Player Matchup

Hera
Hera
Alexander_cr2001
Hera
Level 54
God Stats
5W - 4L
1,625 SR
Queue Stats
182W - 240L
1,412 Elo+
Party 1
Hades
Hades
Allgunho
Hades
Level 64
God Stats
1W - 1L
1,267 SR
Queue Stats
63W - 54L
1,516 Elo+
Party 2
Artio
Artio
JKT4_Moonglow
Artio
Level 59
God Stats
4W - 7L
1,251 SR
Queue Stats
198W - 256L
1,435 Elo+
Party 1
Thor
Thor
Sophist357
Thor
Level 79
God Stats
3W - 7L
1,425 SR
Queue Stats
153W - 165L
1,460 Elo+
Solo
Izanami
Izanami
WittleGaymerTTV
Izanami
Level 106
God Stats
7W - 6L
1,589 SR
Queue Stats
368W - 385L
1,432 Elo+
Party 2
Team Averages
Level 72
1,431 SR
1,451 Elo+

VS

Team Averages
Level 84
1,532 SR
1,433 Elo+
Discordia
Discordia
Ashaoi4976
Discordia
Level 63
God Stats
4W - 9L
1,419 SR
Queue Stats
147W - 168L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
Divine_dez
Cu Chulainn
Level 118
God Stats
3W - 3L
1,619 SR
Queue Stats
229W - 201L
1,470 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 96
God Stats
24W - 33L
1,488 SR
Queue Stats
53W - 70L
1,419 Elo+
Solo
Anubis
Anubis
Sweaty229
Anubis
Level 38
God Stats
2W - 1L
1,392 SR
Queue Stats
61W - 64L
1,413 Elo+
Solo
Ares
Ares
crisiscoree
Ares
Level 104
God Stats
2W - 0L
1,745 SR
Queue Stats
30W - 37L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,079
545
5,987
7,578
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
Allgunho
Hades
10
2 / 5 / 1
6,024
463
4,486
10,014
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 1
6,124
471
2,805
12,073
8,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 0
6,291
484
3,649
9,758
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
6,764
520
4,484
7,652
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ashaoi4976
Discordia
12
0 / 1 / 4
6,805
523
6,218
6,800
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Divine_dez
Cu Chulainn
13
10 / 2 / 1
8,879
683
9,026
9,197
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
SEALEO9000
Bakasura
13
2 / 0 / 2
7,239
557
4,068
10,399
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Sweaty229
Anubis
15
5 / 2 / 0
8,765
674
5,842
8,596
3,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 7
6,994
538
5,025
8,135
5,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
17
17
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Hades
Allgunho
Hades
2
5
1
0.5
W
Discordia
Ashaoi4976
Discordia
0
1
4
2
W
Cu Chulainn
Divine_dez
Cu Chulainn
10
2
1
5.25
L
0
3
1
0.17
W
Bakasura
SEALEO9000
Bakasura
2
0
2
3
L
1
2
0
0.5
W
Anubis
Sweaty229
Anubis
5
2
0
2.5
L
1
4
1
0.38
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
30,179
47,075
Taken
43,127
19,761
Mitigated
20,394
15,741
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,987
855
0
2,246
7,578
2,560
80
4,316
3,209
46,581
852
L
Hades
Allgunho
Hades
4,486
813
90
3,015
10,014
3,780
0
1,045
8,969
25,855
0
W
Discordia
Ashaoi4976
Discordia
6,218
80
0
1,833
6,800
1,953
0
3,681
3,119
40,332
718
W
Cu Chulainn
Divine_dez
Cu Chulainn
9,026
1,341
0
2,299
9,197
5,474
52
2,962
6,235
6,959
51,975
L
2,805
668
310
4,405
12,073
8,580
0
6,820
5,228
12,574
0
W
Bakasura
SEALEO9000
Bakasura
4,068
3,101
0
2,872
10,399
4,111
1,256
1,878
8,521
0
37,452
L
3,649
1,054
0
4,034
9,758
2,908
0
2,513
7,245
0
32,805
W
Anubis
Sweaty229
Anubis
5,842
775
0
5,450
8,596
3,545
1,845
781
7,815
68,886
0
L
4,484
3,157
0
1,641
7,652
1,933
0
3,251
4,365
0
57,626
W
5,025
356
439
2,361
8,135
5,311
383
3,966
4,169
17,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
38,682
321
Minions Killed
397
0
Camps Cleared
0
1,286,817
Distance Traveled
1,261,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,079
545
78
6
0
251,869
0
L
Hades
6,024
463
42
3
0
255,611
0
W
Discordia
6,805
523
68
5
0
268,664
0
W
Cu Chulainn
8,879
683
98
8
0
252,879
0
L
Artio
6,124
471
28
2
0
262,613
0
W
Bakasura
7,239
557
83
6
0
276,157
0
L
Thor
6,291
484
70
5
0
284,461
0
W
Anubis
8,765
674
125
10
0
191,579
0
L
Izanami
6,764
520
103
8
0
232,263
0
W
Ares
6,994
538
23
2
0
272,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role