Player Matchup

Bakasura
Bakasura
BoweryHades21
Bakasura
Level 60
God Stats
11W - 8L
1,612 SR
Queue Stats
38W - 46L
1,410 Elo+
Party 3
Sol
Sol
TheeFiddleKid
Sol
Level 89
God Stats
18W - 11L
1,677 SR
Queue Stats
134W - 115L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
ThyyJoker
Cthulhu
Level 79
God Stats
9W - 4L
1,672 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 4
Medusa
Medusa
TreeeZz
Medusa
Level 44
God Stats
5W - 5L
1,562 SR
Queue Stats
66W - 64L
1,516 Elo+
Party 4
Chaac
Chaac
boyerrobert
Chaac
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 3
Team Averages
Level 60
1,558 SR
1,472 Elo+

VS

Team Averages
Level 89
1,579 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DaZeDGUMMY
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,496 Elo+
Party 2
Chang'e
Chang'e
General Baby429
Chang'e
Level 129
God Stats
2W - 2L
1,760 SR
Queue Stats
49W - 38L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
hunt3r819
Jormungandr
Level 29
God Stats
4W - 1L
1,667 SR
Queue Stats
19W - 25L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
jumpinghexa
Danzaburou
Level 28
God Stats
3W - 2L
1,470 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoweryHades21
Bakasura
12
0 / 4 / 1
6,392
457
1,801
11,840
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 4 / 0
7,417
530
6,422
12,089
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
ThyyJoker
Cthulhu
12
3 / 2 / 6
7,892
564
5,723
10,397
7,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TreeeZz
Medusa
14
6 / 2 / 3
8,296
593
10,172
7,721
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 0
6,427
459
2,556
10,071
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 0 / 2
10,219
730
12,590
9,893
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
DaZeDGUMMY
Merlin
14
3 / 2 / 3
7,791
557
5,767
8,065
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
4 / 0 / 2
9,190
656
8,988
7,232
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
hunt3r819
Jormungandr
12
1 / 4 / 3
7,452
532
3,991
12,137
9,803
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
jumpinghexa
Danzaburou
12
2 / 4 / 1
7,197
514
4,918
6,857
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
19
19
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
2
10
L
Bakasura
BoweryHades21
Bakasura
0
4
1
0.13
W
Merlin
DaZeDGUMMY
Merlin
3
2
3
2.25
W
4
0
2
5
L
1
4
0
0.25
L
Cthulhu
ThyyJoker
Cthulhu
3
2
6
3
L
Medusa
TreeeZz
Medusa
6
2
3
3.75
L
0
7
0
0
W
Jormungandr
hunt3r819
Jormungandr
1
4
3
0.63
W
Danzaburou
jumpinghexa
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
36,254
52,118
Taken
44,184
21,351
Mitigated
25,352
15,966
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,590
2,150
0
4,050
9,893
8,171
681
1,348
8,545
0
70,381
L
Bakasura
BoweryHades21
Bakasura
1,801
1,081
0
3,719
11,840
4,585
0
4,170
7,397
0
37,851
W
Merlin
DaZeDGUMMY
Merlin
5,767
135
0
3,296
8,065
2,465
0
1,810
6,244
58,953
0
W
8,988
84
64
4,963
7,232
2,492
600
4,242
2,965
61,398
2,108
L
6,422
1,604
0
4,638
12,089
2,617
0
7,541
3,823
56,072
3,717
L
Cthulhu
ThyyJoker
Cthulhu
5,723
206
234
2,908
10,397
7,718
0
3,194
7,118
30,617
0
L
Medusa
TreeeZz
Medusa
10,172
4,189
0
3,475
7,721
2,753
0
2,553
5,168
0
65,038
L
2,556
526
0
992
10,071
3,678
0
0
9,445
0
29,896
W
Jormungandr
hunt3r819
Jormungandr
3,991
945
0
501
12,137
9,803
468
3,135
9,002
29,499
240
W
Danzaburou
jumpinghexa
Danzaburou
4,918
1,923
0
748
6,857
2,421
0
1,578
5,279
0
37,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
41,849
406
Minions Killed
451
0
Camps Cleared
0
1,437,248
Distance Traveled
1,419,348
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,219
730
100
7
0
293,348
2
L
Bakasura
6,392
457
80
6
0
336,708
0
W
Merlin
7,791
557
101
7
0
275,970
0
W
Chang'e
9,190
656
137
10
0
309,312
0
L
Sol
7,417
530
100
7
0
265,972
4
L
Cthulhu
7,892
564
46
3
0
293,571
2
L
Medusa
8,296
593
125
9
0
295,802
0
L
Chaac
6,427
459
55
4
0
245,195
0
W
Jormungandr
7,452
532
43
3
0
249,674
0
W
Danzaburou
7,197
514
70
5
0
291,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role