Player Matchup

Thanatos
Thanatos
FoxTrott29er
Thanatos
Level 65
God Stats
15W - 14L
1,500 SR
Queue Stats
28W - 40L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
Sinister9mm
Cthulhu
Level 62
God Stats
81W - 47L
1,622 SR
Queue Stats
181W - 163L
1,445 Elo+
Party 1
Bacchus
Bacchus
SoulThief59
Bacchus
Level 29
God Stats
2W - 8L
1,409 SR
Queue Stats
10W - 22L
1,278 Elo+
Party 1
Medusa
Medusa
Tjslav
Medusa
Level 85
God Stats
34W - 22L
1,552 SR
Queue Stats
111W - 102L
1,492 Elo+
Party 1
Hera
Hera
Trey_Clxpped_You
Hera
Level 104
God Stats
4W - 11L
1,243 SR
Queue Stats
260W - 251L
1,490 Elo+
Solo
Team Averages
Level 69
1,465 SR
1,406 Elo+

VS

Team Averages
Level 53
1,457 SR
1,356 Elo+
Zhong Kui
Zhong Kui
BioBane_
Zhong Kui
Level 41
God Stats
2W - 0L
1,440 SR
Queue Stats
7W - 14L
1,304 Elo+
Solo
Surtr
Surtr
LordVhardo
Surtr
Level 79
God Stats
19W - 15L
1,448 SR
Queue Stats
374W - 350L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
MINEIGA1
Kumbhakarna
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 28L
1,194 Elo+
Party 2
Arachne
Arachne
TCF-Goon
Arachne
Level 64
God Stats
36W - 22L
1,591 SR
Queue Stats
209W - 218L
1,437 Elo+
Party 2
Medusa
Medusa
TCF-Rondo
Medusa
Level 54
God Stats
5W - 6L
1,306 SR
Queue Stats
111W - 141L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FoxTrott29er
Thanatos
11
1 / 4 / 0
6,074
467
1,375
7,686
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Sinister9mm
Cthulhu
12
0 / 2 / 0
6,814
524
6,350
14,733
11,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
SoulThief59
Bacchus
8
0 / 7 / 2
5,268
405
1,245
9,040
3,157
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Tjslav
Medusa
11
1 / 5 / 0
6,043
465
8,132
8,747
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
6,533
503
3,659
6,237
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BioBane_
Zhong Kui
13
2 / 1 / 2
7,559
581
3,145
6,267
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
1 / 0 / 1
7,863
605
8,289
13,124
8,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
MINEIGA1
Kumbhakarna
12
7 / 0 / 6
8,258
635
6,411
9,828
7,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
TCF-Goon
Arachne
15
5 / 0 / 3
8,287
637
6,568
9,656
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
TCF-Rondo
Medusa
12
7 / 2 / 6
7,775
598
6,677
7,682
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
22
22
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BioBane_
Zhong Kui
2
1
2
3
L
Thanatos
FoxTrott29er
Thanatos
1
4
0
0.25
W
Surtr
1
0
1
1.5
W
Kumbhakarna
MINEIGA1
Kumbhakarna
7
0
6
10
L
Cthulhu
Sinister9mm
Cthulhu
0
2
0
0
L
Bacchus
SoulThief59
Bacchus
0
7
2
0.14
W
Arachne
TCF-Goon
Arachne
5
0
3
6.5
W
Medusa
TCF-Rondo
Medusa
7
2
6
5
L
Medusa
Tjslav
Medusa
1
5
0
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
31,090
46,443
Taken
46,557
21,270
Mitigated
26,323
10,024
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BioBane_
Zhong Kui
3,145
312
0
1,376
6,267
4,055
684
2,113
4,154
40,986
2,616
L
Thanatos
FoxTrott29er
Thanatos
1,375
193
0
3,404
7,686
2,895
0
1,254
6,336
0
29,432
W
Surtr
8,289
3,264
0
7,678
13,124
8,446
150
5,886
7,238
1,556
55,465
W
Kumbhakarna
MINEIGA1
Kumbhakarna
6,411
1,700
0
2,036
9,828
7,552
19
563
9,265
19,603
1,472
L
Cthulhu
Sinister9mm
Cthulhu
6,350
1,179
0
5,208
14,733
11,197
0
577
14,156
50,451
1,849
L
Bacchus
SoulThief59
Bacchus
1,245
32
0
116
9,040
3,157
0
3,311
5,729
8,247
0
W
Arachne
TCF-Goon
Arachne
6,568
5,202
0
6,966
9,656
3,611
0
1,382
8,274
0
73,713
W
Medusa
TCF-Rondo
Medusa
6,677
1,726
0
1,195
7,682
2,659
362
976
6,706
0
40,540
L
Medusa
Tjslav
Medusa
8,132
2,487
0
1,155
8,747
2,150
0
2,311
6,436
0
47,993
L
3,659
1,198
0
141
6,237
1,871
0
2,072
3,975
39,955
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
39,742
312
Minions Killed
385
0
Camps Cleared
0
1,162,637
Distance Traveled
1,338,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,559
581
91
7
0
264,338
0
L
Thanatos
6,074
467
56
4
0
262,844
1
W
Surtr
7,863
605
79
6
0
258,156
4
W
Kumbhakarna
8,258
635
49
4
0
287,265
1
L
Cthulhu
6,814
524
102
8
0
223,674
0
L
Bacchus
5,268
405
7
1
0
177,890
0
W
Arachne
8,287
637
118
9
0
309,112
0
W
Medusa
7,775
598
48
4
0
219,762
0
L
Medusa
6,043
465
73
6
0
242,839
1
L
Hera
6,533
503
74
6
0
255,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role