Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Deathdealr999
Poseidon
Level 84
God Stats
3W - 6L
1,349 SR
Queue Stats
15W - 28L
1,252 Elo+
Party 2
Bellona
Bellona
badaim99
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 41L
1,366 Elo+
Party 2
Medusa
Medusa
fightinfire4512
Medusa
Level 97
God Stats
2W - 4L
1,368 SR
Queue Stats
14W - 31L
1,374 Elo+
Party 2
Kumbhakarna
Kumbhakarna
izHacker-
Kumbhakarna
Level 101
God Stats
2W - 2L
1,539 SR
Queue Stats
25W - 44L
1,356 Elo+
Party 2
Team Averages
Level 72
1,451 SR
1,369 Elo+

VS

Team Averages
Level 100
1,648 SR
1,495 Elo+
Sol
Sol
AlexisArbey
Sol
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 97L
1,436 Elo+
Solo
Mercury
Mercury
Darthjosh999
Mercury
Level 144
God Stats
3W - 3L
1,863 SR
Queue Stats
92W - 93L
1,490 Elo+
Party 1
Mulan
Mulan
Scarlet Croft
Mulan
Level 118
God Stats
6W - 7L
1,643 SR
Queue Stats
57W - 59L
1,503 Elo+
Party 1
Maui
Maui
Yinyangking23
Maui
Level 97
God Stats
5W - 3L
1,589 SR
Queue Stats
113W - 98L
1,500 Elo+
Party 1
Anubis
Anubis
vaibhavking3
Anubis
Level 100
God Stats
71W - 30L
1,644 SR
Queue Stats
116W - 81L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 4 / 3
7,462
622
9,524
10,700
3,058
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Deathdealr999
Poseidon
11
2 / 6 / 2
6,789
566
2,936
6,819
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
badaim99
Bellona
12
0 / 2 / 2
7,060
588
3,211
8,929
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 3 / 4
7,084
590
5,119
6,308
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
izHacker-
Kumbhakarna
11
3 / 0 / 6
7,177
598
3,511
4,230
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
4,254
355
2,001
2,250
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Darthjosh999
Mercury
11
3 / 5 / 2
6,244
520
3,499
9,127
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 2 / 3
5,986
499
2,494
8,151
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 3 / 3
5,935
495
2,057
8,447
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
13
9 / 5 / 1
7,870
656
9,747
10,442
4,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
14
15
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
4
3
2.88
L
0
2
1
0.25
L
Mercury
Darthjosh999
Mercury
3
5
2
0.8
W
Poseidon
Deathdealr999
Poseidon
2
6
2
0.5
L
0
2
3
0.75
L
2
3
3
1.17
W
Bellona
badaim99
Bellona
0
2
2
0.5
W
2
3
4
1.33
W
Kumbhakarna
izHacker-
Kumbhakarna
3
0
6
6
L
Anubis
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
19,798
36,986
Taken
38,417
16,382
Mitigated
19,499
15,637
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,524
3,393
0
8,444
10,700
3,058
0
3,301
7,399
0
39,726
L
2,001
1,189
0
830
2,250
480
0
719
1,531
9,127
1,330
L
Mercury
Darthjosh999
Mercury
3,499
1,590
0
1,634
9,127
3,151
123
1,424
7,585
0
33,537
W
Poseidon
Deathdealr999
Poseidon
2,936
353
0
935
6,819
1,249
0
5,139
1,680
35,561
91
L
2,494
504
0
1,516
8,151
5,104
203
0
8,151
0
29,635
L
2,057
290
0
674
8,447
6,383
108
1,200
7,247
16,234
0
W
Bellona
badaim99
Bellona
3,211
998
0
3,984
8,929
7,506
0
268
8,661
0
41,954
W
5,119
1,281
0
1,041
6,308
1,899
602
3,583
2,725
0
48,640
W
Kumbhakarna
izHacker-
Kumbhakarna
3,511
598
0
1,233
4,230
2,670
0
1,461
2,769
13,459
0
L
Anubis
9,747
228
0
4,773
10,442
4,381
453
2,599
7,489
52,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
30,289
302
Minions Killed
275
0
Camps Cleared
0
1,213,398
Distance Traveled
970,629
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,462
622
57
5
0
265,684
0
L
Sol
4,254
355
15
1
0
58,332
0
L
Mercury
6,244
520
70
6
0
279,662
0
W
Poseidon
6,789
566
69
6
0
207,718
0
L
Mulan
5,986
499
59
5
0
198,493
5
L
Maui
5,935
495
44
4
0
227,848
1
W
Bellona
7,060
588
73
6
0
227,943
4
W
Medusa
7,084
590
80
7
0
230,926
2
W
Kumbhakarna
7,177
598
23
2
0
281,127
0
L
Anubis
7,870
656
87
7
0
206,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role