Player Matchup

Thanatos
Thanatos
Floppy Felton
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
882 Elo+
Party 2
Hachiman
Hachiman
OIAWEJFONABEWF
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
sebwizzz
Bacchus
Level 59
God Stats
0W - 1L
1,551 SR
Queue Stats
34W - 28L
1,418 Elo+
Party 2
Team Averages
Level 26
1,517 SR
1,267 Elo+

VS

Team Averages
Level 32
1,471 SR
1,620 Elo+
Chaac
Chaac
Ghostgamin
Chaac
Level 55
God Stats
3W - 1L
1,418 SR
Queue Stats
43W - 27L
1,585 Elo+
Party 1
Vulcan
Vulcan
TheMilkyMan4
Vulcan
Level 15
God Stats
6W - 1L
1,690 SR
Queue Stats
7W - 2L
1,638 Elo+
Party 1
Anubis
Anubis
plumandplums
Anubis
Level 27
God Stats
4W - 1L
1,307 SR
Queue Stats
6W - 1L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Floppy Felton
Thanatos
13
1 / 6 / 3
7,974
725
4,432
9,473
3,606
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
12
0 / 7 / 3
7,614
692
4,469
9,439
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
sebwizzz
Bacchus
14
3 / 5 / 1
8,325
757
5,631
12,491
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
6 / 0 / 11
11,122
1,011
10,597
12,174
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
18
8 / 1 / 9
11,218
1,020
10,408
5,335
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
4 / 3 / 7
9,490
863
5,172
7,660
3,055
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
18
18
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Floppy Felton
Thanatos
1
6
3
0.42
W
Chaac
6
0
11
11.5
L
Hachiman
0
7
3
0.21
W
Vulcan
8
1
9
12.5
W
Anubis
4
3
7
2.5
L
Bacchus
sebwizzz
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,532
Damage
26,177
31,403
Taken
25,169
21,024
Mitigated
19,924
2,908
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Floppy Felton
Thanatos
4,432
281
0
1,959
9,473
3,606
0
5,049
4,162
0
11,104
W
Chaac
10,597
668
0
3,286
12,174
14,842
449
1,011
10,976
0
40,046
L
Hachiman
4,469
3,469
0
0
9,439
3,375
0
3,321
5,796
0
19,996
W
Vulcan
10,408
518
0
561
5,335
2,027
1,403
2,231
2,840
44,830
208
W
Anubis
5,172
490
0
1,406
7,660
3,055
570
2,313
5,112
14,526
0
L
Bacchus
sebwizzz
Bacchus
5,631
262
0
949
12,491
14,043
0
6,518
5,165
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
31,830
62
Minions Killed
152
0
Camps Cleared
0
503,166
Distance Traveled
590,596
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,974
725
14
1
0
174,557
0
W
Chaac
11,122
1,011
63
6
0
204,042
2
L
Hachiman
7,614
692
31
3
0
140,998
0
W
Vulcan
11,218
1,020
68
6
0
222,373
0
W
Anubis
9,490
863
21
2
0
164,181
0
L
Bacchus
8,325
757
17
2
0
187,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role