Player Matchup

Thanatos
Thanatos
AyoAlias
Thanatos
Level 44
God Stats
31W - 50L
1,406 SR
Queue Stats
35W - 62L
1,314 Elo+
Solo
Athena
Athena
Dos Equis Crisp
Athena
Level 100
God Stats
2W - 0L
1,550 SR
Queue Stats
107W - 81L
1,484 Elo+
Solo
Surtr
Surtr
IACL21
Surtr
Level 80
God Stats
3W - 3L
1,524 SR
Queue Stats
300W - 277L
1,466 Elo+
Party 2
Yu Huang
Yu Huang
KamiPandie
Yu Huang
Level 104
God Stats
2W - 2L
1,381 SR
Queue Stats
54W - 53L
1,473 Elo+
Solo
Rama
Rama
Quimera19
Rama
Level 100
God Stats
18W - 15L
1,469 SR
Queue Stats
240W - 216L
1,484 Elo+
Party 2
Team Averages
Level 86
1,466 SR
1,444 Elo+

VS

Team Averages
Level 92
1,538 SR
1,434 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Juradodub
Cupid
Level 104
God Stats
2W - 3L
1,645 SR
Queue Stats
62W - 66L
1,425 Elo+
Solo
Hercules
Hercules
TaterSalad72173
Hercules
Level 65
God Stats
4W - 6L
1,431 SR
Queue Stats
172W - 167L
1,438 Elo+
Party 1
Fenrir
Fenrir
Victt2253
Fenrir
Level 39
God Stats
19W - 10L
1,500 SR
Queue Stats
71W - 85L
1,360 Elo+
Solo
Nu Wa
Nu Wa
ribeiro2185
Nu Wa
Level 146
God Stats
78W - 53L
1,612 SR
Queue Stats
301W - 310L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyoAlias
Thanatos
16
10 / 4 / 4
9,811
613
7,578
14,598
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 9
9,097
569
7,213
15,067
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Surtr
IACL21
Surtr
14
3 / 1 / 6
8,968
561
8,189
13,955
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
KamiPandie
Yu Huang
14
1 / 3 / 4
8,538
534
6,622
9,903
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
8 / 4 / 1
9,581
599
8,388
11,901
3,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 4 / 3
8,697
544
16,113
10,562
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Juradodub
Cupid
13
5 / 6 / 4
8,226
514
3,928
9,486
3,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
13
1 / 3 / 0
7,444
465
6,439
12,576
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Victt2253
Fenrir
12
1 / 7 / 4
7,082
443
4,392
16,145
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 5 / 2
7,735
483
13,850
6,990
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
25
Kills
14
14
Deaths
25
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
4
3
1.63
W
Thanatos
AyoAlias
Thanatos
10
4
4
3
W
3
2
9
3.75
W
Surtr
IACL21
Surtr
3
1
6
6
L
Cupid
Juradodub
Cupid
5
6
4
1.17
W
Yu Huang
KamiPandie
Yu Huang
1
3
4
1
W
Rama
8
4
1
2.13
L
Hercules
1
3
0
0.33
L
Fenrir
Victt2253
Fenrir
1
7
4
0.43
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,990
Damage
44,722
65,424
Taken
55,759
36,569
Mitigated
23,978
25,833
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,113
1,717
0
968
10,562
3,316
770
4,164
5,972
71,363
1,312
W
Thanatos
AyoAlias
Thanatos
7,578
2,303
0
10,410
14,598
5,184
0
4,476
10,080
0
56,928
W
7,213
1,729
0
1,553
15,067
15,863
0
6,890
8,090
36,481
1,580
W
Surtr
IACL21
Surtr
8,189
3,890
0
6,131
13,955
9,231
1,070
7,107
6,452
959
50,649
L
Cupid
Juradodub
Cupid
3,928
2,371
368
2,444
9,486
3,191
0
2,622
6,782
0
28,403
W
Yu Huang
KamiPandie
Yu Huang
6,622
109
0
2,760
9,903
2,885
701
5,209
4,694
52,977
0
W
Rama
8,388
6,620
0
4,979
11,901
3,406
2,054
6,161
5,740
0
77,575
L
Hercules
6,439
1,029
0
4,211
12,576
9,174
0
1,524
11,008
0
46,593
L
Fenrir
Victt2253
Fenrir
4,392
1,179
0
3,904
16,145
6,088
0
3,008
12,895
0
44,832
L
13,850
3,622
0
272
6,990
2,209
0
1,961
4,989
54,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
39,184
474
Minions Killed
372
0
Camps Cleared
0
1,506,518
Distance Traveled
1,574,402
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,697
544
104
7
0
298,006
0
W
Thanatos
9,811
613
97
6
0
354,840
0
W
Athena
9,097
569
51
3
0
330,879
0
W
Surtr
8,968
561
84
5
0
264,764
1
L
Cupid
8,226
514
53
3
0
317,118
0
W
Yu Huang
8,538
534
95
6
0
302,251
7
W
Rama
9,581
599
147
9
0
253,784
0
L
Hercules
7,444
465
82
5
0
307,504
0
L
Fenrir
7,082
443
71
4
0
362,579
0
L
Nu Wa
7,735
483
62
4
0
289,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role