
2,296
4,437
0
37,458
W
Danzaburou
TooLegit2quitx6
Danzaburou
2,432
1,210
0
1,245
4,684
912
0
155
4,529
0
35,851
L
2,263
599
0
1,496
5,532
2,787
0
2,910
2,622
0
12,358
W
Janus
allano90
Janus
3,525
172
0
983
4,135
1,035
0
2,715
1,110
27,292
0
W
Kuzenbo
jagTurtle71
Kuzenbo
3,442
1,534
84
1,746
4,331
3,158
0
566
3,733
12,218
0
L
Morgan Le Fay
t4atguy
Morgan Le Fay
4,743
195
0
1,020
5,480
1,576
0
2,742
2,452
23,700
989
L
2,196
559
1,323
2,531
6,896
4,973
0
1,601
5,243
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
25,157
211
Minions Killed
233
0
Camps Cleared
0
845,052
Distance Traveled
877,136
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,968
552
80
9
0
156,744
2
W
Cabrakan
5,510
612
47
5
0
147,113
2
W
Chaac
4,795
533
53
6
0
202,058
1
L
Nemesis
5,360
596
59
7
0
209,031
1
W
Danzaburou
5,142
571
71
8
0
172,989
0
L
Achilles
4,160
462
16
2
0
94,707
0
W
Janus
4,836
537
48
5
0
171,062
0
W
Kuzenbo
4,874
542
14
2
0
183,914
0
L
Morgan Le Fay
5,245
583
44
5
0
203,930
2
L
Fafnir
5,243
583
12
1
0
180,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role