Player Matchup

Eset
Eset
BubbleTeeBunny
Eset
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,395 Elo+
Party 2
Fenrir
Fenrir
Chkeschickens
Fenrir
Level 102
God Stats
8W - 10L
1,351 SR
Queue Stats
180W - 180L
1,384 Elo+
Party 2
Ymir
Ymir
kawaiipuppygames
Ymir
Level 42
God Stats
9W - 12L
1,492 SR
Queue Stats
61W - 56L
1,366 Elo+
Party 2
Team Averages
Level 67
1,447 SR
1,382 Elo+

VS

Team Averages
Level 36
1,522 SR
1,338 Elo+
Jing Wei
Jing Wei
Nvrsed
Jing Wei
Level 53
God Stats
3W - 3L
1,818 SR
Queue Stats
88W - 80L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Pxrcxption
Nu Wa
Level 13
God Stats
34W - 32L
1,104 SR
Queue Stats
59W - 72L
1,116 Elo+
Party 1
Hercules
Hercules
SaiNami
Hercules
Level 43
God Stats
4W - 5L
1,645 SR
Queue Stats
184W - 203L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,077
897
2,367
5,662
1,598
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 3
8,018
891
7,601
7,961
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 5
8,579
953
7,316
10,103
3,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nvrsed
Jing Wei
13
1 / 3 / 2
7,997
889
6,520
8,997
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
0 / 3 / 2
6,529
725
3,042
4,033
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SaiNami
Hercules
13
3 / 3 / 1
7,974
886
7,416
9,762
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
4
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
3
2
3
2.25
L
Jing Wei
Nvrsed
Jing Wei
1
3
2
0.67
L
Nu Wa
0
3
2
0.33
L
Hercules
SaiNami
Hercules
3
3
1
1.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
16,978
23,726
Taken
22,792
8,110
Mitigated
13,095
5,975
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,367
580
204
339
5,662
1,598
0
567
4,977
15,275
0
W
7,601
2,348
0
2,864
7,961
3,107
0
826
6,863
0
25,117
L
Jing Wei
Nvrsed
Jing Wei
6,520
5,294
0
2,699
8,997
2,836
293
3,639
5,358
0
26,355
L
Nu Wa
3,042
1,072
0
0
4,033
1,187
28
634
3,399
15,518
0
L
Hercules
SaiNami
Hercules
7,416
1,796
0
3,516
9,762
9,072
507
5,019
4,743
0
12,679
W
7,316
2,174
0
2,568
10,103
3,405
0
1,703
8,111
33,865
2,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
22,500
128
Minions Killed
85
0
Camps Cleared
0
509,743
Distance Traveled
422,253
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,077
897
41
5
0
159,085
2
W
Fenrir
8,018
891
33
4
0
174,583
6
L
Jing Wei
7,997
889
49
5
0
159,747
0
L
Nu Wa
6,529
725
17
2
0
92,040
0
L
Hercules
7,974
886
19
2
0
170,466
0
W
Ymir
8,579
953
54
6
0
176,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role