Player Matchup

Cupid
Cupid
BatCat31
Cupid
Level 67
God Stats
2W - 1L
1,572 SR
Queue Stats
252W - 236L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
FIIAbyssIIF
Cu Chulainn
Level 29
God Stats
4W - 1L
1,737 SR
Queue Stats
127W - 105L
1,567 Elo+
Party 1
Hel
Hel
FIIAspectIIF
Hel
Level 64
God Stats
3W - 3L
1,753 SR
Queue Stats
179W - 138L
1,587 Elo+
Party 1
Arachne
Arachne
Nhoxa-
Arachne
Level 24
God Stats
1W - 4L
1,145 SR
Queue Stats
155W - 161L
1,455 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThePedrovitcch
Morgan Le Fay
Level 68
God Stats
41W - 30L
1,500 SR
Queue Stats
558W - 514L
1,512 Elo+
Party 3
Team Averages
Level 50
1,541 SR
1,526 Elo+

VS

Team Averages
Level 55
1,556 SR
1,555 Elo+
Janus
Janus
Acoggg__
Janus
Level 101
God Stats
4W - 4L
1,555 SR
Queue Stats
286W - 255L
1,561 Elo+
Solo
King Arthur
King Arthur
Destroyer7245
King Arthur
Level 48
God Stats
2W - 5L
1,105 SR
Queue Stats
70W - 76L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Iamgayforboys
Kuzenbo
Level 27
God Stats
26W - 21L
1,654 SR
Queue Stats
31W - 28L
1,598 Elo+
Party 2
Bakasura
Bakasura
ImMxtro
Bakasura
Level 38
God Stats
1W - 2L
1,749 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MasterCheFu9
Xbalanque
Level 60
God Stats
1W - 2L
1,719 SR
Queue Stats
32W - 30L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BatCat31
Cupid
16
11 / 3 / 3
10,761
633
13,909
11,704
4,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
FIIAbyssIIF
Cu Chulainn
17
2 / 2 / 4
10,944
644
16,588
19,266
18,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 2 / 14
10,021
589
9,216
16,215
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Nhoxa-
Arachne
17
8 / 2 / 8
10,479
616
9,597
17,611
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ThePedrovitcch
Morgan Le Fay
16
6 / 5 / 9
9,958
586
16,878
12,680
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acoggg__
Janus
14
1 / 10 / 3
8,160
480
7,074
12,743
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Destroyer7245
King Arthur
15
1 / 5 / 3
9,145
538
13,624
22,926
21,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
12
0 / 6 / 8
7,663
451
8,964
18,246
14,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
ImMxtro
Bakasura
19
11 / 3 / 0
11,999
706
11,191
16,106
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
MasterCheFu9
Xbalanque
13
1 / 9 / 4
7,805
459
8,965
14,429
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
33
Kills
14
14
Deaths
33
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Acoggg__
Janus
1
10
3
0.25
W
Cupid
BatCat31
Cupid
11
3
3
4.17
L
King Arthur
Destroyer7245
King Arthur
1
5
3
0.5
W
Cu Chulainn
FIIAbyssIIF
Cu Chulainn
2
2
4
2
W
6
2
14
6.5
L
Kuzenbo
0
6
8
0.67
L
Bakasura
ImMxtro
Bakasura
11
3
0
3.67
L
Xbalanque
MasterCheFu9
Xbalanque
1
9
4
0.33
W
Arachne
Nhoxa-
Arachne
8
2
8
6
W
Morgan Le Fay
ThePedrovitcch
Morgan Le Fay
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,188
Damage
49,818
77,476
Taken
84,450
49,579
Mitigated
51,544
35,036
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Acoggg__
Janus
7,074
307
0
1,194
12,743
3,110
0
7,612
4,609
57,299
0
W
Cupid
BatCat31
Cupid
13,909
8,655
224
4,500
11,704
4,294
383
2,191
8,903
0
78,594
L
King Arthur
Destroyer7245
King Arthur
13,624
1,166
0
4,632
22,926
21,361
0
4,198
18,692
879
68,650
W
Cu Chulainn
FIIAbyssIIF
Cu Chulainn
16,588
2,952
0
5,186
19,266
18,723
0
128
18,427
8,434
82,560
W
9,216
810
4,356
9,562
16,215
13,521
22
5,965
10,028
33,902
3,445
L
Kuzenbo
8,964
2,808
0
4,119
18,246
14,862
7
10,739
6,945
28,716
872
L
Bakasura
ImMxtro
Bakasura
11,191
7,625
0
5,369
16,106
8,066
875
1,937
13,994
0
76,873
L
Xbalanque
MasterCheFu9
Xbalanque
8,965
4,093
0
2,231
14,429
4,145
0
2,647
11,740
0
47,482
W
Arachne
Nhoxa-
Arachne
9,597
6,257
0
8,334
17,611
8,351
53
2,326
14,700
0
60,838
W
Morgan Le Fay
ThePedrovitcch
Morgan Le Fay
16,878
688
0
2,874
12,680
4,690
0
6,134
5,792
62,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
44,772
516
Minions Killed
523
0
Camps Cleared
0
1,695,239
Distance Traveled
1,677,844
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,160
480
117
7
0
299,250
0
W
Cupid
10,761
633
118
7
0
320,306
2
L
King Arthur
9,145
538
119
7
0
314,836
4
W
Cu Chulainn
10,944
644
168
10
0
288,321
2
W
Hel
10,021
589
46
3
0
333,750
3
L
Kuzenbo
7,663
451
48
3
0
335,734
4
L
Bakasura
11,999
706
165
10
0
411,728
1
L
Xbalanque
7,805
459
74
4
0
316,296
0
W
Arachne
10,479
616
78
5
0
420,891
0
W
Morgan Le Fay
9,958
586
106
6
0
331,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role