Player Matchup

Ares
Ares
G33k Royalty
Ares
Level 71
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
OSTONE6
Anubis
Level 47
God Stats
58W - 57L
1,555 SR
Queue Stats
142W - 148L
1,509 Elo+
Party 1
Shiva
Shiva
SirSpicyMayo
Shiva
Level 49
God Stats
2W - 1L
1,410 SR
Queue Stats
60W - 80L
1,356 Elo+
Solo
Neith
Neith
acidbur37
Neith
Level 206
God Stats
15W - 9L
1,732 SR
Queue Stats
348W - 367L
1,453 Elo+
Party 1
Thanatos
Thanatos
brightgamer
Thanatos
Level 197
God Stats
11W - 19L
1,450 SR
Queue Stats
287W - 297L
1,457 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,455 Elo+

VS

Team Averages
Level 120
1,576 SR
1,514 Elo+
Nike
Nike
Boypizza8559
Nike
Level 122
God Stats
7W - 7L
1,469 SR
Queue Stats
167W - 165L
1,522 Elo+
Party 2
He Bo
He Bo
Budmax67
He Bo
Level 139
God Stats
2W - 2L
1,667 SR
Queue Stats
200W - 193L
1,537 Elo+
Party 2
Horus
Horus
Seasham
Horus
Level 114
God Stats
13W - 3L
1,772 SR
Queue Stats
32W - 32L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Zero Perfection
Cernunnos
Level 137
God Stats
11W - 18L
1,450 SR
Queue Stats
348W - 344L
1,503 Elo+
Party 2
Mercury
Mercury
pro-gaslighter21
Mercury
Level 89
God Stats
1W - 3L
1,521 SR
Queue Stats
98W - 105L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,108
685
882
3,451
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
OSTONE6
Anubis
7
0 / 0 / 2
4,093
682
1,615
2,135
673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 0 / 0
3,829
638
1,932
3,162
1,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
acidbur37
Neith
6
0 / 0 / 1
3,716
619
3,841
3,139
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
brightgamer
Thanatos
8
3 / 1 / 0
4,384
731
1,427
4,316
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,384
731
1,188
5,392
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Budmax67
He Bo
7
0 / 2 / 1
3,963
661
980
2,245
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Seasham
Horus
7
0 / 0 / 1
4,212
702
2,144
4,162
1,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Zero Perfection
Cernunnos
8
1 / 1 / 0
4,170
695
1,835
3,699
1,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
3,319
553
194
3,123
744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
1
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
He Bo
Budmax67
He Bo
0
2
1
0.25
W
1
1
0
1
W
Anubis
OSTONE6
Anubis
0
0
2
1
L
Horus
Seasham
Horus
0
0
1
0.5
W
0
0
0
0
L
Cernunnos
Zero Perfection
Cernunnos
1
1
0
1
W
Neith
acidbur37
Neith
0
0
1
0.5
W
Thanatos
brightgamer
Thanatos
3
1
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,697
Damage
6,341
16,203
Taken
18,621
5,250
Mitigated
6,156
7,873
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,188
67
0
1,500
5,392
2,359
0
0
5,020
0
24,816
L
He Bo
Budmax67
He Bo
980
41
0
169
2,245
394
0
707
1,538
15,191
0
W
882
0
0
861
3,451
1,389
0
0
3,354
4,088
249
W
Anubis
OSTONE6
Anubis
1,615
47
0
967
2,135
673
0
813
1,322
16,471
1,180
L
Horus
Seasham
Horus
2,144
716
1,414
2,083
4,162
1,560
0
636
3,526
0
6,885
W
1,932
240
0
1,176
3,162
1,250
0
0
3,162
0
15,250
L
Cernunnos
Zero Perfection
Cernunnos
1,835
824
0
927
3,699
1,099
0
384
3,315
0
28,736
W
Neith
acidbur37
Neith
3,841
1,547
0
1,198
3,139
716
0
0
3,139
0
25,861
W
Thanatos
brightgamer
Thanatos
1,427
434
0
3,671
4,316
1,222
0
167
4,149
0
27,864
L
194
0
0
250
3,123
744
0
592
2,531
0
15,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
20,048
164
Minions Killed
187
0
Camps Cleared
0
636,021
Distance Traveled
583,736
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,384
731
57
10
0
107,337
0
L
He Bo
3,963
661
40
7
0
113,044
1
W
Ares
4,108
685
5
1
0
119,146
2
W
Anubis
4,093
682
30
5
0
119,511
2
L
Horus
4,212
702
10
2
0
137,085
0
W
Shiva
3,829
638
26
4
0
125,880
0
L
Cernunnos
4,170
695
49
8
0
112,374
0
W
Neith
3,716
619
51
9
0
121,080
0
W
Thanatos
4,384
731
52
9
0
150,404
2
L
Mercury
3,319
553
31
5
0
113,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role