Player Matchup

Thor
Thor
AmnesiiacLancer
Thor
Level 16
God Stats
1W - 1L
1,539 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 2
Janus
Janus
AnAverageJim
Janus
Level 125
God Stats
4W - 2L
1,618 SR
Queue Stats
39W - 35L
1,546 Elo+
Party 2
Bastet
Bastet
Azairreth
Bastet
Level 145
God Stats
2W - 3L
1,791 SR
Queue Stats
29W - 32L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Hamwooly
Aphrodite
Level 26
God Stats
1W - 0L
1,440 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 2
Medusa
Medusa
PandaChum
Medusa
Level 118
God Stats
4W - 4L
1,540 SR
Queue Stats
53W - 71L
1,413 Elo+
Party 2
Team Averages
Level 86
1,586 SR
1,420 Elo+

VS

Team Averages
Level 60
1,502 SR
1,486 Elo+
Bellona
Bellona
BluzzTV
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
RedRoom_Romance
Mercury
Level 155
God Stats
6W - 4L
1,677 SR
Queue Stats
174W - 164L
1,538 Elo+
Party 1
Anubis
Anubis
Yas4x__
Anubis
Level 107
God Stats
13W - 12L
1,537 SR
Queue Stats
223W - 213L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
m_zquare411
Cthulhu
Level 25
God Stats
1W - 1L
1,494 SR
Queue Stats
46W - 54L
1,405 Elo+
Party 3
Artemis
Artemis
nolimitbrod
Artemis
Level 5
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
6,860
624
6,019
8,046
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 3
7,213
656
5,232
4,534
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Azairreth
Bastet
13
4 / 0 / 0
7,869
715
4,085
5,722
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Hamwooly
Aphrodite
11
2 / 0 / 9
6,814
619
2,457
5,645
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
PandaChum
Medusa
12
10 / 1 / 2
7,284
662
11,491
9,582
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluzzTV
Bellona
7
0 / 6 / 2
4,576
416
2,245
8,213
4,939
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
5,568
506
1,782
10,062
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Yas4x__
Anubis
12
4 / 6 / 0
7,273
661
4,249
8,296
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
m_zquare411
Cthulhu
7
0 / 4 / 2
5,083
462
5,071
8,490
6,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
nolimitbrod
Artemis
7
0 / 7 / 1
4,679
425
2,617
8,342
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
25
Kills
4
5
Deaths
25
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
4
2
3
2.75
W
Bastet
Azairreth
Bastet
4
0
0
4
L
Bellona
BluzzTV
Bellona
0
6
2
0.17
W
Aphrodite
Hamwooly
Aphrodite
2
0
9
6.5
W
Medusa
PandaChum
Medusa
10
1
2
11
L
0
2
2
0.5
L
Anubis
Yas4x__
Anubis
4
6
0
0.67
L
Cthulhu
m_zquare411
Cthulhu
0
4
2
0.25
L
Artemis
nolimitbrod
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
15,964
33,529
Taken
43,403
14,569
Mitigated
18,582
11,767
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,019
1,290
0
184
8,046
2,607
0
1,163
6,687
0
31,449
W
5,232
47
0
769
4,534
948
46
2,123
2,239
43,444
0
W
Bastet
Azairreth
Bastet
4,085
1,382
0
2,716
5,722
2,378
365
0
5,722
0
51,171
L
Bellona
BluzzTV
Bellona
2,245
558
0
0
8,213
4,939
0
648
7,565
0
13,290
W
Aphrodite
Hamwooly
Aphrodite
2,457
675
2,436
2,812
5,645
4,522
150
2,334
3,271
15,826
0
W
Medusa
PandaChum
Medusa
11,491
6,074
0
2,850
9,582
4,114
665
3,048
6,494
0
49,393
L
1,782
747
0
4,285
10,062
2,913
0
1,190
8,832
0
35,674
L
Anubis
Yas4x__
Anubis
4,249
65
0
1,997
8,296
2,749
0
3,531
4,407
33,829
204
L
Cthulhu
m_zquare411
Cthulhu
5,071
324
0
489
8,490
6,257
0
907
7,583
23,082
0
L
Artemis
nolimitbrod
Artemis
2,617
1,025
0
532
8,342
1,724
0
1,001
7,327
0
18,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
27,179
309
Minions Killed
223
0
Camps Cleared
0
1,141,005
Distance Traveled
1,080,420
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,860
624
46
4
0
281,006
2
W
Janus
7,213
656
78
7
0
249,297
3
W
Bastet
7,869
715
83
8
0
198,783
0
L
Bellona
4,576
416
17
2
0
209,742
0
W
Aphrodite
6,814
619
22
2
0
189,920
0
W
Medusa
7,284
662
80
7
0
221,999
0
L
Mercury
5,568
506
81
7
0
248,811
0
L
Anubis
7,273
661
79
7
0
194,158
2
L
Cthulhu
5,083
462
18
2
0
226,148
0
L
Artemis
4,679
425
28
3
0
201,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role