Player Matchup

Surtr
Surtr
CaliverDenvis
Surtr
Level 159
God Stats
13W - 16L
1,471 SR
Queue Stats
373W - 397L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
Darkside179
Erlang Shen
Level 159
God Stats
4W - 7L
1,351 SR
Queue Stats
312W - 341L
1,496 Elo+
Party 1
Athena
Athena
Ill Rex lll
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 203L
1,523 Elo+
Solo
Agni
Agni
RJFDU
Agni
Level 176
God Stats
4W - 4L
1,499 SR
Queue Stats
597W - 615L
1,470 Elo+
Solo
Medusa
Medusa
oobmaB
Medusa
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 242L
1,527 Elo+
Party 1
Team Averages
Level 153
1,464 SR
1,502 Elo+

VS

Team Averages
Level 137
1,541 SR
1,605 Elo+
Zhong Kui
Zhong Kui
KingBeefy5
Zhong Kui
Level 128
God Stats
3W - 1L
1,662 SR
Queue Stats
200W - 142L
1,668 Elo+
Party 2
Fenrir
Fenrir
Nicocalcio10
Fenrir
Level 159
God Stats
4W - 2L
1,684 SR
Queue Stats
401W - 267L
1,670 Elo+
Party 2
Danzaburou
Danzaburou
XSnipersShadowX
Danzaburou
Level 97
God Stats
7W - 1L
1,481 SR
Queue Stats
172W - 152L
1,492 Elo+
Solo
Ares
Ares
Zombinator96
Ares
Level 148
God Stats
3W - 1L
1,697 SR
Queue Stats
262W - 152L
1,719 Elo+
Party 2
Sol
Sol
sXeXiongMao
Sol
Level 154
God Stats
9W - 5L
1,181 SR
Queue Stats
571W - 590L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,277
828
7,649
13,403
18,636
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Darkside179
Erlang Shen
13
1 / 5 / 7
7,704
770
7,310
12,842
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Athena
1
0 / 2 / 0
2,880
288
0
1,497
329
Agni
RJFDU
Agni
13
1 / 6 / 5
8,000
800
8,392
9,109
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
oobmaB
Medusa
16
6 / 5 / 0
8,953
895
11,644
9,925
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingBeefy5
Zhong Kui
15
6 / 4 / 9
9,966
997
8,307
8,592
9,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
6 / 3 / 6
9,142
914
7,840
10,587
12,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XSnipersShadowX
Danzaburou
15
3 / 2 / 12
9,140
914
7,934
7,246
3,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 16
9,665
967
7,100
13,131
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

16
4 / 1 / 12
9,417
942
10,167
7,942
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
11
Kills
22
22
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Erlang Shen
Darkside179
Erlang Shen
1
5
7
0.9
L
Athena
0
2
0
0
W
Zhong Kui
KingBeefy5
Zhong Kui
6
4
9
2.63
W
Fenrir
6
3
6
3
L
Agni
RJFDU
Agni
1
6
5
0.58
W
Danzaburou
XSnipersShadowX
Danzaburou
3
2
12
4.5
W
3
2
16
5.5
L
Medusa
oobmaB
Medusa
6
5
0
1.2
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
41,348
46,776
Taken
47,498
40,027
Mitigated
43,366
9,230
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,649
1,923
969
2,808
13,403
18,636
198
7,642
5,460
1,006
14,483
L
Erlang Shen
Darkside179
Erlang Shen
7,310
3,030
300
2,353
12,842
12,993
50
6,496
5,938
0
11,885
L
Athena
0
0
0
0
1,497
329
0
854
603
1
0
W
Zhong Kui
KingBeefy5
Zhong Kui
8,307
1,056
0
1,017
8,592
9,525
643
1,539
6,746
18,201
0
W
Fenrir
7,840
1,727
386
1,382
10,587
12,541
465
1,368
8,885
0
13,903
L
Agni
RJFDU
Agni
8,392
492
251
1,018
9,109
3,945
480
4,667
4,266
22,416
299
W
Danzaburou
XSnipersShadowX
Danzaburou
7,934
2,512
1,097
2,318
7,246
3,531
2,343
1,006
6,077
0
21,560
W
7,100
386
339
2,207
13,131
14,714
1,114
3,026
9,612
9,413
0
L
Medusa
oobmaB
Medusa
11,644
3,535
871
660
9,925
4,124
682
4,879
4,966
0
27,464
W
10,167
3,047
0
2,666
7,942
3,055
2,815
836
6,753
27,319
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,814
Gold Earned
47,330
86
Minions Killed
131
0
Camps Cleared
0
666,981
Distance Traveled
915,805
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,277
828
13
1
0
173,022
0
L
Erlang Shen
7,704
770
10
1
0
185,713
0
L
Athena
2,880
288
0
0
0
144
0
W
Zhong Kui
9,966
997
27
3
0
172,619
0
W
Fenrir
9,142
914
18
2
0
180,776
0
L
Agni
8,000
800
28
3
0
164,024
0
W
Danzaburou
9,140
914
34
3
0
172,964
1
W
Ares
9,665
967
4
0
0
204,084
0
L
Medusa
8,953
895
35
4
0
144,078
0
W
Sol
9,417
942
48
5
0
185,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role