Player Matchup

Cabrakan
Cabrakan
Edgar Good Boy
Cabrakan
Level 143
God Stats
20W - 17L
1,688 SR
Queue Stats
296W - 319L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Lockymydotbud
Nu Wa
Level 121
God Stats
0W - 2L
1,506 SR
Queue Stats
132W - 109L
1,531 Elo+
Solo
Artemis
Artemis
LostZuk71
Artemis
Level 137
God Stats
2W - 1L
1,655 SR
Queue Stats
59W - 67L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Lt DansLeftLeg1
Heimdallr
Level 128
God Stats
0W - 1L
1,701 SR
Queue Stats
70W - 97L
1,494 Elo+
Party 1
Mulan
Mulan
S3xyglyph
Mulan
Level 26
God Stats
1W - 4L
1,394 SR
Queue Stats
26W - 39L
1,441 Elo+
Party 1
Team Averages
Level 111
1,589 SR
1,489 Elo+

VS

Team Averages
Level 144
1,568 SR
1,578 Elo+
Cthulhu
Cthulhu
Kobodolo34
Cthulhu
Level 125
God Stats
5W - 8L
1,562 SR
Queue Stats
184W - 175L
1,496 Elo+
Solo
Neith
Neith
Tek_NewFro
Neith
Level 157
God Stats
30W - 28L
1,575 SR
Queue Stats
620W - 583L
1,583 Elo+
Solo
Set
Set
TimTheMoose
Set
Level 166
God Stats
2W - 2L
1,629 SR
Queue Stats
118W - 82L
1,659 Elo+
Solo
Chaac
Chaac
sumemolleras411
Chaac
Level 126
God Stats
4W - 1L
1,458 SR
Queue Stats
38W - 28L
1,529 Elo+
Solo
Hera
Hera
xRagingXDeathx
Hera
Level 146
God Stats
3W - 1L
1,616 SR
Queue Stats
27W - 17L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 4 / 2
5,196
520
3,105
8,235
6,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 4 / 1
5,005
501
3,566
5,291
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LostZuk71
Artemis
10
3 / 2 / 0
5,842
584
4,041
5,514
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Lt DansLeftLeg1
Heimdallr
9
2 / 3 / 1
5,251
525
3,841
7,933
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
S3xyglyph
Mulan
10
0 / 3 / 2
5,421
542
4,392
6,927
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kobodolo34
Cthulhu
10
0 / 1 / 5
5,415
542
4,090
6,201
3,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
11
2 / 1 / 2
6,154
615
2,958
6,914
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
5 / 1 / 1
6,433
643
5,665
7,035
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 2 / 0
6,404
640
4,549
10,399
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 1
7,465
747
7,384
2,840
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
16
16
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
2
0.25
W
Cthulhu
Kobodolo34
Cthulhu
0
1
5
2.5
L
0
4
1
0.13
L
Artemis
LostZuk71
Artemis
3
2
0
1.5
L
Heimdallr
Lt DansLeftLeg1
Heimdallr
2
3
1
0.83
L
Mulan
S3xyglyph
Mulan
0
3
2
0.33
W
Neith
2
1
2
3
W
5
1
1
5.5
W
3
2
0
1.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
24,646
33,900
Taken
33,389
17,564
Mitigated
14,979
8,454
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,105
391
0
1,019
8,235
6,459
0
3,244
4,965
15,761
1,396
W
Cthulhu
Kobodolo34
Cthulhu
4,090
199
128
1,705
6,201
3,406
0
1,827
4,374
25,941
0
L
3,566
682
0
568
5,291
1,226
0
2,314
2,784
31,751
894
L
Artemis
LostZuk71
Artemis
4,041
1,296
0
1,259
5,514
1,685
0
2,968
2,500
0
31,168
L
Heimdallr
Lt DansLeftLeg1
Heimdallr
3,841
1,445
0
2,884
7,933
2,050
0
2,540
5,250
0
24,244
L
Mulan
S3xyglyph
Mulan
4,392
638
0
2,724
6,927
6,144
0
0
6,927
0
23,461
W
Neith
2,958
757
0
2,705
6,914
2,001
435
1,763
5,151
0
42,143
W
5,665
3,526
0
1,441
7,035
3,004
0
1,614
5,421
0
52,877
W
4,549
1,634
0
5,016
10,399
5,644
0
466
9,524
0
36,746
W
7,384
1,641
0
757
2,840
924
0
849
1,991
62,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
31,871
244
Minions Killed
395
0
Camps Cleared
0
936,178
Distance Traveled
1,084,948
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,196
520
17
2
0
197,655
1
W
Cthulhu
5,415
542
39
4
0
218,032
0
L
Nu Wa
5,005
501
60
6
0
179,900
2
L
Artemis
5,842
584
72
7
0
173,144
1
L
Heimdallr
5,251
525
50
5
0
205,784
0
L
Mulan
5,421
542
45
5
0
179,695
3
W
Neith
6,154
615
85
9
0
187,467
0
W
Set
6,433
643
89
9
0
219,463
0
W
Chaac
6,404
640
62
6
0
247,833
2
W
Hera
7,465
747
120
12
0
212,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role