Player Matchup

Chaac
Chaac
Checco Assassin
Chaac
Level 196
God Stats
16W - 14L
1,599 SR
Queue Stats
338W - 332L
1,461 Elo+
Solo
Kali
Kali
Exhedon
Kali
Level 146
God Stats
5W - 5L
1,520 SR
Queue Stats
543W - 515L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
FRESHkilla SS
Danzaburou
Level 149
God Stats
3W - 3L
1,733 SR
Queue Stats
74W - 72L
1,530 Elo+
Solo
Bacchus
Bacchus
Jeszuit
Bacchus
Level 14
God Stats
6W - 3L
1,602 SR
Queue Stats
8W - 4L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
iAMsalty8989
Nu Wa
Level 173
God Stats
2W - 0L
1,803 SR
Queue Stats
85W - 90L
1,486 Elo+
Solo
Team Averages
Level 136
1,651 SR
1,508 Elo+

VS

Team Averages
Level 115
1,485 SR
1,504 Elo+
Nut
Nut
Brok3nPix3l
Nut
Level 157
God Stats
3W - 8L
1,581 SR
Queue Stats
9W - 19L
1,398 Elo+
Solo
Nemesis
Nemesis
DAMAGEDDONUT
Nemesis
Level 2
God Stats
0W - 1L
1,099 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
FasterYT
Chang'e
Level 160
God Stats
265W - 223L
1,637 SR
Queue Stats
569W - 499L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
InfiniteCitrus
Sun Wukong
Level 118
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 2
Hera
Hera
Wubos
Hera
Level 136
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
9,999
1,000
10,722
12,169
11,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Exhedon
Kali
16
10 / 2 / 11
10,425
1,043
7,228
10,291
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FRESHkilla SS
Danzaburou
16
3 / 0 / 9
10,099
1,010
10,382
7,436
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Jeszuit
Bacchus
15
5 / 1 / 10
9,632
963
5,382
7,698
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 2 / 13
9,495
950
8,998
4,818
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,473
847
9,806
12,725
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
DAMAGEDDONUT
Nemesis
12
0 / 8 / 1
7,499
750
3,060
10,114
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
FasterYT
Chang'e
13
0 / 4 / 3
8,094
809
7,752
8,833
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
InfiniteCitrus
Sun Wukong
14
2 / 3 / 1
8,661
866
5,773
10,114
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Wubos
Hera
13
1 / 4 / 2
8,236
824
6,529
7,985
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
27
Kills
5
5
Deaths
27
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
4
0
9
8.5
L
Nemesis
DAMAGEDDONUT
Nemesis
0
8
1
0.06
W
Kali
Exhedon
Kali
10
2
11
7.75
W
Danzaburou
FRESHkilla SS
Danzaburou
3
0
9
7.5
L
Chang'e
FasterYT
Chang'e
0
4
3
0.38
L
Sun Wukong
InfiniteCitrus
Sun Wukong
2
3
1
0.83
W
Bacchus
Jeszuit
Bacchus
5
1
10
10
L
Hera
Wubos
Hera
1
4
2
0.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,712
Damage
32,920
42,412
Taken
49,771
30,716
Mitigated
22,738
14,163
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,806
5,865
0
1,640
12,725
3,902
0
3,649
9,076
0
25,791
W
10,722
1,833
0
1,956
12,169
11,303
620
3,111
9,058
0
42,390
L
Nemesis
DAMAGEDDONUT
Nemesis
3,060
1,165
0
204
10,114
3,826
0
2,630
7,484
0
8,749
W
Kali
Exhedon
Kali
7,228
4,031
0
4,918
10,291
5,396
1,873
3,802
6,489
0
14,926
W
Danzaburou
FRESHkilla SS
Danzaburou
10,382
4,642
0
5,291
7,436
3,128
1,696
2,822
4,614
0
38,218
L
Chang'e
FasterYT
Chang'e
7,752
988
648
2,132
8,833
2,593
0
2,883
5,950
26,461
0
L
Sun Wukong
InfiniteCitrus
Sun Wukong
5,773
769
0
624
10,114
9,912
0
2,374
7,740
0
23,588
W
Bacchus
Jeszuit
Bacchus
5,382
615
0
1,398
7,698
9,121
199
2,849
4,849
10,110
656
L
Hera
Wubos
Hera
6,529
1,415
0
243
7,985
2,505
0
2,483
5,502
22,966
0
W
8,998
2,301
0
600
4,818
1,768
1,081
1,697
3,121
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
40,963
235
Minions Killed
190
0
Camps Cleared
0
998,857
Distance Traveled
907,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,473
847
40
4
0
166,082
0
W
Chaac
9,999
1,000
106
11
0
211,232
0
L
Nemesis
7,499
750
22
2
0
160,595
0
W
Kali
10,425
1,043
17
2
0
195,472
0
W
Danzaburou
10,099
1,010
70
7
0
195,278
0
L
Chang'e
8,094
809
52
5
0
192,236
0
L
Sun Wukong
8,661
866
42
4
0
202,078
0
W
Bacchus
9,632
963
10
1
0
207,862
0
L
Hera
8,236
824
34
3
0
186,595
0
W
Nu Wa
9,495
950
32
3
0
189,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role