Player Matchup

Apollo
Apollo
AbyssFeeder
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Homer4957
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 1
Gilgamesh
Gilgamesh
K2RTheDarkKnate
Gilgamesh
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 128L
1,544 Elo+
Solo
Athena
Athena
Raku5874611
Athena
Level 118
God Stats
0W - 1L
1,827 SR
Queue Stats
15W - 19L
1,564 Elo+
Party 1
Hercules
Hercules
Sirgoober4458
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,497 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,474 Elo+

VS

Team Averages
Level 95
1,531 SR
1,486 Elo+
Poseidon
Poseidon
FreeAutumnFalls
Poseidon
Level 67
God Stats
4W - 3L
1,541 SR
Queue Stats
104W - 99L
1,498 Elo+
Party 2
Da Ji
Da Ji
Konime
Da Ji
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,537 Elo+
Solo
Nu Wa
Nu Wa
LoneRope4
Nu Wa
Level 60
God Stats
3W - 1L
1,579 SR
Queue Stats
58W - 55L
1,441 Elo+
Party 3
Raijin
Raijin
Steeezzzzzz
Raijin
Level 127
God Stats
2W - 1L
1,407 SR
Queue Stats
105W - 87L
1,509 Elo+
Party 2
Bakasura
Bakasura
VaporyCarton5
Bakasura
Level 107
God Stats
5W - 2L
1,628 SR
Queue Stats
68W - 61L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 9 / 5
7,397
672
2,642
11,467
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Homer4957
Fenrir
12
1 / 8 / 6
7,470
679
3,138
18,527
19,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
K2RTheDarkKnate
Gilgamesh
17
2 / 5 / 6
9,372
852
8,612
22,101
19,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
1 / 4 / 7
8,605
782
5,230
13,324
12,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Sirgoober4458
Hercules
16
6 / 5 / 0
8,628
784
8,289
16,201
11,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
7 / 2 / 20
10,180
925
25,664
7,492
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Konime
Da Ji
15
8 / 2 / 14
9,933
903
12,059
6,885
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
LoneRope4
Nu Wa
17
4 / 1 / 23
10,284
935
15,036
7,285
2,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Raijin
14
5 / 4 / 12
9,318
847
12,818
7,295
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
VaporyCarton5
Bakasura
15
6 / 3 / 16
9,760
887
6,764
9,639
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
115
11
Kills
30
31
Deaths
12
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
9
5
0.39
W
Poseidon
7
2
20
8.5
L
Fenrir
Homer4957
Fenrir
1
8
6
0.5
L
Gilgamesh
K2RTheDarkKnate
Gilgamesh
2
5
6
1
W
Da Ji
Konime
Da Ji
8
2
14
7.5
W
Nu Wa
LoneRope4
Nu Wa
4
1
23
15.5
L
Athena
1
4
7
1.13
L
Hercules
Sirgoober4458
Hercules
6
5
0
1.2
W
Raijin
5
4
12
2.75
W
Bakasura
VaporyCarton5
Bakasura
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
72,341
81,620
Taken
38,596
67,997
Mitigated
23,990
21,092
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,642
805
0
50
11,467
4,782
0
8,180
2,822
0
5,042
W
Poseidon
25,664
6,207
1,923
2,791
7,492
3,193
1,132
1,532
5,960
43,268
0
L
Fenrir
Homer4957
Fenrir
3,138
1,149
0
3,224
18,527
19,217
0
11,327
7,039
0
13,388
L
Gilgamesh
K2RTheDarkKnate
Gilgamesh
8,612
1,668
963
5,429
22,101
19,969
0
14,786
6,609
1,216
35,203
W
Da Ji
Konime
Da Ji
12,059
2,708
304
363
6,885
4,104
671
578
6,258
0
15,556
W
Nu Wa
LoneRope4
Nu Wa
15,036
5,766
494
1,570
7,285
2,820
953
1,441
5,628
26,348
0
L
Athena
5,230
1,221
3,335
2,827
13,324
12,088
0
7,693
5,177
14,827
0
L
Hercules
Sirgoober4458
Hercules
8,289
987
392
4,872
16,201
11,941
0
11,405
4,437
0
21,050
W
Raijin
12,818
1,367
1,019
1,077
7,295
2,920
509
1,171
6,048
23,166
464
W
Bakasura
VaporyCarton5
Bakasura
6,764
3,623
376
2,572
9,639
10,953
787
1,295
8,153
0
7,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
49,475
134
Minions Killed
111
0
Camps Cleared
0
1,010,964
Distance Traveled
1,043,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,397
672
0
0
0
175,934
0
W
Poseidon
10,180
925
39
4
0
225,323
0
L
Fenrir
7,470
679
23
2
0
204,091
0
L
Gilgamesh
9,372
852
70
6
0
219,300
0
W
Da Ji
9,933
903
7
1
0
200,581
0
W
Nu Wa
10,284
935
20
2
0
234,132
0
L
Athena
8,605
782
23
2
0
195,397
0
L
Hercules
8,628
784
18
2
0
216,242
0
W
Raijin
9,318
847
23
2
0
170,352
0
W
Bakasura
9,760
887
22
2
0
212,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role