Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CRUELHAND
Hades
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,651 Elo+
Party 1
Nike
Nike
ElPalaGameplay
Nike
Level 155
God Stats
9W - 4L
1,703 SR
Queue Stats
268W - 124L
1,712 Elo+
Party 3
Fafnir
Fafnir
Layer3
Fafnir
Level 139
God Stats
13W - 8L
1,680 SR
Queue Stats
328W - 198L
1,645 Elo+
Party 3
Ra
Ra
LongHookz
Ra
Level 155
God Stats
9W - 7L
1,589 SR
Queue Stats
60W - 51L
1,595 Elo+
Party 1
Team Averages
Level 139
1,594 SR
1,621 Elo+

VS

Team Averages
Level 104
1,523 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DocDement0
Hercules
Level 109
God Stats
2W - 4L
1,519 SR
Queue Stats
73W - 92L
1,461 Elo+
Party 2
Artio
Artio
ImSoPawsome
Artio
Level 107
God Stats
2W - 3L
1,582 SR
Queue Stats
176W - 186L
1,532 Elo+
Solo
Zeus
Zeus
Jakobe3757
Zeus
Level 99
God Stats
15W - 17L
1,515 SR
Queue Stats
83W - 94L
1,475 Elo+
Party 2
Charybdis
Charybdis
x-Bombs
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 8
5,472
1,094
2,053
5,340
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
CRUELHAND
Hades
11
4 / 0 / 6
6,626
1,325
5,661
3,478
2,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 4
7,069
1,414
5,359
3,895
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Layer3
Fafnir
11
0 / 0 / 13
6,177
1,235
4,023
5,541
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 8
6,229
1,246
4,442
3,621
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

396

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 0
5,053
1,011
1,408
1,928
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
DocDement0
Hercules
10
0 / 5 / 1
5,316
1,063
2,444
8,004
6,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 0
5,882
1,176
1,924
7,440
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
5,535
1,107
8,887
4,851
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
x-Bombs
Charybdis
10
0 / 2 / 0
5,331
1,066
3,344
3,766
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
13
Kills
1
1
Deaths
13
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
8
4
L
Chang'e
 
Chang'e
0
1
0
0
W
Hades
CRUELHAND
Hades
4
0
6
7
L
Hercules
DocDement0
Hercules
0
5
1
0.1
W
7
0
4
9
L
0
1
0
0
L
1
4
0
0.25
W
Fafnir
Layer3
Fafnir
0
0
13
6.5
W
2
0
8
6
L
Charybdis
x-Bombs
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
18,007
21,875
Taken
25,989
13,780
Mitigated
14,716
6,937
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,053
168
372
128
5,340
3,560
0
2,775
2,336
0
4,306
L
Chang'e
 
Chang'e
1,408
167
185
259
1,928
490
0
961
967
8,344
0
W
Hades
CRUELHAND
Hades
5,661
412
369
953
3,478
2,271
0
1,651
1,726
12,603
0
L
Hercules
DocDement0
Hercules
2,444
593
0
1,081
8,004
6,942
0
4,176
3,828
0
7,844
W
5,359
956
0
57
3,895
1,472
0
1,597
2,078
0
11,227
L
1,924
360
344
1,565
7,440
5,011
0
4,109
3,331
10,403
0
L
8,887
579
0
0
4,851
1,176
0
2,570
2,281
16,988
0
W
Fafnir
Layer3
Fafnir
4,023
1,409
0
2,978
5,541
5,105
0
3,381
1,802
7,337
238
W
4,442
540
1,169
911
3,621
1,372
0
1,779
1,714
20,174
0
L
Charybdis
x-Bombs
Charybdis
3,344
1,206
0
154
3,766
1,097
0
2,162
1,604
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
27,117
71
Minions Killed
94
3
Camps Cleared
3
531,055
Distance Traveled
400,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,472
1,094
6
1
1
114,504
0
L
Chang'e
5,053
1,011
13
3
1
44,789
0
W
Hades
6,626
1,325
18
4
1
104,511
0
L
Hercules
5,316
1,063
6
1
1
83,851
0
W
Nike
7,069
1,414
8
2
0
112,664
0
L
Artio
5,882
1,176
14
3
1
100,216
0
L
Zeus
5,535
1,107
30
6
0
87,704
0
W
Fafnir
6,177
1,235
4
1
1
92,050
0
W
Ra
6,229
1,246
35
7
0
107,326
0
L
Charybdis
5,331
1,066
31
6
0
83,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role