Player Matchup

Chaac
Chaac
W1NT3R1
Chaac
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 9L
1,120 Elo+
Party 1
Thanatos
Thanatos
ZOMBIE TROLLS25
Thanatos
Level 29
God Stats
5W - 2L
1,338 SR
Queue Stats
28W - 25L
1,110 Elo+
Party 1
Kukulkan
Kukulkan
chunkiman69
Kukulkan
Level 67
God Stats
3W - 1L
1,273 SR
Queue Stats
34W - 35L
1,394 Elo+
Party 1
Team Averages
Level 33
1,370 SR
1,208 Elo+

VS

Team Averages
Level 41
1,487 SR
1,306 Elo+
Bacchus
Bacchus
NE ColtDaddy
Bacchus
Level 64
God Stats
28W - 27L
1,493 SR
Queue Stats
190W - 205L
1,391 Elo+
Party 2
Chaac
Chaac
RichMercs3821
Chaac
Level 21
God Stats
38W - 47L
1,468 SR
Queue Stats
39W - 52L
1,373 Elo+
Party 2
Ishtar
Ishtar
greek9god9pluto
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 42L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
W1NT3R1
Chaac
20
4 / 1 / 11
13,288
831
10,283
15,088
20,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
19
5 / 6 / 4
12,815
801
4,930
11,698
6,116
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
chunkiman69
Kukulkan
20
7 / 3 / 5
15,027
939
20,783
11,971
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NE ColtDaddy
Bacchus
18
6 / 6 / 3
12,585
787
11,963
17,196
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 6 / 3
11,893
743
11,515
17,988
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 4 / 7
11,280
705
2,923
10,019
3,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
10
10
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
NE ColtDaddy
Bacchus
6
6
3
1.25
L
4
6
3
0.92
W
Chaac
W1NT3R1
Chaac
4
1
11
9.5
W
Thanatos
5
6
4
1.17
W
Kukulkan
chunkiman69
Kukulkan
7
3
5
3.17
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
26,401
38,757
Taken
45,203
32,337
Mitigated
32,087
13,183
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
NE ColtDaddy
Bacchus
11,963
589
0
2,956
17,196
14,830
259
7,568
9,589
35,397
0
L
11,515
826
0
2,134
17,988
13,983
554
7,859
10,129
0
32,941
W
Chaac
W1NT3R1
Chaac
10,283
1,300
0
4,589
15,088
20,321
487
2,915
11,279
0
31,603
W
Thanatos
4,930
759
1,105
4,987
11,698
6,116
780
3,875
7,365
0
19,062
W
Kukulkan
chunkiman69
Kukulkan
20,783
2,184
0
2,502
11,971
5,900
812
4,703
6,973
100,574
897
L
2,923
1,696
0
0
10,019
3,274
2,611
5,041
4,978
0
22,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
35,758
190
Minions Killed
145
0
Camps Cleared
0
821,547
Distance Traveled
721,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,585
787
37
2
0
235,781
0
L
Chaac
11,893
743
62
4
0
282,000
0
W
Chaac
13,288
831
27
2
0
307,841
0
W
Thanatos
12,815
801
21
1
0
244,148
0
W
Kukulkan
15,027
939
142
9
0
269,558
0
L
Ishtar
11,280
705
46
3
0
203,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role