Player Matchup

Freya
Freya
Platinum III
Samyo07
Freya
Platinum III
Level 109
God Stats
21W - 16L
1,709 SR
Queue Stats
41W - 71L
1,762 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,709 SR
1,762 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,707 SR
1,615 MMR
Izanami
Izanami
Gold V
Thormush
Izanami
Gold V
Level 107
God Stats
19W - 19L
1,707 SR
Queue Stats
20W - 21L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Samyo07
Freya
20
2 / 2 / 0
24,596
946
29,530
30,175
23,619
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Hou YiBakasuraHe BoChronosAnubis

VS

Bans
HadesAo KuangPeleAnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Thormush
Izanami
20
2 / 2 / 0
23,898
919
20,093
34,973
24,509
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
Samyo07
Freya
2
2
0
1
L
Izanami
Thormush
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
20,093
30,175
Taken
34,973
23,619
Mitigated
24,509
10,107
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Samyo07
Freya
29,530
9,830
0
10,107
30,175
23,619
2,420
712
29,463
205,588
6,981
L
Izanami
Thormush
Izanami
20,093
12,631
0
5,292
34,973
24,509
3,108
29,457
5,516
0
167,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
23,898
266
Minions Killed
280
9
Camps Cleared
12
482,541
Distance Traveled
463,658
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
24,596
946
266
10
9
482,541
7
L
Izanami
23,898
919
280
11
12
463,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role