Player Matchup

Bellona
Bellona
Bronze III
KlRKH
Bellona
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,395 MMR
Solo
Cthulhu
Cthulhu
Gold V
basedanwar
Cthulhu
Gold V
Level 64
God Stats
37W - 48L
1,575 SR
Queue Stats
399W - 461L
1,406 MMR
Solo
Vulcan
Vulcan
Gold III
johncin96
Vulcan
Gold III
Level 119
God Stats
12W - 8L
1,538 SR
Queue Stats
93W - 99L
1,423 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,538 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,412 SR
1,411 MMR
Chang'e
Chang'e
Gold V
Scugx
Chang'e
Gold V
Level 153
God Stats
52W - 38L
1,649 SR
Queue Stats
373W - 410L
1,446 MMR
Solo
Cupid
Cupid
Bronze III
intimate_news
Cupid
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,368 MMR
Party 1
Chaac
Chaac
Silver I
mixed_news
Chaac
Silver I
Level 151
God Stats
1W - 2L
1,086 SR
Queue Stats
31W - 34L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KlRKH
Bellona
16
2 / 3 / 2
10,193
728
6,497
14,405
15,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
basedanwar
Cthulhu
17
1 / 2 / 3
10,544
753
10,864
15,479
16,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
johncin96
Vulcan
16
1 / 5 / 2
10,173
727
15,007
10,461
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MedusaMulanKuzenboAchillesHera

VS

Bans
BacchusCharybdisAwilixNe ZhaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Scugx
Chang'e
18
3 / 1 / 7
11,713
837
10,734
12,775
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 4
11,505
822
12,336
11,921
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
4 / 2 / 4
11,027
788
10,710
19,146
15,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
KlRKH
Bellona
2
3
2
1
W
Chang'e
Scugx
Chang'e
3
1
7
6.5
L
Cthulhu
basedanwar
Cthulhu
1
2
3
1.25
W
3
1
4
5
L
Vulcan
johncin96
Vulcan
1
5
2
0.4
W
Chaac
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
33,780
40,345
Taken
43,842
36,444
Mitigated
24,342
4,870
Healing
23,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KlRKH
Bellona
6,497
1,630
0
2,838
14,405
15,827
0
3,078
11,240
244
25,809
W
Chang'e
Scugx
Chang'e
10,734
431
2,380
6,437
12,775
4,519
392
8,624
3,907
36,981
1,847
L
Cthulhu
basedanwar
Cthulhu
10,864
661
28
1,504
15,479
16,516
0
3,853
11,558
37,721
0
W
12,336
5,534
2,428
6,072
11,921
4,224
934
7,262
4,560
0
65,669
L
Vulcan
johncin96
Vulcan
15,007
179
0
500
10,461
4,101
98
2,983
7,457
42,279
414
W
Chaac
10,710
826
0
6,211
19,146
15,599
176
10,188
8,736
0
33,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
34,245
144
Minions Killed
212
0
Camps Cleared
0
771,125
Distance Traveled
815,066
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,193
728
28
2
0
238,696
0
W
Chang'e
11,713
837
70
5
0
257,426
1
L
Cthulhu
10,544
753
45
3
0
275,481
0
W
Cupid
11,505
822
109
8
0
259,728
3
L
Vulcan
10,173
727
71
5
0
256,948
0
W
Chaac
11,027
788
33
2
0
297,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role