Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlexanTheKiller
Achilles
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,551 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DJ EsPaRtAnO
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,547 Elo+
Party 2
Janus
Janus
Dante InfernoSx
Janus
Level 125
God Stats
3W - 4L
1,359 SR
Queue Stats
35W - 32L
1,535 Elo+
Party 2
Susano
Susano
IQAxxel
Susano
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
35W - 28L
1,560 Elo+
Party 2
Team Averages
Level 122
1,513 SR
1,538 Elo+

VS

Team Averages
Level 128
1,422 SR
1,541 Elo+
Merlin
Merlin
BookieCookie
Merlin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,647 Elo+
Solo
Chang'e
Chang'e
ClouddieSoClassy
Chang'e
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,485 Elo+
Party 1
Hel
Hel
MotherDearest448
Hel
Level 145
God Stats
1W - 3L
1,186 SR
Queue Stats
122W - 123L
1,530 Elo+
Party 1
Awilix
Awilix
Zess__Dynamite
Awilix
Level 92
God Stats
0W - 2L
1,247 SR
Queue Stats
60W - 52L
1,562 Elo+
Party 1
Cupid
Cupid
nillyrok
Cupid
Level 76
God Stats
1W - 2L
1,676 SR
Queue Stats
170W - 168L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 0 / 1
7,227
657
8,132
6,152
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
9
0 / 4 / 1
5,208
473
2,277
8,406
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
DJ EsPaRtAnO
Kumbhakarna
10
2 / 0 / 7
6,335
576
2,743
8,989
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 1 / 2
6,203
564
4,449
4,129
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
IQAxxel
Susano
12
4 / 0 / 1
6,144
559
6,094
7,859
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 1 / 1
7,223
657
4,982
5,938
1,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 1
5,704
519
3,493
6,239
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 3 / 0
5,863
533
4,774
6,977
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,155
469
1,185
8,729
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
nillyrok
Cupid
10
0 / 5 / 0
5,052
459
4,963
8,650
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
1
7.5
W
Achilles
0
4
1
0.13
L
Merlin
3
1
1
3.5
L
1
2
1
0.75
W
Kumbhakarna
DJ EsPaRtAnO
Kumbhakarna
2
0
7
5.5
W
1
1
2
2
W
Susano
IQAxxel
Susano
4
0
1
4.5
L
1
3
0
0.33
L
0
3
0
0
L
Cupid
nillyrok
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
19,397
35,535
Taken
36,533
17,096
Mitigated
9,441
12,788
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,132
5,123
886
4,607
6,152
1,784
0
911
5,241
0
58,910
W
Achilles
2,277
370
0
1,038
8,406
6,445
7
3,355
5,051
0
26,453
L
Merlin
4,982
716
0
3,248
5,938
1,623
0
982
4,664
48,985
782
L
3,493
113
819
2,086
6,239
1,492
64
1,592
4,558
35,789
0
W
Kumbhakarna
DJ EsPaRtAnO
Kumbhakarna
2,743
261
0
1,652
8,989
5,615
0
3,411
5,578
13,961
0
W
4,449
290
0
694
4,129
998
0
3,125
1,004
40,540
0
W
Susano
IQAxxel
Susano
6,094
1,707
0
3,911
7,859
2,254
13
2,377
5,482
0
42,118
L
4,774
0
1,442
2,626
6,977
1,953
0
2,574
4,101
35,148
514
L
1,185
361
0
2,858
8,729
2,210
0
677
7,932
0
33,191
L
Cupid
nillyrok
Cupid
4,963
2,239
0
2,586
8,650
2,163
0
951
7,699
0
27,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
28,997
335
Minions Killed
343
0
Camps Cleared
0
1,160,978
Distance Traveled
1,132,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,227
657
104
9
0
191,362
2
W
Achilles
5,208
473
55
5
0
218,833
0
L
Merlin
7,223
657
97
9
0
193,464
3
L
Chang'e
5,704
519
63
6
0
233,031
0
W
Kumbhakarna
6,335
576
24
2
0
227,917
2
W
Janus
6,203
564
83
8
0
220,084
0
W
Susano
6,144
559
69
6
0
302,782
1
L
Hel
5,863
533
69
6
0
237,658
2
L
Awilix
5,155
469
65
6
0
260,907
0
L
Cupid
5,052
459
49
4
0
207,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role