Player Matchup

Achilles
Achilles
CT Winter2470
Achilles
Level 39
God Stats
13W - 15L
1,426 SR
Queue Stats
185W - 188L
1,414 Elo+
Solo
Thor
Thor
ClxpzXV
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,704 Elo+
Party 2
Khepri
Khepri
Enervate27
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Picuruxgv13
Heimdallr
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,396 Elo+
Solo
Ishtar
Ishtar
ghouI fr
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,797 Elo+
Party 2
Team Averages
Level 57
1,485 SR
1,562 Elo+

VS

Team Averages
Level 93
1,540 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Bakkancs
Ao Kuang
Level 67
God Stats
11W - 9L
1,585 SR
Queue Stats
115W - 132L
1,325 Elo+
Solo
Medusa
Medusa
SCARFACE7282
Medusa
Level 69
God Stats
116W - 101L
1,499 SR
Queue Stats
327W - 308L
1,430 Elo+
Solo
Bellona
Bellona
carnage_crisp
Bellona
Level 120
God Stats
5W - 1L
1,698 SR
Queue Stats
27W - 32L
1,498 Elo+
Party 1
Sol
Sol
shdwbanned
Sol
Level 65
God Stats
15W - 19L
1,420 SR
Queue Stats
62W - 60L
1,456 Elo+
Party 1
Bake Kujira
Bake Kujira
xNaturalTalentsx
Bake Kujira
Level 146
God Stats
7W - 4L
1,498 SR
Queue Stats
94W - 82L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CT Winter2470
Achilles
11
1 / 4 / 0
6,400
427
7,074
12,431
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
ClxpzXV
Thor
11
2 / 3 / 1
6,987
466
5,364
12,341
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Enervate27
Khepri
11
0 / 2 / 5
7,314
488
5,156
12,901
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
Picuruxgv13
Heimdallr
11
0 / 7 / 0
6,184
412
4,403
12,219
4,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
ghouI fr
Ishtar
12
3 / 3 / 1
6,984
466
8,125
10,957
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bakkancs
Ao Kuang
15
4 / 1 / 4
9,417
628
9,606
15,109
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
14
5 / 1 / 1
8,271
551
9,644
7,204
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
12
4 / 2 / 4
7,710
514
5,274
8,636
8,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 6
9,126
608
10,473
8,208
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bake Kujira
xNaturalTalentsx
Bake Kujira
11
1 / 2 / 4
7,260
484
8,455
8,558
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
19
19
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bakkancs
Ao Kuang
4
1
4
6
L
Achilles
CT Winter2470
Achilles
1
4
0
0.25
L
Thor
ClxpzXV
Thor
2
3
1
0.83
L
Khepri
Enervate27
Khepri
0
2
5
1.25
L
Heimdallr
Picuruxgv13
Heimdallr
0
7
0
0
W
Medusa
5
1
1
5.5
W
Bellona
4
2
4
3
L
Ishtar
ghouI fr
Ishtar
3
3
1
1.17
W
5
1
6
8
W
Bake Kujira
xNaturalTalentsx
Bake Kujira
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
43,452
60,849
Taken
47,715
32,985
Mitigated
27,434
16,540
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bakkancs
Ao Kuang
9,606
2,680
0
9,974
15,109
7,622
659
260
14,106
60,586
3,196
L
Achilles
CT Winter2470
Achilles
7,074
2,608
0
3,194
12,431
8,026
40
6,585
5,846
0
32,550
L
Thor
ClxpzXV
Thor
5,364
1,404
0
3,327
12,341
3,911
0
4,309
8,032
0
36,014
L
Khepri
Enervate27
Khepri
5,156
368
615
3,994
12,901
13,199
0
6,674
6,227
28,195
0
L
Heimdallr
Picuruxgv13
Heimdallr
4,403
1,450
0
1,267
12,219
4,277
0
5,440
6,779
0
38,046
W
Medusa
9,644
4,493
0
76
7,204
2,512
1,488
955
6,249
0
55,601
W
Bellona
5,274
1,583
233
586
8,636
8,346
202
1,235
7,364
146
28,058
L
Ishtar
ghouI fr
Ishtar
8,125
5,230
0
4,143
10,957
3,572
0
4,302
6,655
0
35,116
W
10,473
3,196
0
3,001
8,208
2,596
687
1,336
6,872
50,299
9,893
W
Bake Kujira
xNaturalTalentsx
Bake Kujira
8,455
4,989
0
504
8,558
6,358
1,164
1,370
7,188
34,937
3,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
41,784
279
Minions Killed
383
0
Camps Cleared
0
1,413,282
Distance Traveled
1,487,733
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,417
628
98
7
0
275,361
0
L
Achilles
6,400
427
40
3
0
284,868
0
L
Thor
6,987
466
63
4
0
322,589
0
L
Khepri
7,314
488
45
3
0
254,290
0
L
Heimdallr
6,184
412
67
4
0
293,527
0
W
Medusa
8,271
551
79
5
0
282,409
0
W
Bellona
7,710
514
45
3
0
317,648
0
L
Ishtar
6,984
466
64
4
0
258,008
1
W
Sol
9,126
608
95
6
0
344,346
0
W
Bake Kujira
7,260
484
66
4
0
267,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role