Player Matchup

Bacchus
Bacchus
ADDICT8677
Bacchus
Level 69
God Stats
0W - 1L
1,158 SR
Queue Stats
49W - 50L
1,482 Elo+
Party 3
Ne Zha
Ne Zha
FireJaguar
Ne Zha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,787 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LunarUncle421
Cu Chulainn
Level 50
God Stats
0W - 1L
1,283 SR
Queue Stats
80W - 91L
1,461 Elo+
Party 3
Chang'e
Chang'e
Protorus
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,787 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
drazah024
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 78L
1,428 Elo+
Solo
Team Averages
Level 52
1,388 SR
1,589 Elo+

VS

Team Averages
Level 75
1,562 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
LadyHokage
Ix Chel
Level 109
God Stats
1W - 0L
1,318 SR
Queue Stats
117W - 108L
1,470 Elo+
Party 1
Atlas
Atlas
SDiconic
Atlas
Level 64
God Stats
3W - 0L
1,797 SR
Queue Stats
109W - 118L
1,487 Elo+
Solo
Anhur
Anhur
SaltyAMV
Anhur
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stopu237
Tsukuyomi
Level 85
God Stats
2W - 0L
1,696 SR
Queue Stats
50W - 46L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADDICT8677
Bacchus
13
1 / 3 / 7
7,859
786
6,383
12,003
12,038
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
FireJaguar
Ne Zha
13
4 / 6 / 5
7,970
797
13,636
10,340
4,126
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
LunarUncle421
Cu Chulainn
13
0 / 7 / 2
7,297
730
6,973
14,849
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Protorus
Chang'e
12
1 / 6 / 6
7,051
705
3,274
11,108
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
drazah024
Morgan Le Fay
15
5 / 3 / 5
8,718
872
13,885
8,592
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 2 / 19
9,528
953
7,893
8,444
6,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
LadyHokage
Ix Chel
15
3 / 0 / 19
8,906
891
8,649
7,147
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
SDiconic
Atlas
14
2 / 3 / 21
9,042
904
8,779
15,582
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
SaltyAMV
Anhur
16
9 / 2 / 16
9,763
976
13,618
8,204
3,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
Stopu237
Tsukuyomi
15
7 / 4 / 15
9,345
935
12,177
10,823
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
11
Kills
25
25
Deaths
11
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
19
6.75
L
Bacchus
ADDICT8677
Bacchus
1
3
7
1.5
L
Ne Zha
FireJaguar
Ne Zha
4
6
5
1.08
W
Ix Chel
LadyHokage
Ix Chel
3
0
19
12.5
L
Cu Chulainn
LunarUncle421
Cu Chulainn
0
7
2
0.14
L
Chang'e
Protorus
Chang'e
1
6
6
0.67
W
Atlas
SDiconic
Atlas
2
3
21
4.17
W
Anhur
SaltyAMV
Anhur
9
2
16
8.5
W
Tsukuyomi
Stopu237
Tsukuyomi
7
4
15
3.63
L
Morgan Le Fay
drazah024
Morgan Le Fay
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
51,116
56,892
Taken
50,200
34,515
Mitigated
32,215
12,957
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,893
1,850
1,756
2,625
8,444
6,985
243
3,947
4,390
0
15,365
L
Bacchus
ADDICT8677
Bacchus
6,383
41
839
1,376
12,003
12,038
0
3,870
7,780
11,423
554
L
Ne Zha
FireJaguar
Ne Zha
13,636
3,192
317
951
10,340
4,126
0
2,542
7,608
0
26,328
W
Ix Chel
LadyHokage
Ix Chel
8,649
924
4,631
3,587
7,147
2,744
558
3,214
3,888
20,972
0
L
Cu Chulainn
LunarUncle421
Cu Chulainn
6,973
378
125
2,969
14,849
12,156
79
4,259
10,206
1,241
15,289
L
Chang'e
Protorus
Chang'e
3,274
161
2,387
1,946
11,108
3,035
112
2,853
8,055
5,794
0
W
Atlas
SDiconic
Atlas
8,779
2,469
1,424
4,535
15,582
14,279
373
6,803
8,472
12,250
2,020
W
Anhur
SaltyAMV
Anhur
13,618
8,935
0
1,667
8,204
3,293
2,122
4,883
3,252
0
19,149
W
Tsukuyomi
Stopu237
Tsukuyomi
12,177
2,535
499
2,083
10,823
4,914
0
4,999
5,692
0
26,166
L
Morgan Le Fay
drazah024
Morgan Le Fay
13,885
1,364
115
1,932
8,592
3,160
0
1,494
7,056
27,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
46,584
97
Minions Killed
114
0
Camps Cleared
0
884,478
Distance Traveled
1,046,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,528
953
17
2
0
200,860
0
L
Bacchus
7,859
786
4
0
0
167,063
0
L
Ne Zha
7,970
797
27
3
0
178,219
0
W
Ix Chel
8,906
891
37
4
0
225,808
0
L
Cu Chulainn
7,297
730
21
2
0
177,845
0
L
Chang'e
7,051
705
8
1
0
175,045
0
W
Atlas
9,042
904
13
1
0
207,327
0
W
Anhur
9,763
976
21
2
0
187,696
0
W
Tsukuyomi
9,345
935
26
3
0
224,834
0
L
Morgan Le Fay
8,718
872
37
4
0
186,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role