Player Matchup

Kuzenbo
Kuzenbo
ElectricDragon51
Kuzenbo
Level 28
God Stats
3W - 3L
1,369 SR
Queue Stats
32W - 33L
1,454 Elo+
Party 4
Anhur
Anhur
FIIAbyssIIF
Anhur
Level 29
God Stats
8W - 2L
1,718 SR
Queue Stats
114W - 84L
1,559 Elo+
Party 3
Ao Kuang
Ao Kuang
FIIAspectIIF
Ao Kuang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 91L
1,580 Elo+
Party 3
Achilles
Achilles
HeraldofGaia
Achilles
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
100W - 84L
1,490 Elo+
Party 4
Yu Huang
Yu Huang
ItsCorn8695
Yu Huang
Level 43
God Stats
2W - 1L
1,774 SR
Queue Stats
31W - 33L
1,434 Elo+
Solo
Team Averages
Level 47
1,572 SR
1,504 Elo+

VS

Team Averages
Level 43
1,565 SR
1,456 Elo+
Fenrir
Fenrir
Abramelin444
Fenrir
Level 63
God Stats
1W - 3L
1,629 SR
Queue Stats
95W - 101L
1,498 Elo+
Party 1
Poseidon
Poseidon
Lab1yaMajora
Poseidon
Level 27
God Stats
2W - 2L
1,788 SR
Queue Stats
67W - 64L
1,459 Elo+
Party 2
Ares
Ares
RxLL
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
Slyrus14
Gilgamesh
Level 82
God Stats
6W - 16L
1,410 SR
Queue Stats
294W - 323L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
xAndroid18x
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
7,782
486
5,837
13,604
14,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 5 / 4
9,311
582
10,342
10,179
3,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
FIIAspectIIF
Ao Kuang
17
11 / 3 / 3
9,985
624
10,765
15,808
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
HeraldofGaia
Achilles
15
1 / 2 / 1
9,368
586
6,979
13,693
15,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Yu Huang
ItsCorn8695
Yu Huang
14
3 / 6 / 0
9,421
589
7,485
9,874
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 3 / 2
9,508
594
10,179
14,399
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Lab1yaMajora
Poseidon
14
7 / 6 / 3
9,138
571
12,610
11,329
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
RxLL
Ares
11
1 / 6 / 6
7,585
474
4,133
13,997
9,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Slyrus14
Gilgamesh
12
1 / 1 / 0
7,080
443
3,527
10,041
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
xAndroid18x
Jing Wei
14
3 / 6 / 7
8,470
529
10,559
11,961
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
22
Kills
21
21
Deaths
22
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
3
2
3.33
W
0
5
8
0.8
W
7
5
4
1.8
W
Ao Kuang
FIIAspectIIF
Ao Kuang
11
3
3
4.17
W
Achilles
HeraldofGaia
Achilles
1
2
1
0.75
W
Yu Huang
ItsCorn8695
Yu Huang
3
6
0
0.5
L
Poseidon
Lab1yaMajora
Poseidon
7
6
3
1.42
L
Ares
RxLL
Ares
1
6
6
0.67
L
Gilgamesh
Slyrus14
Gilgamesh
1
1
0
1
L
Jing Wei
xAndroid18x
Jing Wei
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,408
Damage
41,008
63,158
Taken
61,727
41,475
Mitigated
30,328
18,923
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,179
4,804
0
4,832
14,399
6,793
1,139
3,428
10,971
0
67,594
W
5,837
1,204
0
2,033
13,604
14,661
115
4,704
8,900
16,644
0
W
10,342
5,880
0
3,900
10,179
3,645
722
1,636
8,543
0
71,273
W
Ao Kuang
FIIAspectIIF
Ao Kuang
10,765
1,739
0
8,983
15,808
5,292
0
3,729
12,079
79,484
0
W
Achilles
HeraldofGaia
Achilles
6,979
2,283
0
3,327
13,693
15,333
703
0
13,054
0
57,779
W
Yu Huang
ItsCorn8695
Yu Huang
7,485
396
0
680
9,874
2,544
698
6,674
3,200
49,808
2,328
L
Poseidon
Lab1yaMajora
Poseidon
12,610
5,008
0
30
11,329
2,599
688
8,701
2,628
46,430
0
L
Ares
RxLL
Ares
4,133
413
0
1,933
13,997
9,230
266
6,851
7,146
14,685
0
L
Gilgamesh
Slyrus14
Gilgamesh
3,527
1,071
0
1,171
10,041
7,626
0
0
10,041
0
30,180
L
Jing Wei
xAndroid18x
Jing Wei
10,559
7,620
0
2,632
11,961
4,080
1,892
4,927
7,034
0
63,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
41,781
449
Minions Killed
373
0
Camps Cleared
0
1,517,242
Distance Traveled
1,461,173
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,508
594
102
6
0
305,737
0
W
Kuzenbo
7,782
486
19
1
0
273,142
0
W
Anhur
9,311
582
117
7
0
280,761
3
W
Ao Kuang
9,985
624
105
7
0
384,860
1
W
Achilles
9,368
586
104
7
0
270,922
0
W
Yu Huang
9,421
589
104
7
0
307,557
6
L
Poseidon
9,138
571
84
5
0
280,712
0
L
Ares
7,585
474
21
1
0
304,875
0
L
Gilgamesh
7,080
443
56
4
0
293,673
0
L
Jing Wei
8,470
529
110
7
0
276,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role