Player Matchup

Hercules
Hercules
Silver V
Acmecondor
Hercules
Silver V
Level 128
God Stats
2W - 8L
1,287 SR
Queue Stats
109W - 113L
1,140 MMR
Solo
Scylla
Scylla
Bronze I
Bloo__Kazoo
Scylla
Bronze I
Level 79
God Stats
11W - 22L
1,467 SR
Queue Stats
63W - 89L
1,151 MMR
Solo
Yu Huang
Yu Huang
Silver III
felaifor
Yu Huang
Silver III
Level 108
God Stats
4W - 1L
1,943 SR
Queue Stats
96W - 122L
1,116 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
hellmatt
Ao Kuang
Bronze I
Level 59
God Stats
1W - 2L
1,330 SR
Queue Stats
9W - 18L
1,171 MMR
Solo
Neith
Neith
Silver II
jigalingswinger2
Neith
Silver II
Level 156
God Stats
193W - 186L
1,549 SR
Queue Stats
490W - 516L
1,126 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,515 SR
1,141 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,522 SR
1,321 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver V
 
Cliodhna
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Silver I
Fuzzyslipper213
Surtr
Silver I
Level 148
God Stats
14W - 7L
1,648 SR
Queue Stats
63W - 77L
1,096 MMR
Solo
Athena
Athena
Bronze III
Passionoia
Athena
Bronze III
Level 92
God Stats
1W - 2L
1,569 SR
Queue Stats
13W - 28L
1,357 MMR
Party 1
Ra
Ra
Gold V
shockwaveo9
Ra
Gold V
Level 147
God Stats
5W - 4L
1,394 SR
Queue Stats
165W - 161L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acmecondor
Hercules
8
2 / 1 / 0
5,033
503
1,594
6,158
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
0 / 2 / 1
4,897
490
1,283
4,026
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
felaifor
Yu Huang
9
2 / 4 / 1
5,546
555
5,093
6,640
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
hellmatt
Ao Kuang
8
2 / 3 / 1
4,842
484
1,841
6,721
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 5 / 2
4,774
477
2,938
5,760
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
MedusaArachneThor

VS

Bans
MulanChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
6 / 0 / 1
6,986
699
6,719
4,573
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
 
Cliodhna
9
2 / 2 / 4
5,497
550
2,723
6,012
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 2 / 2
6,692
669
3,226
7,616
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Passionoia
Athena
9
2 / 2 / 4
6,015
602
2,258
6,078
4,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
6,790
679
2,975
3,547
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
1
6.5
W
Cliodhna
 
Cliodhna
2
2
4
2
L
Hercules
Acmecondor
Hercules
2
1
0
2
L
Scylla
0
2
1
0.25
W
3
2
2
2
W
Athena
Passionoia
Athena
2
2
4
2
L
Yu Huang
felaifor
Yu Huang
2
4
1
0.63
L
Ao Kuang
hellmatt
Ao Kuang
2
3
1
0.83
L
0
5
2
0.2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
17,901
29,305
Taken
27,826
8,939
Mitigated
11,415
6,408
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,719
3,585
0
2,874
4,573
1,442
918
432
4,141
0
42,437
W
Cliodhna
 
Cliodhna
2,723
345
0
2,649
6,012
1,600
0
2,377
3,575
0
25,761
L
Hercules
Acmecondor
Hercules
1,594
220
0
2,242
6,158
3,042
0
1,376
4,782
0
13,593
L
Scylla
1,283
0
0
410
4,026
1,067
0
2,035
1,932
24,123
596
W
3,226
973
0
2,892
7,616
2,834
50
3,984
3,511
3,083
38,455
W
Athena
Passionoia
Athena
2,258
419
0
857
6,078
4,126
0
190
5,888
18,983
0
L
Yu Huang
felaifor
Yu Huang
5,093
563
0
750
6,640
1,668
0
678
5,962
28,039
964
L
Ao Kuang
hellmatt
Ao Kuang
1,841
37
0
2,464
6,721
1,767
0
703
6,018
17,296
0
L
2,938
641
0
542
5,760
1,395
0
910
4,850
0
27,876
W
2,975
274
216
1,973
3,547
1,413
0
741
2,806
54,015
2,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
31,980
217
Minions Killed
341
0
Camps Cleared
0
1,040,794
Distance Traveled
1,068,822
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,986
699
87
9
0
191,635
0
W
Cliodhna
5,497
550
52
5
0
250,713
0
L
Hercules
5,033
503
24
2
0
210,624
4
L
Scylla
4,897
490
49
5
0
214,313
0
W
Surtr
6,692
669
76
8
0
219,055
0
W
Athena
6,015
602
26
3
0
199,690
2
L
Yu Huang
5,546
555
53
5
0
186,221
0
L
Ao Kuang
4,842
484
40
4
0
234,932
0
L
Neith
4,774
477
51
5
0
194,704
0
W
Ra
6,790
679
100
10
0
207,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role