Player Matchup

Thor
Thor
CtrlAltDLish
Thor
Level 129
God Stats
1W - 3L
1,113 SR
Queue Stats
112W - 110L
1,522 Elo+
Party 2
Chaac
Chaac
TheLeBronEra
Chaac
Level 159
God Stats
5W - 0L
1,874 SR
Queue Stats
231W - 231L
1,519 Elo+
Party 3
Medusa
Medusa
dreifuz
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
eaRNedit21
Zhong Kui
Level 108
God Stats
3W - 3L
1,487 SR
Queue Stats
123W - 127L
1,507 Elo+
Party 2
Nut
Nut
n1 Hero
Nut
Level 159
God Stats
7W - 2L
1,781 SR
Queue Stats
211W - 218L
1,467 Elo+
Party 3
Team Averages
Level 133
1,551 SR
1,475 Elo+

VS

Team Averages
Level 136
1,480 SR
1,479 Elo+
Xbalanque
Xbalanque
Bolo7u7r
Xbalanque
Level 126
God Stats
2W - 2L
1,380 SR
Queue Stats
107W - 142L
1,438 Elo+
Party 1
Camazotz
Camazotz
CorruptedxGod
Camazotz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 64L
1,457 Elo+
Party 4
Mulan
Mulan
Sh4bby4bby
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 101L
1,532 Elo+
Solo
Anubis
Anubis
diosgeneroso
Anubis
Level 143
God Stats
1W - 2L
1,518 SR
Queue Stats
98W - 88L
1,515 Elo+
Party 1
King Arthur
King Arthur
lSoloWolfl
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 14
10,672
821
7,643
8,863
3,783
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

18
2 / 3 / 17
10,315
793
14,310
14,409
18,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
dreifuz
Medusa
18
5 / 4 / 16
10,930
841
12,992
8,275
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
eaRNedit21
Zhong Kui
16
3 / 4 / 13
9,668
744
7,997
8,645
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nut
20
11 / 2 / 13
12,757
981
15,616
7,725
3,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bolo7u7r
Xbalanque
15
1 / 5 / 11
9,052
696
7,157
10,842
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
CorruptedxGod
Camazotz
15
2 / 5 / 8
9,129
702
7,704
12,400
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
16
5 / 5 / 10
9,540
734
12,277
16,594
15,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
5 / 6 / 6
9,855
758
6,056
9,339
4,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
lSoloWolfl
King Arthur
15
3 / 6 / 10
9,034
695
6,385
14,892
14,130
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
61
27
Kills
16
17
Deaths
27
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bolo7u7r
Xbalanque
1
5
11
1.3
L
Camazotz
CorruptedxGod
Camazotz
2
5
8
1.2
W
6
4
14
3.25
L
Mulan
5
5
10
2
W
2
3
17
3.5
L
Anubis
5
6
6
1.33
W
Medusa
dreifuz
Medusa
5
4
16
3.25
W
Zhong Kui
eaRNedit21
Zhong Kui
3
4
13
2.38
L
King Arthur
lSoloWolfl
King Arthur
3
6
10
1.33
W
Nut
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,558
Damage
39,579
47,917
Taken
64,067
35,702
Mitigated
46,497
13,863
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bolo7u7r
Xbalanque
7,157
3,440
775
2,244
10,842
4,558
0
1,248
9,594
0
25,212
L
Camazotz
CorruptedxGod
Camazotz
7,704
1,277
84
2,912
12,400
7,339
0
1,156
11,244
0
19,075
W
7,643
437
863
917
8,863
3,783
1,595
1,053
7,810
0
16,805
L
Mulan
12,277
1,117
595
2,610
16,594
15,675
0
2,538
14,056
3,257
14,467
W
14,310
946
1,045
5,520
14,409
18,726
417
1,588
12,821
0
25,252
L
Anubis
6,056
84
168
1,291
9,339
4,795
0
511
8,828
15,899
319
W
Medusa
dreifuz
Medusa
12,992
5,743
325
523
8,275
3,260
371
1,409
6,866
0
35,362
W
Zhong Kui
eaRNedit21
Zhong Kui
7,997
180
127
1,304
8,645
6,726
126
3,507
5,138
16,816
815
L
King Arthur
lSoloWolfl
King Arthur
6,385
535
304
942
14,892
14,130
0
2,165
12,727
723
15,068
W
Nut
15,616
7,428
1,364
1,875
7,725
3,207
4,594
1,277
6,308
0
35,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,342
Gold Earned
46,610
146
Minions Killed
118
0
Camps Cleared
0
1,156,745
Distance Traveled
1,019,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,052
696
47
4
0
206,588
0
L
Camazotz
9,129
702
21
2
0
210,814
0
W
Thor
10,672
821
15
1
0
219,925
0
L
Mulan
9,540
734
9
1
0
220,608
0
W
Chaac
10,315
793
27
2
0
258,425
0
L
Anubis
9,855
758
23
2
0
172,992
0
W
Medusa
10,930
841
40
3
0
233,812
0
W
Zhong Kui
9,668
744
20
2
0
223,557
0
L
King Arthur
9,034
695
18
1
0
208,352
0
W
Nut
12,757
981
44
3
0
221,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role