Player Matchup

Ao Kuang
Ao Kuang
InboundstealsCeo
Ao Kuang
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 110L
1,471 Elo+
Solo
Surtr
Surtr
WhatTheJade
Surtr
Level 112
God Stats
2W - 4L
1,783 SR
Queue Stats
587W - 607L
1,436 Elo+
Solo
Hun Batz
Hun Batz
edmon300
Hun Batz
Level 88
God Stats
0W - 4L
1,210 SR
Queue Stats
325W - 299L
1,442 Elo+
Solo
Xing Tian
Xing Tian
haziel6
Xing Tian
Level 55
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 23L
1,349 Elo+
Solo
Baba Yaga
Baba Yaga
mexican2423
Baba Yaga
Level 126
God Stats
0W - 4L
1,216 SR
Queue Stats
305W - 331L
1,499 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,439 Elo+

VS

Team Averages
Level 95
1,588 SR
1,461 Elo+
Hun Batz
Hun Batz
ArcaneVenus55
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,464 Elo+
Solo
Arachne
Arachne
EarlRedman
Arachne
Level 105
God Stats
6W - 1L
1,643 SR
Queue Stats
133W - 142L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Jeffstein7902
Kuzenbo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 98L
1,505 Elo+
Solo
Loki
Loki
KprimeKnight
Loki
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 29L
1,406 Elo+
Solo
Lancelot
Lancelot
joaquinTUVIEJA
Lancelot
Level 118
God Stats
3W - 0L
1,794 SR
Queue Stats
109W - 109L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,832
490
1,477
3,854
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 10 / 5
9,972
623
12,995
20,462
24,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
edmon300
Hun Batz
20
9 / 4 / 4
12,943
809
27,223
22,235
14,567
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
haziel6
Xing Tian
16
0 / 6 / 10
10,452
653
14,429
33,792
33,151
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
mexican2423
Baba Yaga
13
1 / 3 / 5
8,925
558
11,081
6,065
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcaneVenus55
Hun Batz
17
3 / 4 / 13
11,183
699
15,805
15,076
6,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
EarlRedman
Arachne
18
6 / 4 / 11
11,554
722
16,785
17,565
8,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
18
1 / 0 / 19
12,197
762
9,201
19,960
18,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 13
12,080
755
8,695
11,092
4,264
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
20
9 / 4 / 11
13,452
841
23,994
19,538
15,806
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
13
Kills
25
25
Deaths
14
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArcaneVenus55
Hun Batz
3
4
13
2.38
W
Arachne
EarlRedman
Arachne
6
4
11
2.88
L
1
2
1
0.75
W
Kuzenbo
1
0
19
10.5
W
6
2
13
6.25
L
2
10
5
0.45
L
Hun Batz
edmon300
Hun Batz
9
4
4
2.75
L
Xing Tian
haziel6
Xing Tian
0
6
10
0.83
W
Lancelot
9
4
11
3.63
L
Baba Yaga
mexican2423
Baba Yaga
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,205
Damage
74,480
86,408
Taken
83,231
76,035
Mitigated
54,040
24,367
Healing
30,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArcaneVenus55
Hun Batz
15,805
2,342
2,562
2,178
15,076
6,943
364
4,115
10,923
0
34,238
W
Arachne
EarlRedman
Arachne
16,785
10,904
1,547
7,643
17,565
8,420
3,738
3,760
13,795
0
27,985
L
1,477
138
96
1,055
3,854
1,342
0
665
3,189
4,866
0
W
Kuzenbo
9,201
4,172
6,010
7,719
19,960
18,607
975
7,476
12,411
18,433
3,269
W
8,695
1,113
841
745
11,092
4,264
1,450
3,240
7,852
0
30,997
L
12,995
3,255
247
775
20,462
24,711
0
2,951
17,511
424
25,703
L
Hun Batz
edmon300
Hun Batz
27,223
4,162
1,212
7,068
22,235
14,567
0
1,330
20,905
0
63,332
L
Xing Tian
haziel6
Xing Tian
14,429
904
2,985
9,868
33,792
33,151
0
2,884
30,908
30,290
1,723
W
Lancelot
23,994
2,895
555
931
19,538
15,806
275
7,080
12,414
0
53,485
L
Baba Yaga
mexican2423
Baba Yaga
11,081
606
133
928
6,065
2,264
0
122
5,943
25,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
60,466
197
Minions Killed
207
0
Camps Cleared
0
1,053,627
Distance Traveled
1,573,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,183
699
52
3
0
319,183
0
W
Arachne
11,554
722
29
2
0
281,927
0
L
Ao Kuang
7,832
490
13
1
0
88,732
0
W
Kuzenbo
12,197
762
26
2
0
332,140
0
W
Loki
12,080
755
37
2
0
322,935
0
L
Surtr
9,972
623
16
1
0
254,658
0
L
Hun Batz
12,943
809
98
6
0
281,281
0
L
Xing Tian
10,452
653
30
2
0
286,986
0
W
Lancelot
13,452
841
63
4
0
316,945
0
L
Baba Yaga
8,925
558
40
3
0
141,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role