Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hellsicht7
Kumbhakarna
Level 48
God Stats
3W - 4L
1,141 SR
Queue Stats
312W - 317L
1,480 Elo+
Solo
King Arthur
King Arthur
LimulusX
King Arthur
Level 120
God Stats
7W - 4L
1,555 SR
Queue Stats
432W - 425L
1,550 Elo+
Solo
Chernobog
Chernobog
MATPlaythings
Chernobog
Level 155
God Stats
3W - 5L
1,446 SR
Queue Stats
597W - 612L
1,577 Elo+
Solo
Ix Chel
Ix Chel
Xx_WBC_xX
Ix Chel
Level 85
God Stats
1W - 1L
1,331 SR
Queue Stats
41W - 48L
1,471 Elo+
Solo
Team Averages
Level 110
1,395 SR
1,515 Elo+

VS

Team Averages
Level 139
1,415 SR
1,508 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Daoyin444
Kuzenbo
Level 57
God Stats
1W - 3L
1,256 SR
Queue Stats
71W - 105L
1,412 Elo+
Solo
Serqet
Serqet
Foxyonfire
Serqet
Level 178
God Stats
0W - 2L
1,240 SR
Queue Stats
142W - 152L
1,501 Elo+
Solo
Ra
Ra
ItsNayzzz
Ra
Level 164
God Stats
5W - 10L
1,562 SR
Queue Stats
792W - 812L
1,617 Elo+
Solo
Merlin
Merlin
SADIA777
Merlin
Level 138
God Stats
22W - 20L
1,517 SR
Queue Stats
761W - 749L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 3
8,501
850
9,746
8,613
2,812
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Hellsicht7
Kumbhakarna
14
0 / 1 / 2
7,692
769
4,292
8,914
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
LimulusX
King Arthur
13
1 / 1 / 3
7,965
797
4,903
8,226
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
MATPlaythings
Chernobog
13
5 / 6 / 3
8,189
819
8,649
10,053
2,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Xx_WBC_xX
Ix Chel
14
2 / 1 / 1
7,958
796
5,505
6,571
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 1 / 1
7,375
738
12,081
8,725
3,238
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Daoyin444
Kuzenbo
14
0 / 1 / 5
6,857
686
5,213
9,919
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Foxyonfire
Serqet
12
1 / 3 / 2
7,328
733
3,131
8,244
9,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 3
7,037
704
8,954
6,065
2,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SADIA777
Merlin
6
0 / 4 / 2
6,063
606
0
2,999
895

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
4
10
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
L
Cernunnos
 
Cernunnos
3
1
1
3.5
L
Kuzenbo
Daoyin444
Kuzenbo
0
1
5
2.5
L
Serqet
Foxyonfire
Serqet
1
3
2
0.67
W
Kumbhakarna
Hellsicht7
Kumbhakarna
0
1
2
1
L
0
1
3
1.5
W
King Arthur
LimulusX
King Arthur
1
1
3
2.5
W
Chernobog
MATPlaythings
Chernobog
5
6
3
1.08
L
Merlin
SADIA777
Merlin
0
4
2
0.25
W
Ix Chel
Xx_WBC_xX
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
29,379
42,377
Taken
35,952
19,835
Mitigated
27,110
16,703
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,746
950
235
331
8,613
2,812
1,127
2,462
5,787
0
18,000
L
Cernunnos
 
Cernunnos
12,081
4,069
0
1,941
8,725
3,238
63
1,556
7,169
0
26,299
L
Kuzenbo
Daoyin444
Kuzenbo
5,213
1,369
1,560
2,070
9,919
10,814
28
4,132
5,787
5,815
998
L
Serqet
Foxyonfire
Serqet
3,131
294
199
1,003
8,244
9,921
0
3,134
5,110
840
3,854
W
Kumbhakarna
Hellsicht7
Kumbhakarna
4,292
110
190
603
8,914
7,175
439
3,060
5,531
6,294
0
L
8,954
367
5,737
3,040
6,065
2,242
0
719
5,346
30,133
594
W
King Arthur
LimulusX
King Arthur
4,903
124
663
1,056
8,226
5,054
533
2,342
5,488
0
16,624
W
Chernobog
MATPlaythings
Chernobog
8,649
4,146
432
869
10,053
2,705
0
1,968
6,254
0
22,360
L
Merlin
SADIA777
Merlin
0
0
0
0
2,999
895
0
0
2,999
0
0
W
Ix Chel
Xx_WBC_xX
Ix Chel
5,505
866
8,529
3,795
6,571
2,089
798
2,512
3,763
23,017
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
34,660
131
Minions Killed
85
0
Camps Cleared
0
882,562
Distance Traveled
683,660
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,501
850
23
2
0
166,716
0
L
Cernunnos
7,375
738
35
4
0
148,204
0
L
Kuzenbo
6,857
686
2
0
0
185,683
0
L
Serqet
7,328
733
1
0
0
153,728
0
W
Kumbhakarna
7,692
769
7
1
0
205,475
0
L
Ra
7,037
704
47
5
0
185,793
0
W
King Arthur
7,965
797
38
4
0
164,075
0
W
Chernobog
8,189
819
41
4
0
164,654
2
L
Merlin
6,063
606
0
0
0
10,252
0
W
Ix Chel
7,958
796
22
2
0
181,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role