Player Matchup

Bakasura
Bakasura
B0JANGLES246
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,324 Elo+
Party 1
Terra
Terra
BossLife99
Terra
Level 69
God Stats
16W - 10L
1,331 SR
Queue Stats
56W - 50L
1,491 Elo+
Party 1
Medusa
Medusa
beastnbros123
Medusa
Level 66
God Stats
19W - 15L
1,500 SR
Queue Stats
43W - 37L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
jpchamp187
Zhong Kui
Level 133
God Stats
3W - 8L
1,401 SR
Queue Stats
185W - 174L
1,536 Elo+
Party 1
King Arthur
King Arthur
martingartin69
King Arthur
Level 124
God Stats
5W - 3L
1,312 SR
Queue Stats
86W - 83L
1,451 Elo+
Party 1
Team Averages
Level 103
1,409 SR
1,449 Elo+

VS

Team Averages
Level 147
1,539 SR
1,525 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AstralImmortal
Ymir
Level 233
God Stats
7W - 11L
1,413 SR
Queue Stats
454W - 528L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
B2Gam3r9495
Xbalanque
Level 127
God Stats
25W - 18L
1,414 SR
Queue Stats
134W - 143L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
IITheWolfManII
Cthulhu
Level 29
God Stats
10W - 11L
1,689 SR
Queue Stats
117W - 118L
1,544 Elo+
Party 2
Thor
Thor
Tatuz-_-
Thor
Level 121
God Stats
5W - 3L
1,678 SR
Queue Stats
312W - 292L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B0JANGLES246
Bakasura
14
2 / 1 / 8
8,211
587
5,436
12,924
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
13
3 / 0 / 5
8,338
596
4,496
8,809
5,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 3
7,597
543
4,289
8,097
2,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
jpchamp187
Zhong Kui
15
9 / 1 / 1
9,260
661
11,332
7,578
5,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
martingartin69
King Arthur
14
0 / 4 / 1
8,207
586
6,452
17,436
10,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 5 / 2
7,221
516
2,727
10,547
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
4 / 2 / 0
8,327
595
10,239
13,496
9,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
B2Gam3r9495
Xbalanque
13
1 / 1 / 1
7,344
525
6,457
6,571
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 1
6,928
495
6,275
11,043
6,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
12
2 / 4 / 0
6,937
496
5,657
11,508
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
7
7
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
2
0.2
L
4
2
0
2
W
Bakasura
B0JANGLES246
Bakasura
2
1
8
6
L
Xbalanque
B2Gam3r9495
Xbalanque
1
1
1
1.5
W
Terra
3
0
5
5.5
L
0
4
1
0.13
L
Thor
2
4
0
0.5
W
2
1
3
3.5
W
Zhong Kui
jpchamp187
Zhong Kui
9
1
1
9.5
W
King Arthur
martingartin69
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
31,355
54,844
Taken
53,165
30,040
Mitigated
25,964
24,635
Healing
20,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,727
103
1,896
5,073
10,547
3,607
0
4,712
5,544
57,474
0
L
10,239
3,380
0
4,924
13,496
9,283
0
471
12,970
53,079
3,567
W
Bakasura
B0JANGLES246
Bakasura
5,436
4,194
0
6,211
12,924
5,416
387
2,725
10,199
0
50,880
L
Xbalanque
B2Gam3r9495
Xbalanque
6,457
1,122
0
3,411
6,571
2,232
330
2,014
4,537
0
61,295
W
Terra
4,496
561
3,369
3,658
8,809
5,706
243
2,244
6,565
27,041
2,331
L
6,275
577
0
1,411
11,043
6,838
54
6,224
4,811
36,610
0
L
Thor
5,657
848
0
3,371
11,508
4,004
0
1,973
9,465
0
45,733
W
4,289
1,868
0
1,438
8,097
2,931
289
1,664
6,433
0
53,486
W
Zhong Kui
jpchamp187
Zhong Kui
11,332
1,632
0
4,301
7,578
5,503
748
2,488
5,090
65,497
1,717
W
King Arthur
martingartin69
King Arthur
6,452
626
0
5,658
17,436
10,484
64
9,990
7,446
0
65,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
36,757
455
Minions Killed
465
0
Camps Cleared
0
1,461,110
Distance Traveled
1,361,410
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,221
516
104
7
0
265,256
3
L
Ymir
8,327
595
99
7
0
224,485
0
W
Bakasura
8,211
587
112
8
0
314,574
0
L
Xbalanque
7,344
525
124
9
0
291,515
4
W
Terra
8,338
596
39
3
0
323,576
4
L
Cthulhu
6,928
495
55
4
0
310,992
1
L
Thor
6,937
496
83
6
0
269,162
0
W
Medusa
7,597
543
98
7
0
288,990
0
W
Zhong Kui
9,260
661
99
7
0
262,269
0
W
King Arthur
8,207
586
107
8
0
271,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role