Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Konime
Zeus
Level 114
God Stats
3W - 3L
1,494 SR
Queue Stats
55W - 39L
1,568 Elo+
Solo
Jormungandr
Jormungandr
LAP_LICANACASH18
Jormungandr
Level 156
God Stats
4W - 5L
1,473 SR
Queue Stats
81W - 70L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
LDMR96
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,727 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Paulillo131
Maman Brigitte
Level 159
God Stats
10W - 11L
1,596 SR
Queue Stats
412W - 353L
1,628 Elo+
Party 1
Team Averages
Level 132
1,513 SR
1,595 Elo+

VS

Team Averages
Level 119
1,460 SR
1,517 Elo+
King Arthur
King Arthur
BanjoBud7
King Arthur
Level 69
God Stats
13W - 11L
1,547 SR
Queue Stats
75W - 79L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Honkformoney1
Hou Yi
Level 100
God Stats
4W - 3L
1,615 SR
Queue Stats
160W - 178L
1,508 Elo+
Party 2
Anubis
Anubis
Lek Doido
Anubis
Level 175
God Stats
10W - 11L
1,519 SR
Queue Stats
336W - 341L
1,509 Elo+
Solo
Serqet
Serqet
MyDadMakesMeSad
Serqet
Level 144
God Stats
8W - 10L
1,460 SR
Queue Stats
295W - 301L
1,498 Elo+
Party 2
Maui
Maui
hafnium
Maui
Level 109
God Stats
2W - 1L
1,161 SR
Queue Stats
171W - 144L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,070
507
3,888
5,421
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Konime
Zeus
10
1 / 4 / 0
5,539
554
4,069
5,627
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
LAP_LICANACASH18
Jormungandr
8
0 / 1 / 0
4,603
460
2,669
6,899
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
LDMR96
Ao Kuang
8
1 / 6 / 0
4,914
491
2,902
7,084
1,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Maman Brigitte
Paulillo131
Maman Brigitte
10
0 / 4 / 0
5,006
501
2,724
7,422
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BanjoBud7
King Arthur
12
4 / 1 / 4
6,715
672
4,923
6,979
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
4 / 0 / 0
6,457
646
4,816
4,299
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Lek Doido
Anubis
11
3 / 1 / 2
6,375
638
3,948
5,299
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 0 / 5
6,515
652
3,838
6,544
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
hafnium
Maui
9
1 / 0 / 5
5,570
557
2,710
7,678
4,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
17
17
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
King Arthur
BanjoBud7
King Arthur
4
1
4
6
W
4
0
0
4
L
Zeus
Konime
Zeus
1
4
0
0.25
L
Jormungandr
LAP_LICANACASH18
Jormungandr
0
1
0
0
L
Ao Kuang
LDMR96
Ao Kuang
1
6
0
0.17
W
Anubis
Lek Doido
Anubis
3
1
2
4
W
5
0
5
7.5
L
Maman Brigitte
Paulillo131
Maman Brigitte
0
4
0
0
W
Maui
hafnium
Maui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
20,235
32,453
Taken
30,799
9,573
Mitigated
13,324
7,568
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,888
2,575
0
1,491
5,421
1,567
0
775
4,646
0
31,478
W
King Arthur
BanjoBud7
King Arthur
4,923
204
0
1,000
6,979
3,955
87
3,021
3,958
0
31,112
W
4,816
2,419
0
2,598
4,299
1,062
0
137
4,146
0
40,633
L
Zeus
Konime
Zeus
4,069
157
0
690
5,627
966
0
3,480
1,903
33,937
627
L
Jormungandr
LAP_LICANACASH18
Jormungandr
2,669
958
0
1,013
6,899
3,328
0
1,268
5,591
23,843
1,658
L
Ao Kuang
LDMR96
Ao Kuang
2,902
840
0
1,608
7,084
1,829
0
0
6,940
15,592
2,674
W
Anubis
Lek Doido
Anubis
3,948
141
0
1,790
5,299
2,121
0
3,716
1,564
35,197
517
W
3,838
1,010
0
4,244
6,544
1,969
0
1,598
4,904
0
44,555
L
Maman Brigitte
Paulillo131
Maman Brigitte
2,724
106
0
2,766
7,422
1,883
0
811
6,312
36,522
0
W
Maui
hafnium
Maui
2,710
672
0
1,702
7,678
4,217
0
3,313
4,123
13,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
31,632
273
Minions Killed
309
0
Camps Cleared
0
945,514
Distance Traveled
1,072,369
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,070
507
57
6
0
178,775
0
W
King Arthur
6,715
672
57
6
0
198,635
0
W
Hou Yi
6,457
646
74
7
0
194,784
5
L
Zeus
5,539
554
73
7
0
184,688
0
L
Jormungandr
4,603
460
41
4
0
187,484
0
L
Ao Kuang
4,914
491
37
4
0
168,118
0
W
Anubis
6,375
638
83
8
0
194,008
2
W
Serqet
6,515
652
74
7
0
262,906
0
L
Maman Brigitte
5,006
501
65
7
0
226,449
2
W
Maui
5,570
557
21
2
0
222,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role