Player Matchup

Medusa
Medusa
Bronze III
RomanianSquad
Medusa
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
ange_alvarez
Cthulhu
Bronze III
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 13L
1,382 MMR
Solo
Ah Puch
Ah Puch
Gold V
commonduder
Ah Puch
Gold V
Level 159
God Stats
1W - 7L
1,261 SR
Queue Stats
483W - 605L
1,423 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,356 SR
1,435 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,490 SR
1,370 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
KingRich_IsBack
Neith
Gold V
Level 149
God Stats
116W - 124L
1,469 SR
Queue Stats
562W - 729L
1,157 MMR
Solo
Aphrodite
Aphrodite
Bronze III
itsmechander
Aphrodite
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,981
816
7,458
11,020
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ange_alvarez
Cthulhu
15
0 / 1 / 5
8,460
769
6,618
11,096
12,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
commonduder
Ah Puch
13
2 / 5 / 2
8,528
775
9,299
8,262
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaKuzenboMulanScyllaFenrir

VS

Bans
GebArtemisHorusCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 3 / 2
9,612
874
10,449
11,354
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 6
8,800
800
11,422
10,110
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
itsmechander
Aphrodite
15
2 / 1 / 4
8,675
789
4,376
7,178
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
5
Kills
8
8
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
3
2
2
W
1
1
6
4
L
3
2
2
2
L
Cthulhu
ange_alvarez
Cthulhu
0
1
5
2.5
L
Ah Puch
commonduder
Ah Puch
2
5
2
0.6
W
Aphrodite
itsmechander
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
26,247
30,378
Taken
28,642
18,749
Mitigated
11,107
4,264
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,449
4,565
0
2,530
11,354
4,406
0
4,988
6,366
0
39,767
W
11,422
2,156
0
2,834
10,110
3,560
138
4,814
5,296
0
41,708
L
7,458
3,452
0
3,628
11,020
3,603
0
1,610
9,306
0
32,101
L
Cthulhu
ange_alvarez
Cthulhu
6,618
202
0
250
11,096
12,592
0
1,978
8,993
23,786
1,556
L
Ah Puch
commonduder
Ah Puch
9,299
119
0
386
8,262
2,554
0
824
7,362
28,792
634
W
Aphrodite
itsmechander
Aphrodite
4,376
672
5,938
5,335
7,178
3,141
0
4,697
2,481
15,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
27,087
146
Minions Killed
160
0
Camps Cleared
0
598,225
Distance Traveled
641,857
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,612
874
53
5
0
229,755
0
W
Neith
8,800
800
81
7
0
206,455
6
L
Medusa
8,981
816
56
5
0
202,542
0
L
Cthulhu
8,460
769
37
3
0
213,887
4
L
Ah Puch
8,528
775
53
5
0
181,796
0
W
Aphrodite
8,675
789
26
2
0
205,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role