Player Matchup

Nu Wa
Nu Wa
IMPACTO1932
Nu Wa
Level 62
God Stats
1W - 4L
1,310 SR
Queue Stats
229W - 263L
1,399 Elo+
Solo
Lancelot
Lancelot
TDR ERROR
Lancelot
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 18L
1,364 Elo+
Party 1
Cabrakan
Cabrakan
Tnxxz
Cabrakan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,493 Elo+
Party 1
Medusa
Medusa
Z3VRAC
Medusa
Level 17
God Stats
13W - 14L
1,476 SR
Queue Stats
16W - 26L
1,317 Elo+
Party 1
Khepri
Khepri
Zaptiste
Khepri
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 99L
1,544 Elo+
Party 1
Team Averages
Level 50
1,457 SR
1,423 Elo+

VS

Team Averages
Level 85
1,515 SR
1,407 Elo+
Zhong Kui
Zhong Kui
Captain Rogerio
Zhong Kui
Level 36
God Stats
14W - 14L
1,566 SR
Queue Stats
97W - 90L
1,394 Elo+
Party 2
Ymir
Ymir
Chapadoodle
Ymir
Level 129
God Stats
137W - 147L
1,432 SR
Queue Stats
253W - 232L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Johnamizer
Cthulhu
Level 109
God Stats
13W - 10L
1,586 SR
Queue Stats
212W - 198L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Shablonski
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,381 Elo+
Party 2
Bastet
Bastet
Shabloogi
Bastet
Level 83
God Stats
8W - 12L
1,494 SR
Queue Stats
125W - 113L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,059
474
11,004
7,197
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
TDR ERROR
Lancelot
13
2 / 4 / 0
7,442
438
7,428
14,977
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Tnxxz
Cabrakan
13
2 / 5 / 1
8,343
491
7,585
14,919
14,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Z3VRAC
Medusa
14
1 / 2 / 1
7,952
468
4,877
6,813
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Zaptiste
Khepri
11
0 / 1 / 2
7,214
424
3,998
14,077
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Captain Rogerio
Zhong Kui
14
3 / 3 / 3
9,083
534
8,877
13,247
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 0 / 5
8,335
490
6,293
12,168
7,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Johnamizer
Cthulhu
15
3 / 2 / 3
9,263
545
8,080
12,275
7,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Shablonski
Jing Wei
15
0 / 0 / 4
8,959
527
8,336
7,318
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Shabloogi
Bastet
16
6 / 1 / 4
9,109
536
11,171
13,811
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Captain Rogerio
Zhong Kui
3
3
3
1.5
W
1
0
5
3.5
L
1
1
3
2.5
W
Cthulhu
Johnamizer
Cthulhu
3
2
3
2.25
W
Jing Wei
Shablonski
Jing Wei
0
0
4
2
W
Bastet
Shabloogi
Bastet
6
1
4
8
L
Lancelot
TDR ERROR
Lancelot
2
4
0
0.5
L
Cabrakan
Tnxxz
Cabrakan
2
5
1
0.5
L
Medusa
Z3VRAC
Medusa
1
2
1
0.75
L
Khepri
Zaptiste
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
42,757
57,983
Taken
58,819
35,317
Mitigated
29,085
12,412
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Captain Rogerio
Zhong Kui
8,877
1,904
50
6,650
13,247
7,422
140
5,216
7,991
56,792
483
W
6,293
755
0
3,107
12,168
7,028
216
4,062
8,037
42,203
0
L
11,004
3,639
0
3,102
7,197
2,199
0
3,458
3,555
61,274
228
W
Cthulhu
Johnamizer
Cthulhu
8,080
160
93
3,064
12,275
7,947
0
5,431
6,263
60,323
2,450
W
Jing Wei
Shablonski
Jing Wei
8,336
5,509
0
4,044
7,318
2,450
2,294
2,152
5,166
0
74,496
W
Bastet
Shabloogi
Bastet
11,171
2,925
0
9,558
13,811
4,238
0
4,394
9,253
0
78,845
L
Lancelot
TDR ERROR
Lancelot
7,428
2,568
0
1,740
14,977
5,748
0
6,507
8,134
0
48,211
L
Cabrakan
Tnxxz
Cabrakan
7,585
1,005
0
1,920
14,919
14,360
0
5,876
9,043
43,768
2,303
L
Medusa
Z3VRAC
Medusa
4,877
2,212
0
2,458
6,813
2,234
0
1,906
4,907
0
62,296
L
Khepri
Zaptiste
Khepri
3,998
443
0
3,192
14,077
10,776
0
4,616
9,401
26,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
44,749
421
Minions Killed
551
0
Camps Cleared
0
1,581,757
Distance Traveled
1,582,642
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,083
534
128
8
0
285,028
0
W
Ymir
8,335
490
58
3
0
315,426
6
L
Nu Wa
8,059
474
92
5
0
263,734
3
W
Cthulhu
9,263
545
107
6
0
286,979
2
W
Jing Wei
8,959
527
142
8
0
304,793
4
W
Bastet
9,109
536
116
7
0
390,416
1
L
Lancelot
7,442
438
79
5
0
383,257
0
L
Cabrakan
8,343
491
99
6
0
262,981
0
L
Medusa
7,952
468
113
7
0
341,957
0
L
Khepri
7,214
424
38
2
0
329,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role