Player Matchup

Chaac
Chaac
Gold V
ASAP FaRLoPa421
Chaac
Gold V
Level 163
God Stats
26W - 38L
1,451 SR
Queue Stats
337W - 381L
1,362 MMR
Party 1
Medusa
Medusa
Gold IV
Birdiccus
Medusa
Gold IV
Level 205
God Stats
4W - 4L
1,582 SR
Queue Stats
77W - 77L
1,511 MMR
Solo
Atlas
Atlas
Gold I
DwNiko
Atlas
Gold I
Level 81
God Stats
0W - 5L
1,500 SR
Queue Stats
270W - 284L
1,574 MMR
Party 1
Yu Huang
Yu Huang
Bronze IV
Wildrider75
Yu Huang
Bronze IV
Level 90
God Stats
0W - 1L
1,390 SR
Queue Stats
2W - 3L
1,473 MMR
Solo
Mercury
Mercury
Silver II
m2hard2guard
Mercury
Silver II
Level 158
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 6L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,483 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,534 SR
1,496 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
ImDaWolf_
Cu Chulainn
Gold III
Level 149
God Stats
3W - 3L
1,431 SR
Queue Stats
98W - 105L
1,470 MMR
Solo
Bacchus
Bacchus
Gold IV
Somers
Bacchus
Gold IV
Level 129
God Stats
32W - 29L
1,576 SR
Queue Stats
138W - 136L
1,382 MMR
Party 2
Hel
Hel
Platinum V
Teriyake
Hel
Platinum V
Level 149
God Stats
7W - 6L
1,664 SR
Queue Stats
588W - 582L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,589
656
3,345
5,418
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Birdiccus
Medusa
5
0 / 1 / 0
3,387
484
1,752
2,813
648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
DwNiko
Atlas
7
0 / 1 / 1
4,158
594
2,956
5,016
1,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Wildrider75
Yu Huang
8
0 / 1 / 1
4,527
647
2,258
1,888
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
m2hard2guard
Mercury
9
2 / 0 / 0
4,554
651
441
3,210
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LokiCthulhuAresAo Kuang

VS

Bans
AgniKumbhakarnaFreyaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 2
4,150
593
2,683
2,819
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
 
Thor
8
0 / 1 / 2
3,821
546
329
3,814
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ImDaWolf_
Cu Chulainn
8
0 / 2 / 0
4,613
659
3,589
7,272
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Somers
Bacchus
7
2 / 0 / 0
4,589
656
1,818
3,272
2,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
4,573
653
841
3,808
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
2
1
W
Thor
 
Thor
0
1
2
1
L
1
0
0
1
L
Medusa
Birdiccus
Medusa
0
1
0
0
L
Atlas
DwNiko
Atlas
0
1
1
0.5
W
Cu Chulainn
ImDaWolf_
Cu Chulainn
0
2
0
0
W
Bacchus
Somers
Bacchus
2
0
0
2
W
1
0
0
1
L
Yu Huang
Wildrider75
Yu Huang
0
1
1
0.5
L
Mercury
m2hard2guard
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,752
Damage
9,260
18,345
Taken
20,985
5,913
Mitigated
8,730
6,832
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,683
961
0
885
2,819
748
0
952
1,867
0
26,953
W
Thor
 
Thor
329
0
0
470
3,814
1,199
0
544
3,184
0
16,226
L
3,345
822
0
2,245
5,418
2,045
0
0
5,418
0
29,596
L
Medusa
Birdiccus
Medusa
1,752
724
0
583
2,813
648
0
426
2,387
0
15,254
L
Atlas
DwNiko
Atlas
2,956
800
1,196
2,179
5,016
1,678
0
911
4,105
7,957
1,027
W
Cu Chulainn
ImDaWolf_
Cu Chulainn
3,589
529
0
1,972
7,272
3,535
0
672
6,600
0
29,290
W
Bacchus
Somers
Bacchus
1,818
233
0
1,436
3,272
2,391
0
753
2,519
7,937
1,178
W
841
0
254
2,447
3,808
857
0
1,859
1,787
26,913
990
L
Yu Huang
Wildrider75
Yu Huang
2,258
30
0
189
1,888
489
0
915
811
24,907
0
L
Mercury
m2hard2guard
Mercury
441
91
0
440
3,210
1,053
0
0
3,210
0
25,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,215
Gold Earned
21,746
204
Minions Killed
234
0
Camps Cleared
0
679,435
Distance Traveled
696,079
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,150
593
48
7
0
128,711
0
W
Thor
3,821
546
30
4
0
150,277
0
L
Chaac
4,589
656
54
8
0
161,145
0
L
Medusa
3,387
484
33
5
0
75,517
0
L
Atlas
4,158
594
17
2
0
150,130
0
W
Cu Chulainn
4,613
659
64
9
0
125,334
0
W
Bacchus
4,589
656
15
2
0
150,441
4
W
Hel
4,573
653
77
11
0
141,316
0
L
Yu Huang
4,527
647
52
7
0
133,281
1
L
Mercury
4,554
651
48
7
0
159,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role