Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlfiB
Chaac
Level 122
God Stats
7W - 8L
1,578 SR
Queue Stats
473W - 472L
1,562 Elo+
Party 1
Discordia
Discordia
FindingDigEm
Discordia
Level 109
God Stats
4W - 6L
1,348 SR
Queue Stats
254W - 267L
1,518 Elo+
Party 1
Eset
Eset
imAhusslaHOMIE
Eset
Level 146
God Stats
3W - 3L
1,349 SR
Queue Stats
202W - 199L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
murdamurphdirty
Zhong Kui
Level 126
God Stats
6W - 5L
1,329 SR
Queue Stats
334W - 319L
1,557 Elo+
Party 1
Team Averages
Level 130
1,421 SR
1,535 Elo+

VS

Team Averages
Level 145
1,410 SR
1,520 Elo+
Hercules
Hercules
Davietron
Hercules
Level 157
God Stats
1W - 4L
1,288 SR
Queue Stats
167W - 168L
1,527 Elo+
Solo
Artio
Artio
Dynkaaa
Artio
Level 173
God Stats
1W - 3L
1,429 SR
Queue Stats
138W - 145L
1,524 Elo+
Party 2
Skadi
Skadi
UberCroat
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,556 Elo+
Party 2
Merlin
Merlin
Verbeeek
Merlin
Level 149
God Stats
1W - 3L
1,476 SR
Queue Stats
51W - 59L
1,475 Elo+
Party 2
Poseidon
Poseidon
czmarko
Poseidon
Level 143
God Stats
1W - 3L
1,356 SR
Queue Stats
124W - 128L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 1 / 12
9,038
904
9,320
13,831
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
AlfiB
Chaac
15
4 / 1 / 10
9,278
928
13,521
8,467
8,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
FindingDigEm
Discordia
16
7 / 0 / 10
9,770
977
15,241
5,520
2,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 8
8,318
832
9,190
6,253
2,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
murdamurphdirty
Zhong Kui
13
2 / 4 / 9
8,231
823
8,665
10,895
8,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davietron
Hercules
15
2 / 1 / 4
7,424
742
5,289
19,192
15,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Dynkaaa
Artio
12
1 / 6 / 2
7,884
788
2,910
14,106
12,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Skadi
UberCroat
Skadi
13
2 / 6 / 4
7,431
743
6,319
10,076
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
Verbeeek
Merlin
15
1 / 3 / 6
7,991
799
8,854
8,158
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
czmarko
Poseidon
13
2 / 4 / 2
7,515
752
7,312
7,148
2,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
20
Kills
8
8
Deaths
20
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
12
11
W
Chaac
AlfiB
Chaac
4
1
10
9
L
Hercules
Davietron
Hercules
2
1
4
4
L
Artio
Dynkaaa
Artio
1
6
2
0.33
W
Discordia
FindingDigEm
Discordia
7
0
10
12
L
Skadi
UberCroat
Skadi
2
6
4
0.67
L
Merlin
Verbeeek
Merlin
1
3
6
1.33
L
Poseidon
czmarko
Poseidon
2
4
2
0.75
W
2
2
8
3
W
Zhong Kui
murdamurphdirty
Zhong Kui
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
30,684
44,966
Taken
58,680
31,295
Mitigated
36,354
19,219
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,320
802
1,586
5,134
13,831
9,434
433
5,655
8,176
0
14,983
W
Chaac
AlfiB
Chaac
13,521
235
896
2,755
8,467
8,628
579
3,951
4,516
0
31,132
L
Hercules
Davietron
Hercules
5,289
700
1,042
11,787
19,192
15,094
0
10,947
7,969
0
9,844
L
Artio
Dynkaaa
Artio
2,910
176
1,616
2,218
14,106
12,044
0
8,158
5,642
6,054
0
W
Discordia
FindingDigEm
Discordia
15,241
194
453
1,542
5,520
2,692
913
2,769
2,751
22,393
0
L
Skadi
UberCroat
Skadi
6,319
1,219
544
511
10,076
3,858
0
4,838
5,169
0
14,284
L
Merlin
Verbeeek
Merlin
8,854
136
809
2,140
8,158
2,806
0
4,689
3,421
27,035
0
L
Poseidon
czmarko
Poseidon
7,312
703
99
421
7,148
2,552
0
4,207
2,941
15,981
610
W
9,190
329
2,431
1,789
6,253
2,381
296
2,566
3,687
18,605
508
W
Zhong Kui
murdamurphdirty
Zhong Kui
8,665
782
0
2,633
10,895
8,160
746
3,830
7,065
16,380
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
38,245
115
Minions Killed
95
0
Camps Cleared
0
1,059,665
Distance Traveled
971,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,038
904
15
2
0
189,127
0
W
Chaac
9,278
928
38
4
0
213,010
0
L
Hercules
7,424
742
8
1
0
213,580
0
L
Artio
7,884
788
8
1
0
187,845
0
W
Discordia
9,770
977
11
1
0
244,933
0
L
Skadi
7,431
743
25
3
0
173,350
0
L
Merlin
7,991
799
29
3
0
205,472
0
L
Poseidon
7,515
752
25
3
0
191,507
0
W
Eset
8,318
832
30
3
0
218,790
0
W
Zhong Kui
8,231
823
21
2
0
193,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role