Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
A_BAD_SHOT_just
Ah Muzen Cab
Bronze III
Level 95
God Stats
10W - 29L
1,611 SR
Queue Stats
24W - 51L
1,500 MMR
Party 2
Rama
Rama
Gold III
Chodelord
Rama
Gold III
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 157L
1,476 MMR
Solo
Maui
Maui
Bronze III
Da_Mountain_Goat
Maui
Bronze III
Level 69
God Stats
3W - 1L
1,405 SR
Queue Stats
28W - 57L
1,500 MMR
Party 2
Arachne
Arachne
Silver I
IHikigaya
Arachne
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,638 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
MGW Rashcall
Cu Chulainn
Gold V
Level 122
God Stats
28W - 16L
1,612 SR
Queue Stats
158W - 160L
1,308 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,526 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,535 SR
1,483 MMR
Poseidon
Poseidon
Gold III
G1be69
Poseidon
Gold III
Level 120
God Stats
12W - 10L
1,571 SR
Queue Stats
259W - 280L
1,470 MMR
Solo
Jing Wei
Jing Wei
Bronze III
NAtive818Thuug
Jing Wei
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 224L
1,500 MMR
Solo
Horus
Horus
Gold III
Quan2theflang
Horus
Gold III
Level 145
God Stats
17W - 24L
1,473 SR
Queue Stats
455W - 457L
1,482 MMR
Solo
Chiron
Chiron
Gold V
Somers
Chiron
Gold V
Level 129
God Stats
11W - 9L
1,660 SR
Queue Stats
139W - 139L
1,360 MMR
Party 3
Sylvanus
Sylvanus
Platinum V
Teriyake
Sylvanus
Platinum V
Level 149
God Stats
20W - 23L
1,470 SR
Queue Stats
679W - 676L
1,604 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
12
0 / 1 / 0
7,743
553
4,556
6,940
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
1 / 3 / 1
7,219
516
4,258
5,692
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,562
469
1,438
8,895
4,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
IHikigaya
Arachne
15
8 / 1 / 1
8,539
610
14,722
18,024
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
MGW Rashcall
Cu Chulainn
15
4 / 0 / 2
9,279
663
11,737
11,045
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KuzenboMedusaChang'eThor

VS

Bans
Ao KuangKumbhakarnaZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
G1be69
Poseidon
12
2 / 2 / 0
6,539
467
7,792
10,471
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
10
0 / 1 / 0
5,494
392
2,376
7,192
2,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 5 / 0
6,353
454
5,470
13,968
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Somers
Chiron
11
3 / 3 / 0
6,455
461
8,272
8,852
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Teriyake
Sylvanus
10
1 / 2 / 3
6,691
478
5,125
12,981
12,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
13
Kills
6
7
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
0
1
0
0
W
Rama
1
3
1
0.5
W
0
2
1
0.25
L
Poseidon
G1be69
Poseidon
2
2
0
1
W
Arachne
IHikigaya
Arachne
8
1
1
8.5
W
Cu Chulainn
MGW Rashcall
Cu Chulainn
4
0
2
5
L
Jing Wei
0
1
0
0
L
0
5
0
0
L
Chiron
Somers
Chiron
3
3
0
1
L
Sylvanus
Teriyake
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
29,035
50,596
Taken
53,464
22,271
Mitigated
28,700
13,870
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
4,556
1,146
0
1,213
6,940
1,709
1,162
3,361
3,579
0
61,519
W
Rama
4,258
3,137
0
653
5,692
1,525
644
652
5,040
0
47,325
W
1,438
250
0
1,428
8,895
4,767
0
3,026
5,869
20,995
1,329
L
Poseidon
G1be69
Poseidon
7,792
1,516
0
3,206
10,471
3,204
0
608
9,863
53,838
808
W
Arachne
IHikigaya
Arachne
14,722
9,547
0
7,716
18,024
7,081
35
4,400
13,624
0
69,829
W
Cu Chulainn
MGW Rashcall
Cu Chulainn
11,737
1,398
0
2,860
11,045
7,189
376
1,537
9,508
8,225
66,676
L
Jing Wei
2,376
2,270
0
2,104
7,192
2,126
0
0
7,192
0
29,151
L
5,470
2,187
200
6,462
13,968
8,305
0
1,092
12,876
646
40,263
L
Chiron
Somers
Chiron
8,272
3,137
453
2,309
8,852
2,877
0
647
8,205
0
39,967
L
Sylvanus
Teriyake
Sylvanus
5,125
1,537
979
4,571
12,981
12,188
0
633
12,348
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
31,532
480
Minions Killed
333
0
Camps Cleared
0
1,480,372
Distance Traveled
1,400,885
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,743
553
120
9
0
292,984
0
W
Rama
7,219
516
84
6
0
269,932
0
W
Maui
6,562
469
53
4
0
296,056
0
L
Poseidon
6,539
467
96
7
0
292,272
0
W
Arachne
8,539
610
88
6
0
325,129
0
W
Cu Chulainn
9,279
663
135
10
0
296,271
3
L
Jing Wei
5,494
392
49
4
0
270,847
3
L
Horus
6,353
454
89
6
0
302,505
0
L
Chiron
6,455
461
66
5
0
277,798
4
L
Sylvanus
6,691
478
33
2
0
257,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role