Player Matchup

Mulan
Mulan
CallMePalma
Mulan
Level 108
God Stats
42W - 46L
1,493 SR
Queue Stats
181W - 196L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Dr_WussBag
Danzaburou
Level 109
God Stats
8W - 1L
1,875 SR
Queue Stats
36W - 35L
1,443 Elo+
Party 1
Discordia
Discordia
Elonna75
Discordia
Level 124
God Stats
8W - 7L
1,479 SR
Queue Stats
89W - 81L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
MutePandas_
Gilgamesh
Level 68
God Stats
7W - 4L
1,603 SR
Queue Stats
57W - 94L
1,374 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RezachexMix
Kumbhakarna
Level 89
God Stats
4W - 5L
1,365 SR
Queue Stats
36W - 53L
1,343 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,431 Elo+

VS

Team Averages
Level 119
1,443 SR
1,464 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
OniiChanPullup
Maui
Level 118
God Stats
9W - 17L
1,416 SR
Queue Stats
74W - 73L
1,442 Elo+
Party 2
Thanatos
Thanatos
aloudstoner
Thanatos
Level 108
God Stats
3W - 6L
1,269 SR
Queue Stats
40W - 46L
1,428 Elo+
Party 2
Anubis
Anubis
ll-WISHBONE-II
Anubis
Level 105
God Stats
1W - 3L
1,532 SR
Queue Stats
133W - 129L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,106
624
11,965
10,824
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dr_WussBag
Danzaburou
13
5 / 2 / 3
7,873
606
9,149
9,564
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
Elonna75
Discordia
14
3 / 3 / 8
7,662
589
9,195
7,892
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MutePandas_
Gilgamesh
11
1 / 4 / 1
6,812
524
6,192
12,431
9,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
RezachexMix
Kumbhakarna
11
3 / 6 / 5
7,092
546
4,003
12,525
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 2 / 0
8,042
619
9,991
14,980
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
11
1 / 3 / 2
6,966
536
6,093
10,871
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 5
6,664
513
5,627
10,310
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
aloudstoner
Thanatos
12
7 / 4 / 1
7,628
587
4,600
11,995
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 1
7,575
583
7,970
13,133
5,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
16
16
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
2
0
2
L
Rama
 
Rama
1
3
2
0.67
W
8
1
4
10
W
Danzaburou
Dr_WussBag
Danzaburou
5
2
3
3.25
W
Discordia
Elonna75
Discordia
3
3
8
2.33
W
Gilgamesh
MutePandas_
Gilgamesh
1
4
1
0.38
L
2
3
5
1.5
W
Kumbhakarna
RezachexMix
Kumbhakarna
3
6
5
0.92
L
Thanatos
aloudstoner
Thanatos
7
4
1
1.88
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
34,281
53,236
Taken
61,289
25,757
Mitigated
30,315
11,168
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,991
5,098
0
8,646
14,980
7,576
754
621
14,359
1,313
47,839
L
Rama
 
Rama
6,093
4,353
0
4,598
10,871
3,533
1,276
3,360
7,433
0
49,939
W
11,965
2,845
0
4,707
10,824
5,763
0
3,603
6,991
0
43,225
W
Danzaburou
Dr_WussBag
Danzaburou
9,149
3,723
0
1,730
9,564
2,726
837
2,050
7,415
0
48,785
W
Discordia
Elonna75
Discordia
9,195
499
0
2,151
7,892
1,731
0
3,838
4,017
47,185
0
W
Gilgamesh
MutePandas_
Gilgamesh
6,192
2,957
0
1,912
12,431
9,655
0
736
11,658
0
46,750
L
5,627
1,288
0
2,328
10,310
8,498
0
1,781
8,431
19,525
0
W
Kumbhakarna
RezachexMix
Kumbhakarna
4,003
218
0
668
12,525
5,882
271
3,067
9,198
20,322
0
L
Thanatos
aloudstoner
Thanatos
4,600
1,402
0
6,403
11,995
4,853
0
1,542
10,319
0
41,041
L
7,970
207
0
2,467
13,133
5,855
106
5,008
7,549
58,051
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
36,875
338
Minions Killed
352
0
Camps Cleared
0
1,328,542
Distance Traveled
1,143,716
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,042
619
90
7
0
203,277
0
L
Rama
6,966
536
88
7
0
223,707
0
W
Mulan
8,106
624
72
6
0
293,048
2
W
Danzaburou
7,873
606
77
6
0
254,713
0
W
Discordia
7,662
589
93
7
0
253,230
0
W
Gilgamesh
6,812
524
74
6
0
264,301
0
L
Maui
6,664
513
23
2
0
262,401
2
W
Kumbhakarna
7,092
546
22
2
0
263,250
0
L
Thanatos
7,628
587
61
5
0
261,535
0
L
Anubis
7,575
583
90
7
0
192,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role