Player Matchup

Medusa
Medusa
NatSoc88
Medusa
Level 37
God Stats
18W - 23L
1,450 SR
Queue Stats
18W - 36L
1,298 Elo+
Solo
King Arthur
King Arthur
Zephyrvamp
King Arthur
Level 22
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2
Ullr
Ullr
rayman12
Ullr
Level 48
God Stats
1W - 2L
1,303 SR
Queue Stats
5W - 12L
1,350 Elo+
Party 2
Team Averages
Level 36
1,382 SR
1,262 Elo+

VS

Team Averages
Level 67
1,451 SR
1,313 Elo+
Medusa
Medusa
VladxThexInhaler
Medusa
Level 128
God Stats
30W - 25L
1,629 SR
Queue Stats
168W - 188L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
da doornob1302
Baron Samedi
Level 58
God Stats
8W - 9L
1,522 SR
Queue Stats
256W - 271L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
youngrd90
Cthulhu
Level 15
God Stats
2W - 6L
1,200 SR
Queue Stats
2W - 9L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NatSoc88
Medusa
13
0 / 4 / 2
9,457
591
6,288
8,790
3,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Zephyrvamp
King Arthur
18
1 / 2 / 3
10,656
666
10,140
20,663
23,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
17
3 / 1 / 0
10,692
668
10,889
17,247
6,642
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 3
13,034
815
11,112
12,849
6,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
da doornob1302
Baron Samedi
19
3 / 3 / 3
12,529
783
17,668
13,752
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
youngrd90
Cthulhu
18
1 / 2 / 5
11,535
721
11,051
14,089
19,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
7
7
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
NatSoc88
Medusa
0
4
2
0.25
W
3
0
3
4.5
L
King Arthur
Zephyrvamp
King Arthur
1
2
3
1.25
W
Baron Samedi
da doornob1302
Baron Samedi
3
3
3
1.5
L
Ullr
3
1
0
3
W
Cthulhu
youngrd90
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
39,831
46,700
Taken
40,690
32,772
Mitigated
32,926
2,603
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
NatSoc88
Medusa
6,288
1,979
0
931
8,790
3,089
0
4,918
3,271
0
19,251
W
11,112
4,957
0
5,522
12,849
6,057
2,861
82
12,767
0
80,889
L
King Arthur
Zephyrvamp
King Arthur
10,140
1,070
0
238
20,663
23,041
0
9,957
8,859
0
36,044
W
Baron Samedi
da doornob1302
Baron Samedi
17,668
633
1,727
6,407
13,752
7,097
1,130
8
13,744
53,284
225
L
Ullr
10,889
4,213
0
1,434
17,247
6,642
0
10,113
5,916
0
31,293
W
Cthulhu
youngrd90
Cthulhu
11,051
535
559
1,111
14,089
19,772
0
0
14,089
32,293
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
37,098
124
Minions Killed
234
0
Camps Cleared
0
699,443
Distance Traveled
866,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,457
591
28
2
0
117,359
0
W
Medusa
13,034
815
98
6
0
306,561
0
L
King Arthur
10,656
666
51
3
0
317,108
0
W
Baron Samedi
12,529
783
84
5
0
283,842
0
L
Ullr
10,692
668
45
3
0
264,976
0
W
Cthulhu
11,535
721
52
3
0
276,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role