Player Matchup

Tsukuyomi
Tsukuyomi
ApexDolphin
Tsukuyomi
Level 108
God Stats
17W - 11L
1,642 SR
Queue Stats
145W - 137L
1,562 Elo+
Solo
Vulcan
Vulcan
BALLERSKILZZZ
Vulcan
Level 88
God Stats
17W - 11L
1,591 SR
Queue Stats
236W - 217L
1,503 Elo+
Solo
Horus
Horus
Mr Marbles 000
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 146L
1,543 Elo+
Party 1
Sol
Sol
PimpSoup
Sol
Level 121
God Stats
4W - 6L
1,451 SR
Queue Stats
180W - 157L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dany480
Cu Chulainn
Level 98
God Stats
10W - 8L
1,556 SR
Queue Stats
316W - 286L
1,543 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,544 Elo+

VS

Team Averages
Level 116
1,500 SR
1,614 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bindat
Nu Wa
Level 89
God Stats
11W - 10L
1,642 SR
Queue Stats
193W - 182L
1,576 Elo+
Solo
Bakasura
Bakasura
CATCRACKSMACK
Bakasura
Level 154
God Stats
1W - 0L
1,341 SR
Queue Stats
24W - 4L
1,900 Elo+
Solo
King Arthur
King Arthur
bibidibob
King Arthur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,486 Elo+
Solo
Anhur
Anhur
lLightConquerorl
Anhur
Level 106
God Stats
20W - 22L
1,516 SR
Queue Stats
360W - 325L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApexDolphin
Tsukuyomi
1
0 / 0 / 0
4,046
337
0
1,126
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 2 / 0
8,419
702
3,798
5,019
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 2
8,260
688
7,124
12,611
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 6 / 2
6,489
541
13,408
11,309
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
dany480
Cu Chulainn
11
1 / 5 / 2
6,584
549
7,446
14,063
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 8
6,960
580
3,186
13,360
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Bindat
Nu Wa
14
1 / 0 / 4
8,002
667
5,670
3,140
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
CATCRACKSMACK
Bakasura
15
10 / 4 / 2
8,767
731
9,766
14,317
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
bibidibob
King Arthur
11
1 / 3 / 3
6,775
565
6,355
10,825
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 5
7,386
616
8,789
11,614
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
16
16
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
8
5
L
Tsukuyomi
ApexDolphin
Tsukuyomi
0
0
0
0
L
3
2
0
1.5
W
Nu Wa
Bindat
Nu Wa
1
0
4
3
W
Bakasura
CATCRACKSMACK
Bakasura
10
4
2
2.75
L
4
3
2
1.67
L
2
6
2
0.5
W
King Arthur
bibidibob
King Arthur
1
3
3
0.83
L
Cu Chulainn
dany480
Cu Chulainn
1
5
2
0.4
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
33,766
44,128
Taken
53,256
22,030
Mitigated
26,293
12,056
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,186
464
365
4,570
13,360
10,386
70
5,409
7,940
16,629
0
L
Tsukuyomi
ApexDolphin
Tsukuyomi
0
0
0
0
1,126
204
0
914
0
0
0
L
3,798
96
0
472
5,019
1,481
0
1,191
3,112
78,323
90
W
Nu Wa
Bindat
Nu Wa
5,670
161
0
887
3,140
948
196
1,578
1,543
58,843
258
W
Bakasura
CATCRACKSMACK
Bakasura
9,766
5,407
0
7,517
14,317
5,312
642
1,699
12,612
0
57,733
L
7,124
3,781
546
4,333
12,611
8,653
0
2,528
9,176
0
28,573
L
13,408
6,770
0
3,354
11,309
2,647
0
2,324
8,149
59,103
0
W
King Arthur
bibidibob
King Arthur
6,355
845
0
2,470
10,825
6,220
0
3,068
7,741
953
32,026
L
Cu Chulainn
dany480
Cu Chulainn
7,446
1,527
0
3,351
14,063
9,045
0
1,129
11,867
5,452
35,919
W
8,789
4,768
0
5,308
11,614
3,427
244
6,866
4,734
0
56,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
37,890
355
Minions Killed
389
0
Camps Cleared
0
942,906
Distance Traveled
1,268,295
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,960
580
24
2
0
265,031
1
L
Tsukuyomi
4,046
337
0
0
0
10,800
0
L
Vulcan
8,419
702
161
13
0
277,660
0
W
Nu Wa
8,002
667
119
10
0
218,663
0
W
Bakasura
8,767
731
103
9
0
314,814
0
L
Horus
8,260
688
45
4
0
235,229
0
L
Sol
6,489
541
75
6
0
202,325
0
W
King Arthur
6,775
565
55
5
0
247,687
0
L
Cu Chulainn
6,584
549
74
6
0
216,892
4
W
Anhur
7,386
616
88
7
0
222,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role