Player Matchup

Medusa
Medusa
 
Medusa
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BBQ-Chicken-01
Hun Batz
Level 128
God Stats
4W - 4L
1,461 SR
Queue Stats
269W - 248L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
Dazzeed
Kukulkan
Level 135
God Stats
39W - 26L
1,599 SR
Queue Stats
309W - 313L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rogue_Killcam
Cu Chulainn
Level 109
God Stats
14W - 16L
1,567 SR
Queue Stats
387W - 389L
1,390 Elo+
Party 2
Ymir
Ymir
Xur28
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,075 Elo+
Party 2
Team Averages
Level 113
1,525 SR
1,344 Elo+

VS

Team Averages
Level 149
1,552 SR
1,427 Elo+
Baron Samedi
Baron Samedi
Junky Boy235
Baron Samedi
Level 122
God Stats
11W - 4L
1,687 SR
Queue Stats
85W - 69L
1,452 Elo+
Party 1
Ra
Ra
LighOfDeath
Ra
Level 204
God Stats
27W - 27L
1,487 SR
Queue Stats
189W - 186L
1,415 Elo+
Solo
Chiron
Chiron
LouthSomBrut
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,459 Elo+
Party 1
Bakasura
Bakasura
TickleMyWiggles
Bakasura
Level 154
God Stats
13W - 10L
1,583 SR
Queue Stats
380W - 364L
1,433 Elo+
Party 1
Shiva
Shiva
XHumbleChaosX
Shiva
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 2 / 1
6,947
463
7,088
7,701
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
15
4 / 2 / 0
8,065
538
6,594
12,277
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Dazzeed
Kukulkan
12
0 / 2 / 2
7,288
486
5,634
4,825
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rogue_Killcam
Cu Chulainn
13
0 / 4 / 0
6,870
458
8,016
16,511
10,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Xur28
Ymir
10
1 / 3 / 1
6,609
441
1,514
8,184
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Junky Boy235
Baron Samedi
13
3 / 0 / 3
8,578
572
8,254
13,616
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

13
1 / 1 / 1
7,791
519
3,331
8,482
3,011
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
3 / 1 / 2
8,241
549
5,723
5,013
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
14
0 / 2 / 1
7,301
487
2,437
11,197
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 0
9,792
653
13,751
15,801
16,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
13
13
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
L
Hun Batz
4
2
0
2
L
Kukulkan
Dazzeed
Kukulkan
0
2
2
0.5
W
Baron Samedi
Junky Boy235
Baron Samedi
3
0
3
4.5
W
1
1
1
1.5
W
Chiron
3
1
2
4
L
Cu Chulainn
Rogue_Killcam
Cu Chulainn
0
4
0
0
W
Bakasura
0
2
1
0.25
W
6
1
0
6
L
Ymir
Xur28
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
33,496
49,498
Taken
54,109
24,168
Mitigated
36,481
12,972
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,088
1,461
0
1,091
7,701
2,620
0
2,453
5,223
0
62,464
L
Hun Batz
6,594
1,319
0
5,958
12,277
4,255
0
2,473
9,608
0
61,942
L
Kukulkan
Dazzeed
Kukulkan
5,634
415
0
691
4,825
1,678
0
3,252
1,453
48,037
0
W
Baron Samedi
Junky Boy235
Baron Samedi
8,254
1,463
359
5,516
13,616
10,175
216
2,178
11,346
37,646
807
W
3,331
170
1,884
4,461
8,482
3,011
621
3,276
4,862
50,315
501
W
Chiron
5,723
2,426
649
1,144
5,013
1,677
630
125
4,888
0
58,831
L
Cu Chulainn
Rogue_Killcam
Cu Chulainn
8,016
728
0
3,817
16,511
10,624
0
513
15,998
1,054
48,344
W
Bakasura
2,437
1,718
0
2,772
11,197
4,858
1,065
1,064
9,959
0
44,547
W
13,751
2,847
5
1,266
15,801
16,760
57
227
15,574
1,593
66,216
L
Ymir
Xur28
Ymir
1,514
405
157
1,258
8,184
4,991
60
3,290
4,839
9,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
41,703
405
Minions Killed
489
0
Camps Cleared
0
1,378,922
Distance Traveled
1,389,584
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,947
463
107
7
0
249,462
0
L
Hun Batz
8,065
538
99
7
0
341,257
1
L
Kukulkan
7,288
486
97
6
0
258,975
3
W
Baron Samedi
8,578
572
47
3
0
263,251
6
W
Ra
7,791
519
93
6
0
254,031
2
W
Chiron
8,241
549
122
8
0
281,857
0
L
Cu Chulainn
6,870
458
77
5
0
282,333
0
W
Bakasura
7,301
487
108
7
0
331,097
0
W
Shiva
9,792
653
119
8
0
259,348
3
L
Ymir
6,609
441
25
2
0
246,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role