Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Amphataur
Medusa
Level 68
God Stats
6W - 2L
1,532 SR
Queue Stats
47W - 64L
1,398 Elo+
Party 1
Erlang Shen
Erlang Shen
Buni_vs
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,437 Elo+
Solo
Janus
Janus
I Mr 170 I
Janus
Level 105
God Stats
16W - 25L
1,420 SR
Queue Stats
461W - 451L
1,451 Elo+
Solo
Ymir
Ymir
MythicalToasty
Ymir
Level 24
God Stats
1W - 2L
1,586 SR
Queue Stats
6W - 6L
1,659 Elo+
Party 1
Team Averages
Level 66
1,507 SR
1,489 Elo+

VS

Team Averages
Level 101
1,552 SR
1,499 Elo+
Ah Puch
Ah Puch
Goonsforhire22
Ah Puch
Level 109
God Stats
5W - 4L
1,502 SR
Queue Stats
122W - 122L
1,543 Elo+
Solo
Cliodhna
Cliodhna
HOOD-4x
Cliodhna
Level 106
God Stats
9W - 5L
1,641 SR
Queue Stats
331W - 315L
1,535 Elo+
Solo
Artio
Artio
Joyboi111
Artio
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 95L
1,390 Elo+
Solo
Cthulhu
Cthulhu
SlimReaper309
Cthulhu
Level 121
God Stats
20W - 16L
1,470 SR
Queue Stats
119W - 120L
1,498 Elo+
Solo
Apollo
Apollo
XxMiralaaxexX
Apollo
Level 60
God Stats
1W - 1L
1,647 SR
Queue Stats
33W - 33L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 2 / 0
5,679
568
4,007
6,394
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Amphataur
Medusa
9
1 / 4 / 1
5,143
514
4,959
6,629
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
Buni_vs
Erlang Shen
10
1 / 2 / 1
5,641
564
4,745
8,567
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
1 / 2 / 0
5,655
566
2,995
5,894
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,819
482
2,157
8,262
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,770
577
4,084
4,849
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
HOOD-4x
Cliodhna
10
3 / 2 / 2
5,873
587
4,725
7,972
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Joyboi111
Artio
10
1 / 2 / 0
5,961
596
3,710
7,194
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
10
5 / 0 / 3
7,008
701
5,146
7,746
5,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 3
6,112
611
5,861
6,224
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
13
13
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
0
1.5
L
Medusa
Amphataur
Medusa
1
4
1
0.38
L
Erlang Shen
Buni_vs
Erlang Shen
1
2
1
0.75
W
1
0
1
1.5
W
Cliodhna
HOOD-4x
Cliodhna
3
2
2
2
L
Janus
1
2
0
0.5
W
Artio
Joyboi111
Artio
1
2
0
0.5
L
1
3
0
0.33
W
Cthulhu
5
0
3
6.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
23,526
35,746
Taken
33,985
14,377
Mitigated
15,824
6,982
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,007
1,753
0
1,780
6,394
3,753
0
1,836
4,558
30,541
1,690
L
Medusa
Amphataur
Medusa
4,959
1,871
0
310
6,629
1,727
660
1,704
4,925
0
29,108
L
Erlang Shen
Buni_vs
Erlang Shen
4,745
1,416
0
3,208
8,567
3,074
0
2,946
4,876
0
32,082
W
4,084
28
0
2,164
4,849
1,466
576
2,830
1,855
33,232
0
W
Cliodhna
HOOD-4x
Cliodhna
4,725
666
0
1,007
7,972
2,588
0
2,187
5,665
0
34,639
L
Janus
2,995
189
0
938
5,894
1,721
0
3,576
2,318
31,132
1,060
W
Artio
Joyboi111
Artio
3,710
505
240
1,731
7,194
4,883
0
710
6,484
19,884
3,767
L
2,157
710
0
746
8,262
4,102
26
1,774
6,488
9,779
0
W
Cthulhu
5,146
476
179
2,644
7,746
5,125
161
1,537
6,129
27,843
2,402
W
5,861
3,642
0
1,842
6,224
1,762
132
1,450
4,774
0
35,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
30,724
246
Minions Killed
278
0
Camps Cleared
0
1,038,182
Distance Traveled
1,006,247
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,679
568
60
6
0
207,875
0
L
Medusa
5,143
514
48
5
0
199,729
1
L
Erlang Shen
5,641
564
53
5
0
209,600
0
W
Ah Puch
5,770
577
53
5
0
185,998
0
W
Cliodhna
5,873
587
66
7
0
238,493
0
L
Janus
5,655
566
73
7
0
215,878
1
W
Artio
5,961
596
44
4
0
199,516
0
L
Ymir
4,819
482
12
1
0
205,100
0
W
Cthulhu
7,008
701
43
4
0
190,819
2
W
Apollo
6,112
611
72
7
0
191,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role