Player Matchup

Erlang Shen
Erlang Shen
Ashborn3X
Erlang Shen
Level 40
God Stats
10W - 12L
1,352 SR
Queue Stats
124W - 140L
1,389 Elo+
Party 1
Serqet
Serqet
MisutaCloudy
Serqet
Level 83
God Stats
12W - 10L
1,476 SR
Queue Stats
282W - 252L
1,474 Elo+
Party 1
Janus
Janus
SpaceMT
Janus
Level 102
God Stats
29W - 43L
1,422 SR
Queue Stats
256W - 238L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Verum Diablo
Cthulhu
Level 109
God Stats
48W - 37L
1,623 SR
Queue Stats
335W - 326L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
xXDestriveXx
Danzaburou
Level 11
God Stats
3W - 3L
1,756 SR
Queue Stats
22W - 28L
1,315 Elo+
Party 1
Team Averages
Level 69
1,526 SR
1,443 Elo+

VS

Team Averages
Level 67
1,500 SR
1,409 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LastSouls_24
Danzaburou
Level 20
God Stats
2W - 3L
1,549 SR
Queue Stats
9W - 18L
1,346 Elo+
Party 3
Loki
Loki
Sebita3467
Loki
Level 124
God Stats
16W - 18L
1,547 SR
Queue Stats
33W - 37L
1,498 Elo+
Party 3
Cerberus
Cerberus
oGFeroxx
Cerberus
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 3
Hades
Hades
ragtag-law5
Hades
Level 35
God Stats
2W - 1L
1,654 SR
Queue Stats
44W - 52L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashborn3X
Erlang Shen
13
3 / 6 / 3
7,605
507
4,452
11,708
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
15
6 / 2 / 6
8,830
589
7,382
10,761
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SpaceMT
Janus
16
5 / 2 / 6
9,414
628
7,410
6,949
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Verum Diablo
Cthulhu
13
10 / 0 / 9
8,670
578
10,940
7,247
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
xXDestriveXx
Danzaburou
14
5 / 1 / 11
9,109
607
9,260
5,279
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 6 / 3
7,489
499
4,689
9,851
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LastSouls_24
Danzaburou
10
0 / 7 / 0
5,878
392
4,867
10,674
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 1
7,691
513
5,822
11,876
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
oGFeroxx
Cerberus
10
0 / 8 / 0
5,665
378
1,397
13,824
6,406
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 3 / 0
8,679
579
7,053
12,358
8,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
29
Kills
10
11
Deaths
29
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
3
0.25
W
Erlang Shen
Ashborn3X
Erlang Shen
3
6
3
0.75
L
Danzaburou
LastSouls_24
Danzaburou
0
7
0
0
W
Serqet
6
2
6
4.5
L
4
5
1
0.9
W
Janus
SpaceMT
Janus
5
2
6
4
W
Cthulhu
Verum Diablo
Cthulhu
10
0
9
14.5
L
Cerberus
oGFeroxx
Cerberus
0
8
0
0
L
6
3
0
2
W
Danzaburou
xXDestriveXx
Danzaburou
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
23,828
41,944
Taken
58,583
21,089
Mitigated
24,127
13,607
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,689
655
0
1,240
9,851
2,876
0
3,362
6,167
47,144
0
W
Erlang Shen
Ashborn3X
Erlang Shen
4,452
2,706
0
3,843
11,708
5,974
365
4,952
6,756
0
30,674
L
Danzaburou
LastSouls_24
Danzaburou
4,867
1,225
0
1,249
10,674
2,767
0
3,703
6,503
0
33,422
W
Serqet
7,382
2,168
0
4,824
10,761
3,951
0
2,790
7,971
0
61,378
L
5,822
1,546
0
3,589
11,876
3,492
0
1,941
9,524
0
51,723
W
Janus
SpaceMT
Janus
7,410
339
0
1,000
6,949
2,437
600
3,597
3,352
66,117
1,076
W
Cthulhu
Verum Diablo
Cthulhu
10,940
922
244
1,655
7,247
6,826
227
1,263
5,984
37,600
666
L
Cerberus
oGFeroxx
Cerberus
1,397
203
0
913
13,824
6,406
0
5,511
7,729
13,294
0
L
7,053
820
164
4,391
12,358
8,586
0
1,725
9,920
50,342
2,425
W
Danzaburou
xXDestriveXx
Danzaburou
9,260
4,412
0
2,041
5,279
1,901
1,415
122
5,157
0
52,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
35,402
438
Minions Killed
339
0
Camps Cleared
0
1,605,040
Distance Traveled
1,316,415
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,489
499
75
5
0
271,984
2
W
Erlang Shen
7,605
507
52
3
0
300,158
0
L
Danzaburou
5,878
392
42
3
0
281,314
2
W
Serqet
8,830
589
99
7
0
395,800
4
L
Loki
7,691
513
87
6
0
286,206
0
W
Janus
9,414
628
138
9
0
298,913
2
W
Cthulhu
8,670
578
71
5
0
323,002
4
L
Cerberus
5,665
378
33
2
0
256,817
0
L
Hades
8,679
579
102
7
0
220,094
2
W
Danzaburou
9,109
607
78
5
0
287,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role