Player Matchup

Yemoja
Yemoja
DeorcMojo
Yemoja
Level 42
God Stats
1W - 1L
1,369 SR
Queue Stats
7W - 18L
1,189 Elo+
Solo
Kumbhakarna
Kumbhakarna
KumbhasBigMeat
Kumbhakarna
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,717 Elo+
Party 1
Shiva
Shiva
ThySussyBoi
Shiva
Level 5
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 3L
1,755 Elo+
Party 1
Nu Wa
Nu Wa
Wrobocop03
Nu Wa
Level 95
God Stats
3W - 4L
1,387 SR
Queue Stats
413W - 430L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
Zxnithhhh
Jing Wei
Level 156
God Stats
5W - 9L
1,404 SR
Queue Stats
294W - 351L
1,512 Elo+
Party 1
Team Averages
Level 61
1,480 SR
1,553 Elo+

VS

Team Averages
Level 47
1,529 SR
1,410 Elo+
Kuzenbo
Kuzenbo
FUGFUGFUG
Kuzenbo
Level 39
God Stats
3W - 6L
1,689 SR
Queue Stats
36W - 26L
1,664 Elo+
Solo
Xbalanque
Xbalanque
GB-Shawty
Xbalanque
Level 21
God Stats
0W - 3L
1,260 SR
Queue Stats
1W - 8L
1,151 Elo+
Party 2
Mercury
Mercury
OGking5445
Mercury
Level 80
God Stats
4W - 6L
1,665 SR
Queue Stats
201W - 210L
1,394 Elo+
Party 2
Vulcan
Vulcan
Scoobydoobiess
Vulcan
Level 43
God Stats
1W - 2L
1,532 SR
Queue Stats
59W - 67L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Shadowhound4
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeorcMojo
Yemoja
13
0 / 2 / 6
8,182
455
3,649
9,573
8,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
KumbhasBigMeat
Kumbhakarna
19
8 / 0 / 7
11,041
613
12,616
14,080
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 2
12,503
695
12,193
17,870
13,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
19
7 / 0 / 13
12,142
675
13,337
10,758
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Zxnithhhh
Jing Wei
19
10 / 0 / 6
11,852
658
15,412
13,714
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FUGFUGFUG
Kuzenbo
12
0 / 7 / 0
7,167
398
6,898
15,228
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
GB-Shawty
Xbalanque
12
2 / 9 / 0
7,228
402
5,750
13,913
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
OGking5445
Mercury
12
0 / 8 / 2
7,147
397
4,750
17,345
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 8 / 0
7,477
415
6,406
11,098
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Shadowhound4
Cthulhu
13
0 / 4 / 2
7,907
439
11,771
16,670
13,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
36
Kills
2
2
Deaths
36
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DeorcMojo
Yemoja
0
2
6
1.5
L
Kuzenbo
FUGFUGFUG
Kuzenbo
0
7
0
0
L
Xbalanque
GB-Shawty
Xbalanque
2
9
0
0.22
W
Kumbhakarna
KumbhasBigMeat
Kumbhakarna
8
0
7
11.5
L
Mercury
OGking5445
Mercury
0
8
2
0.13
L
0
8
0
0
L
Cthulhu
Shadowhound4
Cthulhu
0
4
2
0.25
W
11
0
2
12
W
Nu Wa
7
0
13
13.5
W
Jing Wei
Zxnithhhh
Jing Wei
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,207
Damage
35,575
65,995
Taken
74,254
37,952
Mitigated
32,952
23,356
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DeorcMojo
Yemoja
3,649
512
1,370
224
9,573
8,324
942
3,222
6,351
17,520
0
L
Kuzenbo
FUGFUGFUG
Kuzenbo
6,898
1,605
0
5,132
15,228
8,865
0
1,589
13,410
38,669
0
L
Xbalanque
GB-Shawty
Xbalanque
5,750
3,408
0
1,929
13,913
3,887
0
6,192
7,499
0
39,582
W
Kumbhakarna
KumbhasBigMeat
Kumbhakarna
12,616
401
0
8,035
14,080
6,776
0
2,541
11,402
99,196
0
L
Mercury
OGking5445
Mercury
4,750
1,132
0
1,198
17,345
4,896
0
5,733
11,265
0
51,490
L
6,406
0
0
1,140
11,098
2,199
135
8,946
1,785
52,457
1,172
L
Cthulhu
Shadowhound4
Cthulhu
11,771
806
62
1,477
16,670
13,105
0
5,447
10,935
47,000
1,525
W
12,193
2,048
0
2,912
17,870
13,509
0
7,099
10,009
0
89,381
W
Nu Wa
13,337
2,276
0
2,828
10,758
3,736
4,036
5,476
4,850
93,903
1,544
W
Jing Wei
Zxnithhhh
Jing Wei
15,412
10,616
0
7,987
13,714
5,607
5,213
4,585
9,129
0
115,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
36,926
681
Minions Killed
397
0
Camps Cleared
0
1,815,668
Distance Traveled
1,615,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,182
455
21
1
0
301,016
0
L
Kuzenbo
7,167
398
67
4
0
282,467
0
L
Xbalanque
7,228
402
74
4
0
297,941
0
W
Kumbhakarna
11,041
613
146
8
0
430,764
0
L
Mercury
7,147
397
78
4
0
417,281
0
L
Vulcan
7,477
415
94
5
0
266,131
0
L
Cthulhu
7,907
439
84
5
0
351,842
0
W
Shiva
12,503
695
172
10
0
355,863
3
W
Nu Wa
12,142
675
163
9
0
351,304
1
W
Jing Wei
11,852
658
179
10
0
376,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role