Player Matchup

Hercules
Hercules
WindFoxAlu
Hercules
Level 155
God Stats
0W - 2L
1,427 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 2
Charybdis
Charybdis
sryifedagain
Charybdis
Level 126
God Stats
18W - 26L
1,455 SR
Queue Stats
24W - 28L
1,432 Elo+
Party 2
Ix Chel
Ix Chel
swagdaddysimpboi
Ix Chel
Level 159
God Stats
5W - 2L
1,977 SR
Queue Stats
28W - 40L
1,413 Elo+
Party 2
Team Averages
Level 147
1,620 SR
1,352 Elo+

VS

Team Averages
Level 133
1,590 SR
1,452 Elo+
Chaac
Chaac
BlazeMihawk
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
QuietFoal908997
Nu Wa
Level 135
God Stats
69W - 70L
1,534 SR
Queue Stats
311W - 320L
1,460 Elo+
Solo
Artemis
Artemis
derasdt
Artemis
Level 141
God Stats
1W - 0L
1,737 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
WindFoxAlu
Hercules
7
0 / 3 / 0
5,839
649
257
5,436
1,701
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
sryifedagain
Charybdis
12
0 / 6 / 1
7,268
808
3,887
9,695
2,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 4 / 0
7,460
829
6,651
6,690
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,233
915
3,668
3,634
2,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 5
8,968
996
7,830
5,712
1,831
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
derasdt
Artemis
13
5 / 1 / 4
8,418
935
7,117
5,626
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
6
0
5
8.5
L
Hercules
WindFoxAlu
Hercules
0
3
0
0
W
Artemis
derasdt
Artemis
5
1
4
7
L
Charybdis
sryifedagain
Charybdis
0
6
1
0.08
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,795
Damage
18,615
21,821
Taken
14,972
6,439
Mitigated
6,000
2,779
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,668
676
0
1,398
3,634
2,304
36
731
2,781
0
14,630
W
7,830
3,452
349
1,078
5,712
1,831
1,154
2,219
3,175
29,745
0
L
Hercules
WindFoxAlu
Hercules
257
0
0
410
5,436
1,701
0
2,350
3,086
0
3,977
W
Artemis
derasdt
Artemis
7,117
3,066
0
367
5,626
1,865
130
2,818
2,572
0
26,372
L
Charybdis
sryifedagain
Charybdis
3,887
1,188
0
803
9,695
2,829
0
2,536
7,119
0
22,065
L
6,651
753
468
1,098
6,690
1,909
0
2,964
3,712
28,282
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,567
Gold Earned
25,619
91
Minions Killed
111
0
Camps Cleared
0
360,354
Distance Traveled
474,833
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,233
915
30
3
0
185,704
2
W
Nu Wa
8,968
996
40
4
0
143,875
1
L
Hercules
5,839
649
8
1
0
65,519
0
W
Artemis
8,418
935
41
5
0
145,254
0
L
Charybdis
7,268
808
31
3
0
135,584
0
L
Ix Chel
7,460
829
52
6
0
159,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role