Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Aj Capalot23
Mercury
Platinum V
Level 103
God Stats
44W - 30L
1,640 SR
Queue Stats
239W - 233L
1,653 MMR
Party 3
Janus
Janus
Gold I
Ezzerland
Janus
Gold I
Level 158
God Stats
57W - 54L
1,545 SR
Queue Stats
180W - 175L
1,503 MMR
Solo
Neith
Neith
Gold III
NasLogic
Neith
Gold III
Level 129
God Stats
9W - 20L
1,417 SR
Queue Stats
176W - 191L
1,519 MMR
Solo
Geb
Geb
Gold III
OMG Marcoh
Geb
Gold III
Level 153
God Stats
0W - 3L
1,218 SR
Queue Stats
167W - 167L
1,319 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,464 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,571 SR
1,536 MMR
Chang'e
Chang'e
Gold IV
LEONIDAShunter
Chang'e
Gold IV
Level 164
God Stats
7W - 8L
1,412 SR
Queue Stats
39W - 37L
1,589 MMR
Party 2
Loki
Loki
Gold I
Magyar Mx
Loki
Gold I
Level 103
God Stats
20W - 11L
1,693 SR
Queue Stats
54W - 44L
1,654 MMR
Party 2
Anhur
Anhur
Gold V
Midas01
Anhur
Gold V
Level 106
God Stats
13W - 13L
1,539 SR
Queue Stats
155W - 162L
1,380 MMR
Party 1
Tiamat
Tiamat
Bronze III
TDrHolliday
Tiamat
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
oTwicee
Mulan
Platinum III
Level 157
God Stats
1W - 0L
1,709 SR
Queue Stats
67W - 60L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 10 / 3
7,798
487
7,975
17,064
10,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Aj Capalot23
Mercury
14
1 / 6 / 2
7,680
480
4,508
12,625
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Ezzerland
Janus
13
2 / 6 / 1
7,583
474
6,190
8,434
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NasLogic
Neith
12
1 / 4 / 1
7,531
471
8,157
9,971
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 3
6,551
409
8,199
14,184
7,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AwilixAgniMedusaLancelotErlang Shen

VS

Bans
Ix ChelKumbhakarnaNu WaCabrakanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
9,631
602
9,888
12,902
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
9 / 1 / 10
10,366
648
13,221
12,521
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Midas01
Anhur
14
5 / 2 / 4
8,805
550
5,822
8,679
2,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
0 / 1 / 5
7,891
493
3,894
12,010
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Mulan
oTwicee
Mulan
17
9 / 1 / 4
10,986
687
14,119
16,116
11,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
32
32
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
10
3
0.25
L
Mercury
Aj Capalot23
Mercury
1
6
2
0.33
L
Janus
Ezzerland
Janus
2
6
1
0.42
W
9
2
6
6
W
Loki
9
1
10
14
W
Anhur
Midas01
Anhur
5
2
4
3.5
L
Neith
NasLogic
Neith
1
4
1
0.38
L
1
6
3
0.42
W
Tiamat
0
1
5
2.5
W
Mulan
oTwicee
Mulan
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
46,944
62,278
Taken
62,228
27,718
Mitigated
34,207
8,835
Healing
26,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,975
836
81
5,330
17,064
10,520
0
845
16,219
48,955
1,128
L
Mercury
Aj Capalot23
Mercury
4,508
2,384
0
465
12,625
4,756
0
1,440
11,185
0
66,245
L
Janus
Ezzerland
Janus
6,190
216
0
340
8,434
2,354
0
2,874
5,560
45,919
430
W
9,888
549
2,670
6,144
12,902
3,876
72
5,387
7,043
55,700
0
W
Loki
13,221
4,123
0
1,450
12,521
4,538
199
4,805
7,242
0
76,391
W
Anhur
Midas01
Anhur
5,822
2,639
0
3,482
8,679
2,932
348
2,255
6,220
0
55,762
L
Neith
NasLogic
Neith
8,157
2,313
0
1,688
9,971
2,754
21
3,212
6,759
0
59,960
L
8,199
859
0
931
14,184
7,334
0
5,072
9,112
21,847
441
W
Tiamat
3,894
388
0
3,420
12,010
11,050
0
3,076
8,505
28,283
3,708
W
Mulan
oTwicee
Mulan
14,119
2,543
0
8,969
16,116
11,811
381
5,489
10,581
0
82,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
47,679
436
Minions Killed
486
0
Camps Cleared
0
1,589,119
Distance Traveled
1,644,971
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,798
487
87
5
0
285,593
0
L
Mercury
7,680
480
99
6
0
361,879
0
L
Janus
7,583
474
103
6
0
322,307
4
W
Chang'e
9,631
602
95
6
0
348,492
5
W
Loki
10,366
648
105
7
0
366,636
3
W
Anhur
8,805
550
98
6
0
307,427
3
L
Neith
7,531
471
115
7
0
300,909
3
L
Geb
6,551
409
32
2
0
318,431
1
W
Tiamat
7,891
493
43
3
0
308,052
2
W
Mulan
10,986
687
145
9
0
314,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role