Player Matchup

Cerberus
Cerberus
A21GAGO
Cerberus
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 40L
1,446 Elo+
Solo
Olorun
Olorun
Bridgess0707
Olorun
Level 29
God Stats
2W - 7L
1,130 SR
Queue Stats
10W - 20L
1,423 Elo+
Solo
Vulcan
Vulcan
JimmyGP42
Vulcan
Level 29
God Stats
3W - 7L
1,454 SR
Queue Stats
62W - 83L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
Mrsam603
Kukulkan
Level 2
God Stats
7W - 14L
1,500 SR
Queue Stats
27W - 43L
1,500 Elo+
Solo
Tyr
Tyr
tinklepants
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,428 Elo+
Party 2
Team Averages
Level 28
1,417 SR
1,434 Elo+

VS

Team Averages
Level 26
1,495 SR
1,374 Elo+
Cerberus
Cerberus
ELMakakoo
Cerberus
Level 29
God Stats
4W - 1L
1,587 SR
Queue Stats
19W - 21L
1,445 Elo+
Solo
Lancelot
Lancelot
SliestKibbles94
Lancelot
Level 48
God Stats
4W - 2L
1,539 SR
Queue Stats
97W - 101L
1,385 Elo+
Party 1
Mulan
Mulan
jakers873
Mulan
Level 7
God Stats
23W - 25L
1,500 SR
Queue Stats
82W - 94L
1,376 Elo+
Party 1
Chang'e
Chang'e
tohonoceoj06
Chang'e
Level 25
God Stats
3W - 8L
1,349 SR
Queue Stats
4W - 11L
1,311 Elo+
Solo
Medusa
Medusa
tr3mlihjordan
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 102L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A21GAGO
Cerberus
13
2 / 2 / 4
7,032
1,005
7,200
14,301
12,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
8
0 / 0 / 0
5,757
822
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
JimmyGP42
Vulcan
13
3 / 5 / 2
7,090
1,013
7,303
7,452
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Mrsam603
Kukulkan
12
1 / 7 / 4
6,589
941
3,335
7,642
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 4
6,643
949
2,533
11,449
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELMakakoo
Cerberus
14
4 / 0 / 9
8,426
1,204
6,235
6,204
3,871
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
12
2 / 1 / 5
7,301
1,043
2,816
6,354
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
jakers873
Mulan
13
5 / 4 / 11
7,894
1,128
6,127
7,953
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
tohonoceoj06
Chang'e
13
2 / 4 / 11
7,551
1,079
9,025
7,302
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 10
8,911
1,273
12,769
6,795
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
7
Kills
21
21
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A21GAGO
Cerberus
2
2
4
2
L
Olorun
0
0
0
0
W
Cerberus
ELMakakoo
Cerberus
4
0
9
8.5
L
Vulcan
JimmyGP42
Vulcan
3
5
2
0.8
L
Kukulkan
Mrsam603
Kukulkan
1
7
4
0.43
W
Lancelot
2
1
5
4.5
W
Mulan
jakers873
Mulan
5
4
11
2.63
L
1
7
4
0.43
W
Chang'e
tohonoceoj06
Chang'e
2
4
11
1.88
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
36,972
40,844
Taken
34,608
24,566
Mitigated
16,764
6,023
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A21GAGO
Cerberus
7,200
559
0
4,420
14,301
12,302
0
4,014
10,089
21,913
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
ELMakakoo
Cerberus
6,235
565
0
686
6,204
3,871
592
3,172
3,032
24,946
504
L
Vulcan
JimmyGP42
Vulcan
7,303
297
150
815
7,452
2,115
14
3,663
3,711
14,491
400
L
Kukulkan
Mrsam603
Kukulkan
3,335
547
0
190
7,642
2,241
0
3,528
3,970
13,182
0
W
Lancelot
2,816
255
0
241
6,354
2,197
0
3,336
3,018
0
10,494
W
Mulan
jakers873
Mulan
6,127
1,197
0
591
7,953
6,102
0
3,298
4,655
0
7,467
L
2,533
786
0
448
11,449
7,908
0
3,209
8,098
0
5,313
W
Chang'e
tohonoceoj06
Chang'e
9,025
667
834
1,662
7,302
2,028
918
4,316
2,986
18,208
517
W
12,769
5,063
0
444
6,795
2,566
1,431
3,419
3,376
0
33,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
40,083
116
Minions Killed
158
0
Camps Cleared
0
537,075
Distance Traveled
827,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,032
1,005
54
8
0
161,276
0
L
Olorun
5,757
822
0
0
0
0
0
W
Cerberus
8,426
1,204
63
9
0
164,960
0
L
Vulcan
7,090
1,013
23
3
0
139,286
0
L
Kukulkan
6,589
941
25
4
0
105,853
0
W
Lancelot
7,301
1,043
16
2
0
204,940
0
W
Mulan
7,894
1,128
6
1
0
130,039
0
L
Tyr
6,643
949
14
2
0
130,660
0
W
Chang'e
7,551
1,079
20
3
0
150,217
0
W
Medusa
8,911
1,273
53
8
0
177,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role